Design and Development of Interface Design Principles for Complex Documentation Using PDAs

Author(s):  
POLUN CHANG ◽  
CHIAO-LING HSU ◽  
YIING MEI LIOU ◽  
YU-YIN KUO ◽  
CHUNG-FU LAN
2020 ◽  
Vol 37 (1) ◽  
pp. 47-67
Author(s):  
Jenny Ruiz ◽  
Estefanía Serral ◽  
Monique Snoeck

Author(s):  
Helene Fournier ◽  
Rita Kop

After speculation in literature about the nature of Personal Learning Environments, research in the design and development of PLEs is now in progress. This paper reports on the first phase of the authors’ research on PLE, the identification process of what potential users would consider important components, applications, and tools in a PLE. The methodology included surveying “super-users” on their use of existing tools, applications and systems and their preferences in learning, in order to enhance the development of a PLE and reach a specification that potential learners will find useful and empowering in their learning. The research resulted in suggestions on factors affecting technology use and uptake, human factors and attitudes, and interface design that need to be factored in the design and development of a PLE.


2005 ◽  
Vol 58 (1) ◽  
pp. 67-75 ◽  
Author(s):  
Stella Mills

Although there have been improvements to the interface design of marine systems, there are still calls for increased usability as designers are blamed for systems that users find difficult to operate. This paper examines some of the issues and constraints that the designer faces when attempting to design a usable interface. The approach to designing that the developer may take is considered as well as more practical issues such as the limitations of using design principles. The importance of domain and context knowledge is stressed as well as other issues such as safety and culture. The paper concludes that design is a complex compromise but user involvement throughout the lifecycle can improve the ease of using marine systems.


1988 ◽  
Vol 32 (5) ◽  
pp. 254-258 ◽  
Author(s):  
Kim J. Vicente ◽  
Jens Rasmussen

In this paper, a theoretical framework for interface design for complex systems is proposed. The approach, called Ecological Interface Design (EID), is based on the skills, rules, knowledge framework of levels of cognitive control. The fundamental goal of EID is to develop interfaces that provide the appropriate support for all three levels, but that do not force cognitive control to a higher level than the demands of the task require. The framework, consisting of a set of prescriptive design principles, is discussed, and an example of its application is presented.


Design Issues ◽  
2008 ◽  
Vol 24 (3) ◽  
pp. 85-107 ◽  
Author(s):  
Adream Blair-Early ◽  
Mike Zender

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