Rethinking project management and exploring virtual design and construction as a potential solution

2009 ◽  
Vol 27 (4) ◽  
pp. 363-371 ◽  
Author(s):  
Heng Li ◽  
Weisheng Lu ◽  
Ting Huang
2021 ◽  
Vol 9 (04) ◽  
pp. 39-46
Author(s):  
Prof. Swarnali Ghosh Dastider ◽  
Luis Rosa

Real-time collaboration of multiple digital models is vital for successful construction projects using Virtual Design and Construction (VDC) or Building Information Modeling (BIM). Real-time collaboration allows users to workshare within a multidisciplinary team to co-author multiple smart digital models for better efficiency. This can be done in two ways, either using a physical server (Local Area Network/LAN server) or cloud-based server (Wide Area Network/WAN server). Such cloud-based servers are A360, C4R, Collaboration for Revit, or BIM360Design collaborate, etc. However, above-mentioned cloud services come at a significant price, making it challenging for academia and small businesses to perform real-time collaboration using BIM/VDC models. To find an affordable alternative, an attempt was made as part of the Virtual Design and Construction (VDC) course offered by the Construction Science and Management Department (CSM). For this case study, a popular and free (Google) cloud server was tested as a WAN server to host four multidisciplinary collaborative VDC central models for five users across five different geographic locations and time zones. The study rendered successful results to establish a real-time collaborative workshare environment; hence, can significantly benefit academia and small business.


2005 ◽  
Vol 15 (3) ◽  
pp. 129-134
Author(s):  
K. Beucke ◽  
B. Bürklin ◽  
J. Hanff ◽  
D. Schaper

2015 ◽  
Vol 10 (2) ◽  
pp. 71
Author(s):  
Saulo Almeida dos Santos Britto ◽  
Sergio Scheer ◽  
Calvin Kam ◽  
Martin Fischer

<p class="Resumo">A implementação de tecnologias da informação na construção civil, como <em>Virtual Design and Construction</em> / <em>Building Information Modeling</em> (VDC/BIM) representam uma nova perspectiva para melhores práticas na AECO (Arquitetura; Engenharia; Construção; Operação). Contudo, no cenário brasileiro, estas práticas carecem de métodos para medição e análise de desempenho processual da informação na gestão do processo de projeto, demonstrando a deficiência da documentação de critérios e seleção de indicadores que contribuam para melhoria do setor da construção civil. Trata-se de uma pesquisa descritiva sobre a exploração do método <em>VDC Scorecard</em> e a adaptação à realidade brasileira, tendo por base pesquisa bibliográfica e documental existentes em bases de dados internacionais e nacionais explorando os seguintes aspectos: benefícios registrados; dificuldades na implementação; boas práticas na gestão do projeto. A pesquisa valida a importância dos métodos de desempenho que se adequem ao contexto nacional, viabilizando a integração e controle da informação entre agentes envolvidos num modelo colaborativo de edificação virtual e apropriação de dados por meio dos modelos de desempenho configurados através da análise contínua dos processos, da organização e do produto. Esta apropriação possibilita a documentação de um banco de dados de práticas eficientes para gestão de processos de projeto configurando o desempenho do modelo.</p>


2004 ◽  
Vol 18 (2) ◽  
pp. 71-83 ◽  
Author(s):  
Ana Cristina Bicharra Garcia ◽  
John Kunz ◽  
Martin Ekstrom ◽  
Arto Kiviniemi

Author(s):  
Joel Lenoir

The Mechanical Engineering (ME) faculty at Western Kentucky University (WKU) has developed a curricular plan to balance the strengths and weaknesses of three types of design prototyping: rapid, traditional, and virtual. Rapid prototyping refers to any of the modern 3D printing tools, such as Fused Deposition Modeling. Traditional prototyping has been defined as primarily machined parts, ranging from simple fabricated parts to CNC machined components. Virtual prototyping is used to describe designs that exist only in the digital domain as parts and assemblies in a 3D drawing program. Over the entire four years of the WKU ME curriculum, students work on a range of projects that allow them to utilize all three types of prototypes. The ME Freshman Experience allows students to blend the study of design methodologies with basic instruction in machine tools. Each student designs, builds, and tests their own air-powered steam engine. Sophomore Design finds the students working not only on a virtual design project, but also a more extended design-build-test project focused on experimentation. Junior design blends an externally sponsored virtual design along with the ASME Regional Student Competition (RSC). As with the RSC, Capstone Design in the senior year allows students to use a balance of all three types of prototyping as they judge appropriate and/or requested by their external sponsor. Design projects utilizing rapid and traditional prototyping resources require a large commitment by faculty and staff for support. A balance between time, resources, and level of student effort must be maintained, but careful planning can lead to improved student design performance. Virtual prototyping can appear to be easier to manage, but student expertise in creating fidelity between digital drawings and the desired physical parts varies widely. The deficiencies can show up when creating assemblies, but students can often mask the errors. The most important aspect of all these prototyping activities is the need for continual interaction between students, faculty, and staff. Students do not usually possess an innate project management ability, but experience has shown that strong project management skills are necessary for successful prototyping activities. All persons involved in the efforts must understand the prototyping facilities available, the time and resources necessary to utilize them effectively, and the reasonable expectations of the course effort. Students can gain understanding through repeated course exposure, but faculty must present a consistent voice with respect to the technologies available.


2016 ◽  
Author(s):  
Lennart Andersson ◽  
Kyla Farrell ◽  
Oleg Moshkovich ◽  
Cheryle Cranbourne

2016 ◽  
Vol 6 (1) ◽  
Author(s):  
João Bosco P. Dantas Filho ◽  
Bruno Maciel Angelim ◽  
Joana Pimentel Guedes ◽  
Marcelo Augusto Farias de Castro ◽  
José de Paula Barros Neto

Abstract Traditionally, the design coordination process is carried out by overlaying and comparing 2D drawings made by different project participants. Detecting information errors from a composite drawing is especially challenging and error prone. This procedure usually leaves many design errors undetected until construction begins, and typically lead to rework. Correcting conflict issues, which were not identified during design and coordination phase, reduces the overall productivity for everyone involved in the construction process. The identification of construction issues in the field generate Request for Information (RFIs) that is one of delays causes. The application of Virtual Design and Construction (VDC) tools to the coordination processes can bring significant value to architecture, structure, and mechanical, electrical, and plumbing (MEP) designs in terms of a reduced number of errors undetected and requests for information. This paper is focused on evaluating requests for information (RFI) associated with water/sanitary facilities of a BIM model. Thus, it is expected to add improvements of water/sanitary facility designs, as well as to assist the virtual construction team to notice and identify design problems. This is an exploratory and descriptive research. A qualitative methodology is used. This study adopts RFI’s classification in six analyzed categories: correction, omission, validation of information, modification, divergence of information and verification. The results demonstrate VDC’s contribution improving the plumbing system designs. Recommendations are suggested to identify and avoid these RFI types in plumbing system design process or during virtual construction.


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