mobile learning
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2022 ◽  
Vol 2022 ◽  
pp. 1-10
Lijie Qu ◽  
Shihui Song ◽  
Zuochun Xiao

With the integration of technology in higher education, mobile learning plays an important role in EFL classes. In order to optimize the efficiency of EFL learning, a mobile learning model in the hybrid distributed terminal is constructed. The online platform supporting both synchronous and asynchronous learning with three types of interaction helps build a blended learning model and creates a closed loop for ubiquitous online and offline learning with multiple evaluation, which also builds a community of inquiry-based learning to facilitate collaborative study and deep thinking. Aiming to improve the resource scheduling performance of learning information sharing mode, based on the traditional sharing mode hardware, the mobile learning software for the hybrid distributed terminal is thus optimized. Learning resources are mined and fused to realize the scheduling of learning information resources, and user interface management function is designed to construct the EFL mobile learning mode with the hybrid distributed terminal.

SinkrOn ◽  
2022 ◽  
Vol 7 (1) ◽  
pp. 136-146
Titing Magfirah ◽  
Riyadh Arridha ◽  
Sesilia Lanja ◽  
Nuryanti Rumanama

One of the ways to attract students' interest in learning English is to use interactive teaching materials. However, the teaching materials used at State Polytechnic of Fakfak are still in the form printed materials which seem inefficient to be used during the Covid 19 pandemic because the all the teaching process is online. Therefore, one of the solutions to implement mobile learning. Using mobile learning provides the users accessing material through smartphones and learning through mobile learning applications anywhere and anytime. This study aims to develop teaching materials in the form of an Android-based English Learning Application at Department of Informatics Management at the State Polytechnic of Fakfak, West Papua. The method used in this study is the Waterfall method, where a software development model is carried out sequentially, which means that one stage is carried out after the previous stage is completed. With the teaching materials in the Android-based English course, it can help the educators to carry out their duty as a lecturer to handle learning process during the Covid-19 pandemic.  The result of this study is an Android-based English Learning Application that is functionally tested using the Black Box method. Based on the test results, the application is functioning properly. This is proved by the feasibility test using distributed questionnaires to 40 students of the Department of Informatics Management. There are 96% of students stated that the application can be operated easily and is satisfying

2022 ◽  
Vol 8 (1) ◽  
pp. 183-187
Dei Gratia Kanthi Nabella ◽  
Kusumawati Dwiningsih

This study was conducted to know the worthiness of learning media mobile learning (M-Learning) is increasing students' learning effectiveness. Research and Development (R&D) has adapted the method used. The research was conducted involving 26 students and three validators. The validator consists of 1 lecturer as a media expert lecturer, one material expert, and one chemistry teacher. Based on the study results, the results obtained media validity of 93%, and the effectiveness of the media in terms of increasing student scores as much as 41.9%. So that the android-based M-Learning product developed can be said to be feasible and can be implemented in chemistry learning on voltaic cell sub materials.

2022 ◽  
Vol 2022 ◽  
pp. 1-7
Shuo Zhou

Mobile learning has become an efficient way to meet the needs of work learning in the epidemic situation because of its convenience, flexibility, and freedom. This paper studies and discusses the impact of mobile learning on learning education and preschool education in the epidemic. A mobile learning community resource sharing algorithm is used to explore the speed of the online learning community to obtain learning resources. The advantages of online learning are analyzed by comparing the speed of learning resources obtained in ordinary groups. In this research, the random offloading algorithm (ROA) is proposed to analyze the student response. The results revealed that majority of the students believed that mobile learning helps in learning subjects to a greater extent.

Matija Grčić ◽  
Ruben Picek

After exploring the concept of m-learning, this paper focuses on defining a SWOT analysis of mobile learning with detail discussion of each element. Finding important relationships by matching well know SWOT variables in a systematic fashion is a next step of research where using a algorithm which can provide a help in defining appropriate strategy. The result of our research is a conceptual framework for defining strategies for mobile learning, which will help primarily universities or other educational institutions in estimating their own position and creating the strategy for adopting m-learning into their curriculums which make a valuable contribution for the future research in this area.

2022 ◽  
Vol 2022 ◽  
pp. 1-9
Hui Lin

In general, web 2.0 technology serves as an educational tool for teaching and learning aspects. The study is aimed at exploring the interactive system of football teaching in the information technology era. The coach and players will utilize the mobile learning resources to get effective learning about the fun. Using mobile learning technology, the coach has to implement different modes to make the players learn about the game. The study implemented the convolutional neural network (CNN) algorithm to evaluate the accuracy of using web 2.0 technology to cooperative learning environment system design of football teaching. The results show that the network teaching interactive learning system of football courses based on web 2.0 can achieve the intended function of the college educational administration management system.

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