Caching in Dynamic Environments: a Near-optimal Online Learning Approach

2021 ◽  
pp. 1-1
Author(s):  
Shiji Zhou ◽  
Zhi Wang ◽  
Chenghao Hu ◽  
Yinan Mao ◽  
Haopeng Yan ◽  
...  
SAGE Open ◽  
2020 ◽  
Vol 10 (4) ◽  
pp. 215824402097983
Author(s):  
Abdullah Yasin Gündüz ◽  
Buket Akkoyunlu

The success of the flipped learning approach is directly related to the preparation process through the online learning environment. It is clear that the desired level of academic achievement cannot be reached if the students come to class without completing their assignments. In this study, we investigated the effect of the use of gamification in the online environment of flipped learning to determine whether it will increase interaction data, participation, and achievement. We used a mixed-methods sequential explanatory design, which implies collecting and analyzing quantitative and then qualitative data. In the online learning environment of the experimental group, we used the gamification. However, participants in the control group could not access the game components. According to the findings, the experimental group had higher scores in terms of interaction data, participation, and achievement compared with the control group. Students with low participation can be encouraged to do online activities with gamification techniques.


2021 ◽  
Vol 2 (2) ◽  
pp. 182
Author(s):  
Dedi Sumarsono ◽  
Taufik Suadiyatno ◽  
Muliani Muliani ◽  
Moh. Arsyad Arrafii ◽  
Abdul Kadir Bagis

This community service was aimed at training the teacher to be familiar with the usage of learning approach that can be applied in the time of covid-19. The training was conducted at Pondok Pesantren Arrahman attended by teachers of Madrasah Tsanawiyah, Aliyah, and SMK Darul Kamilin Bakan. To reach the goal of the program, the material and the application about the learning approach in detail for both online learning and blended learning was delivered to the participants. At the end of the program, evaluation was conducted by giving evaluation sheet to the participants to know whether or not the target of program is achieved. The response of the audience reveals that the program gave some good advantages for the participants as they have new knowledge about the learning approach applied in the time of covid-19. The participants also expected that the same program is conducted in the near future.


2020 ◽  
Vol 181 ◽  
pp. 107426 ◽  
Author(s):  
Raja Karmakar ◽  
Samiran Chattopadhyay ◽  
Sandip Chakraborty

2020 ◽  
Vol 34 (07) ◽  
pp. 10989-10996
Author(s):  
Qintao Hu ◽  
Lijun Zhou ◽  
Xiaoxiao Wang ◽  
Yao Mao ◽  
Jianlin Zhang ◽  
...  

Modern visual trackers usually construct online learning models under the assumption that the feature response has a Gaussian distribution with target-centered peak response. Nevertheless, such an assumption is implausible when there is progressive interference from other targets and/or background noise, which produce sub-peaks on the tracking response map and cause model drift. In this paper, we propose a rectified online learning approach for sub-peak response suppression and peak response enforcement and target at handling progressive interference in a systematic way. Our approach, referred to as SPSTracker, applies simple-yet-efficient Peak Response Pooling (PRP) to aggregate and align discriminative features, as well as leveraging a Boundary Response Truncation (BRT) to reduce the variance of feature response. By fusing with multi-scale features, SPSTracker aggregates the response distribution of multiple sub-peaks to a single maximum peak, which enforces the discriminative capability of features for robust object tracking. Experiments on the OTB, NFS and VOT2018 benchmarks demonstrate that SPSTrack outperforms the state-of-the-art real-time trackers with significant margins1


Author(s):  
Miao Yang ◽  
Hongbin Zhu ◽  
Haifeng Wang ◽  
Yevgeni Koucheryavy ◽  
Konstantin Samouylov ◽  
...  

2020 ◽  
Vol 21 (4) ◽  
pp. 683-696
Author(s):  
Ilse Johanna Sistermans

AbstractIn the current competitive and globalized economy, employers and professional organizations call for higher education institutions to deliver graduates with relevant competencies and skills. In response, a growing number of higher educational institutions is introducing competency-based education. This is particularly true for health science programs, which have a tradition of applying a case-based or problem-based learning approach. The effort to merge a problem- or case-based online learning approach with competency-based education offers various opportunities, while facing numerous challenges. To support these efforts, this paper aims at identifying suitable practices, as well as challenges for online course design and online learning activities for higher education health science programs, when integrating competency-based education with an online problem-based and/or case-based learning approach. It found various opportunities for online learning activities that support competency-based education, problem-based learning and case-based learning, whereas challenges relate to logistics, administration, and the affordances of an LMS.


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