Eidetic Wolf Search Algorithm with a global memory structure

2016 ◽  
Vol 254 (1) ◽  
pp. 19-28 ◽  
Author(s):  
Simon Fong ◽  
Suash Deb ◽  
Thomas Hanne ◽  
Jinyan (Leo) Li
eLife ◽  
2021 ◽  
Vol 10 ◽  
Author(s):  
Matthew Rosenberg ◽  
Tony Zhang ◽  
Pietro Perona ◽  
Markus Meister

Animals learn certain complex tasks remarkably fast, sometimes after a single experience. What behavioral algorithms support this efficiency? Many contemporary studies based on two-alternative-forced-choice (2AFC) tasks observe only slow or incomplete learning. As an alternative, we study the unconstrained behavior of mice in a complex labyrinth and measure the dynamics of learning and the behaviors that enable it. A mouse in the labyrinth makes ~2000 navigation decisions per hour. The animal explores the maze, quickly discovers the location of a reward, and executes correct 10-bit choices after only 10 reward experiences - a learning rate 1000-fold higher than in 2AFC experiments. Many mice improve discontinuously from one minute to the next, suggesting moments of sudden insight about the structure of the labyrinth. The underlying search algorithm does not require a global memory of places visited and is largely explained by purely local turning rules.


2021 ◽  
Author(s):  
Matthew Rosenberg ◽  
Tony Zhang ◽  
Pietro Perona ◽  
Markus Meister

AbstractAnimals learn certain complex tasks remarkably fast, sometimes after a single experience. What behavioral algorithms support this efficiency? Many contemporary studies based on two-alternative-forced-choice (2AFC) tasks observe only slow or incomplete learning. As an alternative, we study the unconstrained behavior of mice in a complex labyrinth and measure the dynamics of learning and the behaviors that enable it. A mouse in the labyrinth makes ~2000 navigation decisions per hour. The animal quickly discovers the location of a reward in the maze and executes correct 10-bit choices after only 10 reward experiences – a learning rate 1000-fold higher than in 2AFC experiments. Many mice improve discontinuously from one minute to the next, suggesting moments of sudden insight about the structure of the labyrinth. The underlying search algorithm does not require a global memory of places visited and is largely explained by purely local turning rules.


2020 ◽  
Vol 39 (6) ◽  
pp. 8125-8137
Author(s):  
Jackson J Christy ◽  
D Rekha ◽  
V Vijayakumar ◽  
Glaucio H.S. Carvalho

Vehicular Adhoc Networks (VANET) are thought-about as a mainstay in Intelligent Transportation System (ITS). For an efficient vehicular Adhoc network, broadcasting i.e. sharing a safety related message across all vehicles and infrastructure throughout the network is pivotal. Hence an efficient TDMA based MAC protocol for VANETs would serve the purpose of broadcast scheduling. At the same time, high mobility, influential traffic density, and an altering network topology makes it strenuous to form an efficient broadcast schedule. In this paper an evolutionary approach has been chosen to solve the broadcast scheduling problem in VANETs. The paper focusses on identifying an optimal solution with minimal TDMA frames and increased transmissions. These two parameters are the converging factor for the evolutionary algorithms employed. The proposed approach uses an Adaptive Discrete Firefly Algorithm (ADFA) for solving the Broadcast Scheduling Problem (BSP). The results are compared with traditional evolutionary approaches such as Genetic Algorithm and Cuckoo search algorithm. A mathematical analysis to find the probability of achieving a time slot is done using Markov Chain analysis.


2019 ◽  
Vol 2 (3) ◽  
pp. 508-517
Author(s):  
FerdaNur Arıcı ◽  
Ersin Kaya

Optimization is a process to search the most suitable solution for a problem within an acceptable time interval. The algorithms that solve the optimization problems are called as optimization algorithms. In the literature, there are many optimization algorithms with different characteristics. The optimization algorithms can exhibit different behaviors depending on the size, characteristics and complexity of the optimization problem. In this study, six well-known population based optimization algorithms (artificial algae algorithm - AAA, artificial bee colony algorithm - ABC, differential evolution algorithm - DE, genetic algorithm - GA, gravitational search algorithm - GSA and particle swarm optimization - PSO) were used. These six algorithms were performed on the CEC’17 test functions. According to the experimental results, the algorithms were compared and performances of the algorithms were evaluated.


Informatica ◽  
2017 ◽  
Vol 28 (2) ◽  
pp. 403-414 ◽  
Author(s):  
Ming-Che Yeh ◽  
Cheng-Yu Yeh ◽  
Shaw-Hwa Hwang

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