Basic Design Principles in Software Engineering

Author(s):  
Wang Haoyu ◽  
Zhou Haili
Encyclopedia ◽  
2020 ◽  
Vol 1 (1) ◽  
pp. 20-29
Author(s):  
Alejandro Moreno-Rangel

Passivhaus or Passive House buildings are low-energy buildings in which the design is driven by quality and comfort, hence achieving acceptable levels of comfort through post-heating or post-cooling of fresh air. Additionally, Passivhaus building design follows the Passivhaus design criteria, as described in the Passive House Planning Package (PHPP). This article aims to introduce the Passivhaus background, development, and basic design principles. Finally, it also presents a brief description of the performance of Passivhaus buildings.


2022 ◽  
pp. 330-355
Author(s):  
Chung-Yeung Pang

Most enterprise IT systems are very complex with a combination of COBOL and Java programs running on multiple platforms. What is needed is a solid IT architecture that supports the operation and growth of a cross-platform IT system. It must enable the iterative and incremental development of applications that are foreseen in an agile development process. The design concept of such an architecture with its infrastructure and development tool is presented in this chapter. This design concept is based on the design principles and architectural patterns of software engineering. The architecture is a combination of layered, component-based, and service-oriented architectural patterns. The agile development process is based on a model-driven approach. The architecture and development approaches were first introduced in 2004. Since then, many applications have been developed on time and within budget.


2013 ◽  
Vol 477-478 ◽  
pp. 86-89
Author(s):  
Dong Guo ◽  
Quan Shi ◽  
Wen Li Li ◽  
Chuan He Xu

In-vehicle noise is composed of a variety of tonal (frequency-related) components and the tonal components play an important role in the improvement of sound quality for interior vehicle noise. Among them, gear whine noise is the key contributor to total in-vehicle noise and gain a lot of researchers interest. Through their effort, thespl (dBA)is relatively low. However, customers still perceive the tonal components and complain about the vehicle quality. Therefore a better understanding of how tonal components are perceived is necessary for automotive gear transmission designers. In this study, firstly, gear dynamic behavior is briefly introduced to get the gear noise spectrum. Secondly, human hearing mechanism to different tonal components is summed. Then loudness case studies are conducted. Finally, some basic design principles of controlling gear whine noise are proposed based on the results.


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