scholarly journals Using an Immersive Virtual Reality System to Assess Lay Provider Response to an Unannounced Simulated Sudden Cardiac Arrest in the Out-of-Hospital Setting

Author(s):  
Marion Leary ◽  
Alfredo Almodovar ◽  
David G. Buckler ◽  
Abhishek Bhardwaj ◽  
Audrey L. Blewer ◽  
...  
2006 ◽  
Vol 21 (6) ◽  
pp. 445-450 ◽  
Author(s):  
Corita Grudzen

AbstractAmericans are living longer and are more likely to be chronically or terminally ill at the time of death. Although surveys indicate that most people prefer to die at home, the majority of people in the United States die in acute care hospitals. Each year, approximately 400,000 persons suffer sudden cardiac arrest in the US, the majority occurring in the out-of-hospital setting. Mortality rates are high and reach almost 100% when prehospital care has failed to restore spontaneous circulation. Nonetheless, patients who receive little benefit or may wish to forgo life-sustaining treatment often are resuscitated. Risk versus harm of resuscitation efforts can be differentiated by various factors, including cardiac rhythm. Emergency medical services policy regarding resuscitation should consider its utility in various clinical scenarios. Patients, family members, emergency medical providers, and physicians all are important stakeholders to consider in decisions about out-of-hospital cardiac arrest. Ideally, future policy will place greater emphasis on patient preferences and quality of life by including all of these viewpoints.


2005 ◽  
Vol 8 (3) ◽  
pp. 194-197 ◽  
Author(s):  
Lei Li ◽  
Maojun Zhang ◽  
Fangjiang Xu ◽  
Shaohua Liu

Resuscitation ◽  
2019 ◽  
Vol 139 ◽  
pp. 167-173 ◽  
Author(s):  
Marion Leary ◽  
Shaun K. McGovern ◽  
Zainab Chaudhary ◽  
Jaldhi Patel ◽  
Benjamin S. Abella ◽  
...  

Author(s):  
Liang Sun ◽  
Le Feng ◽  
Yiyun Zhang ◽  
Xiang Ji ◽  
Han Wong ◽  
...  

Underground square, as a recreation and activity place for citizens, represents the underground space quality of a city, so its spatial experience is of great significance. This research discussed the influence and effects of underground squares’ interface morphology on spatial experience. By field research of ten large-scale urban underground spaces, the basic elements and related numerical interval of underground squares’ interface morphology were summarized, and on basis of this, underground square virtual models with different interface morphology were built. Based on the platform of immersive virtual reality system (IVRS), combing the isovist method and the SD method, this paper made a quantitative analysis on the relevance between interface morphology and spatial experience, and the relevant compliance indicators of interface morphology were summarized. The experimental results show that the spatial experience is good at the interface density of 0.402 and interface opening’s aspect ratio of 2–3. This can provide reference and foundation for urban underground spatial design in future.


Author(s):  
F A Purnomo ◽  
E H Pratisto ◽  
F S Bahtiar ◽  
B K Riasti ◽  
L Puspitasari ◽  
...  

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