Scalable VLSI Architecture for Hadamard Transforms of HEVC/H.265 Video Coding Standard

Author(s):  
Karam Singh ◽  
Shaik Rafi Ahamed
Author(s):  
Farhad Rad ◽  
Ali Broumandnia

The H.264/AVC standard achieves remarkable higher compression performance than the previous MPEG and H.26X standards. One of the computationally intensive units in the MPEG and H.26X video coding families is the Discrete Cosine Transform (DCT). In this paper, we propose an efficient implementation of the DCT, inverse DCTs and the Hadamard transforms in the H.264/AVC encoder using VHDL. The synthesis results indicate that our implementation of the entire transforms achieves lower power, delay and area consumption compared to the existing architectures in the H.264/AVC encoder.


Author(s):  
Yu-Hsuan Lee ◽  
Cheng-Hung Kuei ◽  
Yue-Zhan Kao ◽  
Shih-Song Fan Jiang

The demand for visual quality has been advanced by high display resolutions and frame rates. Nevertheless, these two issues have caused tremendous memory bandwidth in a video coding system. In this study, an efficient lossless embedded compression (EC) algorithm is proposed to save memory bandwidth, while keeping visual quality. The proposed lossless EC algorithm incorporates three core techniques: tree partition, half-pixel prediction and group-based binary coding. Tree partition classifies a [Formula: see text] block into Trunk, Branch and Leaf. With tree partition, half-pixel prediction produces individual residues for Trunk, Branch and Leaf. Group-based binary coding converts theses residues to efficient codewords. The lossless compression ratio (CR) of the proposed EC is as high as 2.24 on average, saving memory bandwidth by 55.4%. This EC algorithm is implemented using CMOS 0.18[Formula: see text][Formula: see text]m technology. The maximum throughput can reach 6.4[Formula: see text]Gpixels/s, which can accommodate [Formula: see text]@60fps. The experiment results demonstrate that this study presents better hardware efficiency of 337[Formula: see text]Gpixels/J and 83.5[Formula: see text]Kpixels/s/gate.


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