The object-oriented structured design notation for software design representation

Computer ◽  
1990 ◽  
Vol 23 (3) ◽  
pp. 50-63 ◽  
Author(s):  
A.I. Wasserman ◽  
P.A. Pircher ◽  
R.J. Muller
2014 ◽  
Vol 556-562 ◽  
pp. 5267-5270
Author(s):  
Tai Fa Zhang ◽  
Ya Jiang Zhang ◽  
Jun Yao

Nowadays, object-oriented design is the trend of software design patterns, and the database connection pool is one of the important research topics. The paper firstly describes the basic principle of connection pool under traditional, tomcat and hibernate modes. Based on that, a new connection pool method is proposed, and these four methods are experimentally simulated in java language at last. The comparative analysis has verified that the presented connection pool owns the optimum access time and it can greatly improve the access efficiency of database.


Author(s):  
Alvaro Soria ◽  
J. Andres Diaz-Pace ◽  
Len Bass ◽  
Felix Bachmann ◽  
Marcelo Campo

Software design decisions are usually made at early stages but have far-reaching effects regarding system organization, quality, and cost. When doing design, developers apply their technical knowledge to decide among multiple solutions, seeking a reasonable balance between functional and quality-attribute requirements. Due to the complexity of this exploration, the resulting solutions are often more a matter of developer’s experience than of systematic reasoning. It is argued that AI-based tools can assist developers to search the design space more effectively. In this chapter, the authors take a software design approach driven by quality attributes, and then present two tools that have been specifically developed to support that approach. The first tool is an assistant for exploring architectural models, while the second tool is an assistant for the refinement of architectural models into object-oriented models. Furthermore, the authors show an example of how these design assistants are combined in a tool chain, in order to ensure that the main quality attributes are preserved across the design process.


Author(s):  
Gary P. Moynihan ◽  
Bin Qiao ◽  
Matthew E. Elam ◽  
Joel Jones

The purpose of this research was to apply an artificial intelligence approach to improve the efficiency of design pattern selection used in the development of object-oriented software. Design patterns provide a potential solution to the limitations occurring with traditional software design approaches. Current methods of design pattern selection tend to be intuitive, and based on the experience of the individual software engineer. This expertise is very specialized and frequently unavailable to many software development organizations. A prototype expert system was developed in order to automate this process of selecting suitable patterns to be applied to the design problem under consideration. It guides the designer through the pattern selection process through inquiry regarding the nature of the design problem. The prototype system also provides the capabilities to browse patterns, view the relationship between patterns, and generate code based on the pattern selected. The routine application of such a system is viewed as a means to improve the productivity of software development by increasing the use of accepted design patterns.


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