Development of motion rendering using Laban movement analysis to humanoid robots inspired by real-time emotional locus of music signals

Author(s):  
Stone Cheng ◽  
Charlie Hsu
2014 ◽  
Vol 494-495 ◽  
pp. 1170-1174
Author(s):  
Qing Ji Gao ◽  
Meng Li ◽  
Dan Dan Hu ◽  
Wei Hao

The non-humanoid robots can express emotion by imitating the humans body language with different paths. The movement parameters effecting the Laban Effort Factors can be got by parameterizing the trajectory with using Laban Movement Analysis (LMA) Theory. Then, the emotion expressing model based on the trajectory of aerial robot is established by mapping the Effort Factors to the PAD emotion space. The simulation demonstrates the validity of the model.


Author(s):  
Barkan Ugurlu ◽  
Atsuo Kawamura

This chapter is aimed at describing a contemporary bipedal humanoid robot prototyping technology, accompanied with a mathematically rigorous method to generate real-time walking, jumping, and running trajectories that can be applied to this type of robots. The main strategy in this method is to maintain the overall dynamic equilibrium and to prevent undesired rotational actions for the purpose of smooth maneuvering capabilities while the robot is in motion. In order to reach this goal, Zero Moment Point criterion is utilized in spherical coordinates, so that it is possible to fully exploit its properties by the help of Euler’s equations of motions. Such a strategy allows for characterization of the rotational inertia and therefore the associated angular momentum rate change terms, so that undesired torso angle fluctuations during walking and running are well suppressed. It enables prevention of backwards-hopping actions during jumping as well. To validate the proposed approach, the authors performed simulations using a precise 3D simulator and conducted experiments on an actual bipedal robot. Results indicated that the method is superior to classical methods in terms of suppressing undesired rotational actions, such as torso angle fluctuations and backwards-hopping.


2018 ◽  
Vol 8 (10) ◽  
pp. 2005 ◽  
Author(s):  
Zhijun Zhang ◽  
Yaru Niu ◽  
Ziyi Yan ◽  
Shuyang Lin

Due to the limitations on the capabilities of current robots regarding task learning and performance, imitation is an efficient social learning approach that endows a robot with the ability to transmit and reproduce human postures, actions, behaviors, etc., as a human does. Stable whole-body imitation and task-oriented teleoperation via imitation are challenging issues. In this paper, a novel comprehensive and unrestricted real-time whole-body imitation system for humanoid robots is designed and developed. To map human motions to a robot, an analytical method called geometrical analysis based on link vectors and virtual joints (GA-LVVJ) is proposed. In addition, a real-time locomotion method is employed to realize a natural mode of operation. To achieve safe mode switching, a filter strategy is proposed. Then, two quantitative vector-set-based methods of similarity evaluation focusing on the whole body and local links, called the Whole-Body-Focused (WBF) method and the Local-Link-Focused (LLF) method, respectively, are proposed and compared. Two experiments conducted to verify the effectiveness of the proposed methods and system are reported. Specifically, the first experiment validates the good stability and similarity features of our system, and the second experiment verifies the effectiveness with which complicated tasks can be executed. At last, an imitation learning mechanism in which the joint angles of demonstrators are mapped by GA-LVVJ is presented and developed to extend the proposed system.


PLoS ONE ◽  
2019 ◽  
Vol 14 (6) ◽  
pp. e0218179
Author(s):  
Ulysses Bernardet ◽  
Sarah Fdili Alaoui ◽  
Karen Studd ◽  
Karen Bradley ◽  
Philippe Pasquier ◽  
...  

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