scholarly journals 216 Who’s keeping score? The effect of a score differential based running time rule on head impact rates in Canadian high school tackle football

Author(s):  
M Patrick Pankow ◽  
Reid A Syrydiuk ◽  
Ash T Kolstad ◽  
Sagar Grewal ◽  
Christian A Clermont ◽  
...  
Neurology ◽  
2018 ◽  
Vol 91 (23 Supplement 1) ◽  
pp. S27.1-S27
Author(s):  
Sean C. Rose ◽  
Keith Yeates ◽  
Matthew T McCarthy ◽  
Darren R Fuerst ◽  
Patrick Ercole ◽  
...  

ObjectiveTo determine the association of repetitive sub-concussive head impacts with neurocognitive outcomes in primary school and high school tackle football players.MethodsWe conducted a prospective cohort study of 35 primary school players age 9–12 and 20 high school players age 15–18 who each participated in 2 consecutive seasons of tackle football from 2016 to 2017. Helmet-based sensors were used to record head impacts during contact practices and games, which were summed as a cumulative impact for the 2 football seasons. Players were also divided into high intensity and low intensity groups based on whether they sustained high g-force impacts in both seasons. Players completed assessments on a variety of outcomes before the 2016 season and after the 2017 season: neuropsychological test performance, symptom ratings, vestibular-ocular function, balance, parent-completed ADHD symptoms, and self-reported behavioral adjustment.ResultsAverage cumulative impact was 6,920 (SD 4,553) g-forces combined for the 2 seasons and did not differ between age groups (p = 0.66). Twenty-one players (38%) were classified as high intensity based on individual impacts. After correcting for multiple comparisons, neither cumulative impact nor impact intensity predicted change scores from pre-2016 season to post-2017 season on any outcome measures. Instead, younger age group and history of ADHD predicted worse change scores on several cognitive measures and ADHD symptom reporting.ConclusionsOver 2 consecutive seasons of primary and high school tackle football participation, cumulative head impact burden and intensity of impacts were not found to be associated with changes in cognition, balance, vestibular-ocular function, or behavioral adjustment.


2021 ◽  
Vol 53 (8S) ◽  
pp. 148-148
Author(s):  
Nicholas J. Cecchi ◽  
August G. Domel ◽  
Yuzhe Liu ◽  
Samuel J. Raymond ◽  
Michael Zeineh ◽  
...  

2019 ◽  
Vol 7 (4) ◽  
pp. 232596711983558 ◽  
Author(s):  
Shane V. Caswell ◽  
Patricia Kelshaw ◽  
Andrew E. Lincoln ◽  
Lisa Hepburn ◽  
Reginald Dunn ◽  
...  

Background: The rate of concussions in boys’ lacrosse is reported to be the third highest among high school sports in the United States, but no studies have described game-related impacts among boys’ lacrosse players. Purpose: To characterize verified game-related impacts, both overall and those directly to the head, in boys’ varsity high school lacrosse. Study Design: Cross-sectional study; Level of evidence, 3. Methods: A total of 77 male participants (mean age, 16.6 ± 1.2 years; mean height, 1.77 ± 0.05 m; mean weight, 73.4 ± 12.2 kg) were instrumented with sensors and were videotaped during 39 games. All verified game-related impacts ≥20 g were summarized in terms of frequency, peak linear acceleration (PLA), and peak rotational velocity (PRV). Descriptive statistics and impact rates per player-game (PG) with corresponding 95% CIs were calculated. Results: Overall, 1100 verified game-related impacts were recorded (PLA: median, 33.5 g [interquartile range (IQR), 25.7-51.2]; PRV: median, 1135.5 deg/s [IQR, 790.0-1613.8]) during 795 PGs. The rate for all verified game-related impacts was 1.38 impacts per PG (95% CI, 1.30-1.47). Of these, 680 (61.8%) impacts (PLA: median, 35.9 g [IQR, 26.7-55.5]; PRV: 1170.5 deg/s [IQR, 803.2-1672.8]) were directly to the head (impact rate, 0.86 impacts/PG [95% CI, 0.79-0.92]). Overall, midfielders (n = 514; 46.7%) sustained the most impacts, followed by attackers (n = 332; 30.2%), defenders (n = 233; 21.2%), and goalies (n = 21; 1.9%). The most common mechanisms for overall impacts and direct head impacts were contact with player (overall: n = 706 [64.2%]; head: n = 397 [58.4%]) and stick (overall: n = 303 [27.5%]; head: n = 239 [35.1%]), followed by ground (overall: n = 73 [6.6%]; head: n = 26 [3.8%]) and ball (overall: n = 15 [1.4%]; head: n = 15 [2.2%]). Direct head impacts were associated with a helmet-to-helmet collision 31.2% of the time, and they were frequently (53.7%) sustained by the players delivering the impact. Nearly half (48.8%) of players delivering contact used their helmets to initiate contact that resulted in a helmet-to-helmet impact. Players receiving a head impact from player contact were most often unprepared (75.9%) for the collision. Conclusion: The helmet is commonly used to initiate contact in boys’ high school lacrosse, often targeting defenseless opponents. Interventions to reduce head impacts should address rules and coaching messages to discourage intentional use of the helmet and encourage protection of defenseless opponents.


2019 ◽  
Vol 36 (11) ◽  
pp. 1752-1757 ◽  
Author(s):  
Robert C. Lynall ◽  
Landon B. Lempke ◽  
Rachel S. Johnson ◽  
Melissa N. Anderson ◽  
Julianne D. Schmidt

2017 ◽  
Vol 19 (6) ◽  
pp. 662-667 ◽  
Author(s):  
David M. O'Sullivan ◽  
Gabriel P. Fife

OBJECTIVEThe purpose of this study was to monitor head impact magnitude and characteristics, such as impact location and frequency, at high school taekwondo sparring sessions.METHODSEight male high school taekwondo athletes participated in this study. The head impact characteristics were recorded by X-Patch, a wireless accelerometer and gyroscope, during 6 taekwondo sparring sessions. The outcome measures were the peak linear acceleration (g = 9.81 msec2), peak rotational acceleration, rotational velocity, and Head Injury Criterion.RESULTSA total of 689 impacts occurred over 6 sessions involving the 8 athletes. There was an average of 24 impacts per 100 minutes, and there were significant differences in the frequency of impacts among both the sessions and individual athletes. In order of frequency, the most commonly hit locations were the side (38.2%), back (35.7%), and front (23.8%) of the head.CONCLUSIONSThe data indicate that there is a relatively high number of head impacts experienced by taekwondo athletes during sparring practice. According to the rotational acceleration predicting impact severity published in previous research, 17.1% of the impacts were deemed to be a moderate and 15.5% were deemed to be severe.


2015 ◽  
Vol 47 ◽  
pp. 904-905
Author(s):  
Amanda Cary ◽  
Nelson Cortes ◽  
Oladipo Eddo ◽  
Sumin Chung ◽  
Jennifer Lee ◽  
...  
Keyword(s):  

2014 ◽  
Vol 31 (19) ◽  
pp. 1617-1624 ◽  
Author(s):  
Elizabeth M. Davenport ◽  
Christopher T. Whitlow ◽  
Jillian E. Urban ◽  
Mark A. Espeland ◽  
Youngkyoo Jung ◽  
...  

Author(s):  
Julianne D. Schmidt ◽  
Kevin M. Guskiewicz ◽  
Jason P. Mihalik ◽  
J. Troy Blackburn ◽  
Gunter P. Siegmund ◽  
...  

2020 ◽  
Author(s):  
Kyle Kercher ◽  
Jesse A. Steinfeldt ◽  
Jonathan T. Macy ◽  
Keisuke Ejima ◽  
Keisuke Kawata

ABSTRACTPurposeUSA Football established five levels of contact (LOC) to guide the intensity of high school football practices. However, it remains unclear whether head impact exposure differs by LOC. The purpose of this study was to examine head impact frequency and magnitude by LOC in the overall sample and three position groups.MethodsThis longitudinal observational study included 24 high school football players during all practices and games in the 2019 season. Players wore a sensor-installed mouthguard that monitored head impact frequency, peak linear acceleration (PLA), and rotational head acceleration (PRA). Practice/game drills were filmed and categorized into 5 LOCs (air, bags, control, thud, live), and head impact data were assigned into 5 LOCs. Player position was categorized into linemen, hybrid, and skill.ResultsA total of 6016 head impacts were recorded during 5 LOCs throughout the season. In the overall sample, total number of impacts, sum of PLA, and PRA per player increased in an incremental manner (air<bags<control<thud<live), with the most head impacts in live (113.7±17.8 hits/player) and the least head impacts in air (7.7±1.9 hits/player). The linemen and hybrid groups had consistently higher impact exposure than the skill group. Average head impact magnitudes by position group were higher during live drills (PLA (41.0-45.9g) and PRA (3.3-4.6 krad/s2) per head impact), whereas other LOCs had lower magnitudes (PLA (18.2-23.2g) and PRA (1.6-2.3krad/s2) per impact).ConclusionOur data suggest that LOC may influence cumulative head impact exposure in high school football, with players incurring frequent head impacts during live, thud, and control. The data indicate the importance of considering LOCs to refine practice guidelines and policies to minimize head impact burden in high school football athletes.


Sign in / Sign up

Export Citation Format

Share Document