Approximability of Combinatorial Problems with Multi-agent Submodular Cost Functions

Author(s):  
Gagan Goel ◽  
Chinmay Karande ◽  
Pushkar Tripathi ◽  
Lei Wang
2010 ◽  
Vol 9 (1) ◽  
pp. 1-4 ◽  
Author(s):  
Gagan Goel ◽  
Chinmay Karande ◽  
Pushkar Tripathi ◽  
Lei Wang

2012 ◽  
Vol 43 ◽  
pp. 257-292 ◽  
Author(s):  
J.H.M. Lee ◽  
K. L. Leung

Many combinatorial problems deal with preferences and violations, the goal of which is to find solutions with the minimum cost. Weighted constraint satisfaction is a framework for modeling such problems, which consists of a set of cost functions to measure the degree of violation or preferences of different combinations of variable assignments. Typical solution methods for weighted constraint satisfaction problems (WCSPs) are based on branch-and-bound search, which are made practical through the use of powerful consistency techniques such as AC*, FDAC*, EDAC* to deduce hidden cost information and value pruning during search. These techniques, however, are designed to be efficient only on binary and ternary cost functions which are represented in table form. In tackling many real-life problems, high arity (or global) cost functions are required. We investigate efficient representation scheme and algorithms to bring the benefits of the consistency techniques to also high arity cost functions, which are often derived from hard global constraints from classical constraint satisfaction. The literature suggests some global cost functions can be represented as flow networks, and the minimum cost flow algorithm can be used to compute the minimum costs of such networks in polynomial time. We show that naive adoption of this flow-based algorithmic method for global cost functions can result in a stronger form of null-inverse consistency. We further show how the method can be modified to handle cost projections and extensions to maintain generalized versions of AC* and FDAC* for cost functions with more than two variables. Similar generalization for the stronger EDAC* is less straightforward. We reveal the oscillation problem when enforcing EDAC* on cost functions sharing more than one variable. To avoid oscillation, we propose a weak version of EDAC* and generalize it to weak EDGAC* for non-binary cost functions. Using various benchmarks involving the soft variants of hard global constraints ALLDIFFERENT, GCC, SAME, and REGULAR, empirical results demonstrate that our proposal gives improvements of up to an order of magnitude when compared with the traditional constraint optimization approach, both in terms of time and pruning.


Author(s):  
Edward Lam ◽  
Pierre Le Bodic ◽  
Daniel D. Harabor ◽  
Peter J. Stuckey

There are currently two broad strategies for optimal Multi-agent Pathfinding (MAPF): (1) search-based methods, which model and solve MAPF directly, and (2) compilation-based solvers, which reduce MAPF to instances of well-known combinatorial problems, and thus, can benefit from advances in solver techniques. In this work, we present an optimal algorithm, BCP, that hybridizes both approaches using Branch-and-Cut-and-Price, a decomposition framework developed for mathematical optimization. We formalize BCP and compare it empirically against CBSH and CBSH-RM, two leading search-based solvers. Conclusive results on standard benchmarks indicate that its performance exceeds the state-of-the-art: solving more instances on smaller grids and scaling reliably to 100 or more agents on larger game maps.


2013 ◽  
Vol 47 ◽  
pp. 613-647 ◽  
Author(s):  
T. Grinshpoun ◽  
A. Grubshtein ◽  
R. Zivan ◽  
A. Netzer ◽  
A. Meisels

Distributed Constraint Optimization (DCOP) is a powerful framework for representing and solving distributed combinatorial problems, where the variables of the problem are owned by different agents. Many multi-agent problems include constraints that produce different gains (or costs) for the participating agents. Asymmetric gains of constrained agents cannot be naturally represented by the standard DCOP model. The present paper proposes a general framework for Asymmetric DCOPs (ADCOPs). In ADCOPs different agents may have different valuations for constraints that they are involved in. The new framework bridges the gap between multi-agent problems which tend to have asymmetric structure and the standard symmetric DCOP model. The benefits of the proposed model over previous attempts to generalize the DCOP model are discussed and evaluated. Innovative algorithms that apply to the special properties of the proposed ADCOP model are presented in detail. These include complete algorithms that have a substantial advantage in terms of runtime and network load over existing algorithms (for standard DCOPs) which use alternative representations. Moreover, standard incomplete algorithms (i.e., local search algorithms) are inapplicable to the existing DCOP representations of asymmetric constraints and when they are applied to the new ADCOP framework they often fail to converge to a local optimum and yield poor results. The local search algorithms proposed in the present paper converge to high quality solutions. The experimental evidence that is presented reveals that the proposed local search algorithms for ADCOPs achieve high quality solutions while preserving a high level of privacy.


Author(s):  
Mihaela Oprea

Many real-world applications are mapped into combinatorial problems. An example of such problem is timetable scheduling. In this case, the two basic characteristics can be defined by its distributed and dynamic environment. One efficient solution to solve this problem could be provided by an agent-based approach. A timetable scheduling problem can be modelled as a multi-agent system that provides the final schedule by taken into account all the restrictions. In this paper it is presented a preliminary research work that involves the development of a multi-agent system for university course timetable scheduling, named MAS_UP-UCT. We focus on the architecture of the multi-agent system, and on the evaluation of the communication process by using the interaction diagrams.


Author(s):  
Dor Atzmon ◽  
Jiaoyang Li ◽  
Ariel Felner ◽  
Eliran Nachmani ◽  
Shahaf Shperberg ◽  
...  

In the Multi-Agent Meeting problem (MAM), the task is to find a meeting location for multiple agents, as well as a path for each agent to that location. In this paper, we introduce MM*, a Multi-Directional Heuristic Search algorithm that finds the optimal meeting location under different cost functions. MM* generalizes the Meet in the Middle (MM) bidirectional search algorithm to the case of finding an optimal meeting location for multiple agents. Several admissible heuristics are proposed, and experiments demonstrate the benefits of MM*.


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