scholarly journals Spatio-temporal modeling for real-time ozone forecasting

2013 ◽  
Vol 4 ◽  
pp. 79-93 ◽  
Author(s):  
Lucia Paci ◽  
Alan E. Gelfand ◽  
David M. Holland
IEEE Access ◽  
2021 ◽  
pp. 1-1
Author(s):  
Min-seok Kang ◽  
Rae-Hong Park ◽  
Hyung-Min Park

2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Rachel Carroll ◽  
Christopher R. Prentice

AbstractCoronavirus disease 2019 dominated and augmented many aspects of life beginning in early 2020. Related research and data generation developed alongside its spread. We developed a Bayesian spatio-temporal Poisson disease mapping model for estimating real-time characteristics of the coronavirus disease in the United States. We also created several dashboards for visualization of the statistical model for fellow researchers and simpler spatial and temporal representations of the disease for consumption by analysts and data scientists in the policymaking community in our region. Findings suggest that the risk of confirmed cases is higher for health regions under partial stay at home orders and lower in health regions under full stay at home orders, when compared to before stay at home orders were declared. These results confirm the benefit of state-issued stay at home orders as well as suggest compliance to the directives towards the older population for adhering to social distancing guidelines.


2021 ◽  
Vol 10 (3) ◽  
pp. 188
Author(s):  
Cyril Carré ◽  
Younes Hamdani

Over the last decade, innovative computer technologies and the multiplication of geospatial data acquisition solutions have transformed the geographic information systems (GIS) landscape and opened up new opportunities to close the gap between GIS and the dynamics of geographic phenomena. There is a demand to further develop spatio-temporal conceptual models to comprehensively represent the nature of the evolution of geographic objects. The latter involves a set of considerations like those related to managing changes and object identities, modeling possible causal relations, and integrating multiple interpretations. While conventional literature generally presents these concepts separately and rarely approaches them from a holistic perspective, they are in fact interrelated. Therefore, we believe that the semantics of modeling would be improved by considering these concepts jointly. In this work, we propose to represent these interrelationships in the form of a hierarchical pyramidal framework and to further explore this set of concepts. The objective of this framework is to provide a guideline to orient the design of future generations of GIS data models, enabling them to achieve a better representation of available spatio-temporal data. In addition, this framework aims at providing keys for a new interpretation and classification of spatio-temporal conceptual models. This work can be beneficial for researchers, students, and developers interested in advanced spatio-temporal modeling.


Author(s):  
Gaurav Chaurasia ◽  
Arthur Nieuwoudt ◽  
Alexandru-Eugen Ichim ◽  
Richard Szeliski ◽  
Alexander Sorkine-Hornung

We present an end-to-end system for real-time environment capture, 3D reconstruction, and stereoscopic view synthesis on a mobile VR headset. Our solution allows the user to use the cameras on their VR headset as their eyes to see and interact with the real world while still wearing their headset, a feature often referred to as Passthrough. The central challenge when building such a system is the choice and implementation of algorithms under the strict compute, power, and performance constraints imposed by the target user experience and mobile platform. A key contribution of this paper is a complete description of a corresponding system that performs temporally stable passthrough rendering at 72 Hz with only 200 mW power consumption on a mobile Snapdragon 835 platform. Our algorithmic contributions for enabling this performance include the computation of a coarse 3D scene proxy on the embedded video encoding hardware, followed by a depth densification and filtering step, and finally stereoscopic texturing and spatio-temporal up-sampling. We provide a detailed discussion and evaluation of the challenges we encountered, as well as algorithm and performance trade-offs in terms of compute and resulting passthrough quality.;AB@The described system is available to users as the Passthrough+ feature on Oculus Quest. We believe that by publishing the underlying system and methods, we provide valuable insights to the community on how to design and implement real-time environment sensing and rendering on heavily resource constrained hardware.


2012 ◽  
Vol 204-208 ◽  
pp. 2721-2725
Author(s):  
Hua Ji Zhu ◽  
Hua Rui Wu

Village land continually changes in the real world. In order to keep the data up-to-date, data producers need update the data frequently. When the village land data are updated, the update information must be dispensed to the end-users to keep their client-databases current. In the real world, village land changes in many forms. Identifying the change type of village land (i.e. captures the semantics of change) and representing them in the data world can help end-users understand the change commonly and be convenient for end-users to integrate these change information into their databases. This work focuses on the model of the spatio-temporal change. A three-tuple model CAR for representing the spatio-temporal change is proposed based on the village land feature set before change and the village land feature set after change, change type and rules. In this model, the C denotes the change type. A denotes the attribute set; R denotes the judging rules of change type. The rule is described by the IF-THEN expressions. By the operations between R and A, the C is distinguished. This model overcomes the limitations of current methods. And more, the rules in this model can be easy realized in computer program.


2008 ◽  
Vol 41 (1) ◽  
pp. 204-216 ◽  
Author(s):  
T. Xiang ◽  
M.K.H. Leung ◽  
S.Y. Cho

2021 ◽  
pp. 101822
Author(s):  
Naresh Neupane ◽  
Ari Goldbloom-Helzner ◽  
Ali Arab

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