Corrigendum to “A microstructure-sensitive location-specific design tool for predicting the yield and creep behavior of LSHR Ni-base superalloy” [Mater. Sci. Eng. A 712 (2018) 502–512]

2018 ◽  
Vol 718 ◽  
pp. 33
Author(s):  
Triplicane A. Parthasarathy ◽  
Reji John
2019 ◽  
Vol 148 ◽  
pp. 201-207 ◽  
Author(s):  
P. Zhang ◽  
J. Li ◽  
X.F. Gong ◽  
Y. Yuan ◽  
Y.F. Gu ◽  
...  

2010 ◽  
Vol 45 (15) ◽  
pp. 3990-3997 ◽  
Author(s):  
M. Aghaie-Khafri ◽  
B. Binesh

2011 ◽  
Vol 4 (11) ◽  
pp. 3696-3700
Author(s):  
Yong Su ◽  
Sugui Tian ◽  
Huichen Yu ◽  
Jun Xie ◽  
Lili Yu ◽  
...  

Author(s):  
HADONG KIM ◽  
MALREY LEE

Graphic designers and developers would like to use virtual reality (VR) systems with a friendly Graphical User Interface (GUI) and development environment that provide efficient creation, modification and deletion functions. Although current VR graphical design systems incorporate the most up-to-date features, graphic designers are not able to specify the interface features that they desire or features that are most suitable for specific design and development tasks. This paper proposes an Open Module Development Environment (OMDE) for VR systems that can provide interactive functions that reflect the graphic designers requirements. OMDE allows graphic designers to specify their specific interface features and functions, and the system configuration to utilize plug-in modules. Hence a dynamically created development environment is provided that is also tailored to the graphic designer's requirements and facilitates graphical composition and editing. The functions of the graphical interface modules and the OMDE system specifications are identified. The system implementation environment and structure of the 3D VR software are described and the implementation is evaluated for performance, as an improved 3D graphic design tool.


2010 ◽  
Vol 527 (6) ◽  
pp. 1548-1554 ◽  
Author(s):  
J.S. Hou ◽  
J.T. Guo ◽  
Y.X. Wu ◽  
L.Z. Zhou ◽  
H.Q. Ye

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