Computer-aided identification of stroke-associated motor impairments using a virtual reality augmented robotic system

Author(s):  
Faranak Akbarifar ◽  
Sean P. Dukelow ◽  
Parvin Mousavi ◽  
Stephen H. Scott
Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1537
Author(s):  
Florin Covaciu ◽  
Adrian Pisla ◽  
Anca-Elena Iordan

The traditional systems used in the physiotherapy rehabilitation process are evolving towards more advanced systems that use virtual reality (VR) environments so that the patient in the rehabilitation process can perform various exercises in an interactive way, thus improving the patient’s motivation and reducing the therapist’s work. The paper presents a VR simulator for an intelligent robotic system of physiotherapeutic rehabilitation of the ankle of a person who has had a stroke. This simulator can interact with a real human subject by attaching a sensor that contains a gyroscope and accelerometer to identify the position and acceleration of foot movement on three axes. An electromyography (EMG) sensor is also attached to the patient’s leg muscles to measure muscle activity because a patient who is in a worse condition has weaker muscle activity. The data collected from the sensors are taken by an intelligent module that uses machine learning to create new levels of exercise and control of the robotic rehabilitation structure of the virtual environment. Starting from these objectives, the virtual reality simulator created will have a low dependence on the therapist, this being the main improvement over other simulators already created for this purpose.


Author(s):  
Zheng (Jeremy) Li

The prototyping and implementation of robotic system is a scientific and technological integrating of robotic system design, development, testing, and application. This chapter describes the recent development and applications of robotic systems to surgery procedures in biomedical engineering and automated manufacturing processes in industry. It includes the design and development, computer-aided modeling and simulation, prototype analysis, and testing of robotic systems in these two different applications.


Author(s):  
Chi-Cheng Chu ◽  
Rajit Gadh

In this paper, a series of interface tests on interaction approach for the generation of geometric shape designs via multi-sensory user interface of a Virtual Reality (VR) based System is presented. The goal of these interface tests is to identify an effective user interface for VR based Computer-Aided Design (CAD) system. The intuitiveness of the VR based interaction approach arises from the use of natural hand movements/gestures, and voice commands that emulate the way in which human beings discuss geometric shapes in reality. The focus of this paper is on determining a set of effective interaction approaches by using the combinations of auditory, tactile, and visual sensory modalities to accomplish typical CAD tasks. In order to evaluate the proposed interaction approach, a prototypical VR-CAD system is implemented. A series of interface tests were performed on the prototypical systems to determine the relative efficiency of a set of potential interaction approach with respect to specific fundamental design tasks. The interface test and its results are presented in this paper.


2012 ◽  
Vol 23 (1) ◽  
pp. 121-132
Author(s):  
Marek Dźwiarek ◽  
Tomasz Strawiński ◽  
Jarosław Jankowski

Abstract The scope of the project covers the development of a method for assessment of risk related to machinery, based on the computer-aided virtual reality technique. The investigations started with the formulation of the matrix of correspondence between the hazards and functions performed by the VR using document-based inspection method based on documentation of the 3 machines. Further investigations have been conducted by Expert Inspection method using virtual models of 3 machines. It was proved that the immersive projection technology were highly usable in the assessment of risk involved by mechanical hazards and arriving at more accurate results necessary for machine assessment in view of ergonomic then the HDM techniques. In further research the usability of the developed method will be investigated using the User Testing method.


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