Implementing immersive virtual reality: Lessons learned and experience using open source game engine

Author(s):  
Ahmad Redza Razieff Zainudin ◽  
Azmi Mohd Yusof ◽  
Mohd Ezanee Rusli ◽  
Mohd Zaliman Mohd Yusof ◽  
Imran Mahalil
2021 ◽  
Vol 27 (2) ◽  
pp. 152-169
Author(s):  
David Bonilla Carranza ◽  
Adriana Peña Pérez Negrón ◽  
Madeleine Contreras

Videogame development is software development; though, videogame projects require unusual developers’ technical and creative skills when compared with non-game projects. Based on the teaching experience of the Computer Simulation subject of the Computer Science Engineering program for undergraduate students, it was built a training strategy for videogame development projects oriented to software developers. As a result, it is presented the strategy described in terms of videogames for immersive virtual reality with open source platforms, but it can be adjusted to other technologies. This proposal links Project-Based Learning (PBL) with the SUM videogames development process, by including material, tools, and a creative perspective.


2022 ◽  
pp. 103998
Author(s):  
Michelangelo Scorpio ◽  
Roberta Laffi ◽  
Ainoor Teimoorzadeh ◽  
Giovanni Ciampi ◽  
Massimiliano Masullo ◽  
...  

Author(s):  
Gabrielle Vasquez ◽  
Rhyse Bendell ◽  
Andrew Talone ◽  
Florian Jentsch

The purpose of this paper is to describe the design and validation of a dynamic signal detection-based task experienced within immersive virtual reality (IVR). The task will be used as a primary task for investigating the workload introduced by interface devices used for human-robot team communications. Participants play the role of a Soldier performing a Cordon and Search operation monitoring an environment for threats. The task differs from traditional signal detection tasks in that it is continuous, dynamic, and signal stimuli move through participants’ field of view. Implementation of the task within simulation allows for direct control, measurement, and manipulation of multiple parameters that influence performance metrics, task difficulty, and participant workload. Lessons learned during the design and development of the task are shared to guide other researchers intending to implement a signal detection-based task within IVR.


Vaccine ◽  
2020 ◽  
Vol 38 (5) ◽  
pp. 1225-1233 ◽  
Author(s):  
Glen J. Nowak ◽  
Nathaniel J. Evans ◽  
Bartosz W. Wojdynski ◽  
Sun Joo (Grace) Ahn ◽  
Maria E. Len-Rios ◽  
...  

Sainteks ◽  
2020 ◽  
Vol 16 (1) ◽  
Author(s):  
Pajar Sidiq ◽  
Hindayati Mustafidah
Keyword(s):  
3D Game ◽  

Haji merupakan rukun Islam yang kelima yang wajib dilaksanakan oleh seorang muslim yang telah mampu melaksanakannya. Manasik haji pada dasarnya adalah memberikan pelajaran atau informasi mengenai tata cara melaksanakan ibadah haji, sehingga tidak hanya terbatas pada calon jama’ah haji, biasanya masyarakat beragama muslim mempelajari tata cara melaksanakan ibadah haji dengan menggunakan buku-buku atau dengan cara memperagakan langsung dengan cara mensimulasikan tata cara ibadah haji sesuai dengan kondisi yang sebenarnya. Namun banyak kalangan masyarakat muslim yang enggan mendalami manasik haji, dikarenakan beberapa hal seperti tidak adanya waktu, dan kurangnya minat mempelajari dikarenakan kurang menarik dan tidak praktis. Dari hal tersebut sehingga muncul ide untuk membuat aplikasi simulasi manasik haji berbasis virtual 3D, aplikasi ini berisi tentang simulasi untuk rukun haji. Aplikasi manasik haji berbasis virtual reality ini dirancang dan dibuat dengan menggunakan software 3Ds Max dan unity 3D Game Engine. Hasil penelitian berupa aplikasi manasik haji yang dapat menampilkan simulasi virtual reality, yang meliputi simulasi tiba di bandara, Wukuf di Arafah, Mabit di Muzdalifah, Mabit di Mina, Jumrah, Tawaf, Sa’i dan simulasi Tahallul. Dengan adanya aplikasi ini diharapkan akan terjadi peningkatan minat masyarakat dalam mempelajari tata cara pelaksanaan ibadah haji.Kata kunci : virtual reality, manasik haji, simulasi, 3D.


Sign in / Sign up

Export Citation Format

Share Document