scholarly journals A pilot study of the impact of the electro suit Mollii® on body functions, activity and participation in children with Cerebral Palsy

Author(s):  
Camilla Flodström ◽  
Sari-Anne wiklund Axelsson ◽  
Birgitta Nordström
2021 ◽  
Vol 15 (2) ◽  
pp. 138-144
Author(s):  
Anita J. Mudge ◽  
Sinu Thilak ◽  
Elizabeth A. Wojciechowski ◽  
Joshua Burns ◽  
Simon P. Paget

2001 ◽  
Vol 57 (4) ◽  
pp. 21-22
Author(s):  
F. M. Bischof

This paper reviews the evidence in the literature for the use of hypebaric oxygen (HBO) in the treatment of cerebral palsy (CP). To date there are only two published studies on the outcome of HBO administration in CP. A pilot study showed significant improvement in gross motor function but provided a low level of evidence. A recent multicentre, double blind, placebo controlled trial reported similar improvements in both HBO and placebo groups, but no difference between the groups. This study had a high level of evidence. The results suggest that participation in the trial produced clinically important gains in function. The outcome of the study implies that HBO may have a placebo effect in CP.


2020 ◽  
Vol 42 (2) ◽  
pp. 140-147 ◽  
Author(s):  
Shogo Nakagawa ◽  
Hirotaka Mutsuzaki ◽  
Yuki Mataki ◽  
Yusuke Endo ◽  
Mayumi Matsuda ◽  
...  

Author(s):  
Jinlong Wu ◽  
Paul D. Loprinzi ◽  
Zhanbing Ren

This research aims to evaluate the effect of virtual reality (VR) games on balance recovery of children with cerebral palsy (CP) by quantitatively synthesizing the existing literature, and to further determine the impact of VR game intervention (the duration of each intervention, intervention frequency, intervention cycle, and total intervention time) on the balance recovery of children with CP. To this end, relevant literature up until 3 August 2019 was retrieved from Chinese databases (CNKI and Wanfang Data) and the databases in other languages (Web of Science, Pubmed, EBSCOhost, Informit, Scopus, Science Direct, and ProQuest), and bias analysis was conducted with the PEDro scale in this research. Randomized controlled trials (RCTs) were selected and underwent meta-analysis, and combined effect size was calculated with a random effects model. The results showed that VR games may improve the balance of children with CP (Hedge’s g = 0.29; 95% CI 0.10–0.48), and no significant influence of the intervention on balance of children with CP was shown in the subgroup analysis. In conclusion, VR games played a positive role in the improvement of balance of children with CP, but these results should be viewed with caution owing to current methodological defects (difference in measurement, heterogeneity of control groups, intervention combined with other treatments, etc.).


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