scholarly journals An Efficient Two-Dimensional Vortex Method with Long Time Accuracy

1996 ◽  
Vol 33 (4) ◽  
pp. 1425-1450 ◽  
Author(s):  
Ibrahim Bless Ranero ◽  
Tomás Chacón Rebollo
2003 ◽  
Vol 72 (8) ◽  
pp. 1968-1976 ◽  
Author(s):  
Sun-Chul Kim ◽  
June-Yub Lee ◽  
Sung-Ik Sohn

Energies ◽  
2020 ◽  
Vol 14 (1) ◽  
pp. 49
Author(s):  
Zheng Yuan ◽  
Jin Jiang ◽  
Jun Zang ◽  
Qihu Sheng ◽  
Ke Sun ◽  
...  

In the array design of the vertical axis wind turbines (VAWT), the wake effect of the upstream VAWT on the downstream VAWT needs to be considered. In order to simulate the velocity distribution of a VAWT wake rapidly, a new two-dimensional numerical method is proposed, which can make the array design easier and faster. In this new approach, the finite vortex method and vortex particle method are combined to simulate the generation and evolution of the vortex, respectively, the fast multipole method (FMM) is used to accelerate the calculation. Based on a characteristic of the VAWT wake, that is, the velocity distribution can be fitted into a power-law function, a new correction model is introduced to correct the three-dimensional effect of the VAWT wake. Finally, the simulation results can be approximated to the published experimental results in the first-order. As a new numerical method to simulate the complex VAWT wake, this paper proves the feasibility of the method and makes a preliminary validation. This method is not used to simulate the complex three-dimensional turbulent evolution but to simulate the velocity distribution quickly and relatively accurately, which meets the requirement for rapid simulation in the preliminary array design.


Repositor ◽  
2020 ◽  
Vol 2 (5) ◽  
pp. 553
Author(s):  
Tirto Adhi Triambodo ◽  
Ali Sofyan Kholimi ◽  
Lailatul Husniah

AbstrakTaman Rekreasi Sengkaling memiliki luas keseluruhan  9 hektar yang terdiri dari 6 hektar  diantaranya ada taman dan pepohonan hijau. Mengingat luasnya Taman Rekreasi Sengkaling, disana tidak ada peta dan tempat lokasi pusat informasi wahana berada di pintu masuk yang tentu akan membuat pengunjung bingung ketika sudah berada didalam Taman Rekreasi Sengkaling ingin mengetahui informasi wahana dan membutuhkan waktu lama dalam mencapai tujuan wahana yang diinginkan. Berdasarkan dari permasalahan yang ada, maka dibutuhkan suatu aplikasi yang bisa memberikan informasi dan navigasi sehingga pengunjung dapat dengan mudah mengetahui informasi wahana dan navigasi menuju lokasi wahana. Augmented Reality adalah teknologi yang menggabungkan benda maya dua dimensi dan ataupun tiga dimensi ke dalam lingkungan nyata tiga dimensi. Teknologi Augmented Reality ini digunakan untuk pembuatan aplikasi untuk informasi dan navigasi pada Taman Rekreasi Sengkaling. Pada pengujian sistem berdasarkan hasil kuesioner dengan 5 pertanyaan kepada 30 responden untuk memakai aplikasi AR Taman Rekreasi Sengkaling. Dari pengujian sistem aplikasi AR kepada user yang memilih setuju dengan presentase 91%. Maka hasil yang didapatkan, penggunaan aplikasi Augmented Reality direspon baik oleh pengunjung Taman Rekreasi Sengkaling.Abstract  Sengkaling Recreation Park has a total area of 9 hectares consisting of 6 hectares of which there are parks and green trees. Given the breadth of the Sengkaling Recreation Park, there is no map and location of the information center where the vehicle is located at the entrance which would make visitors confused when already in the Sengkaling Recreation Park wants to know vehicle information and takes a long time to reach the desired destination. Based on the existing problems, it requires an application that can provide information and navigation so that visitors can easily find information on vehicle and navigation to the location of the vehicle. Augmented Reality is a technology that combines two-dimensional and / or three-dimensional virtual objects into a real three-dimensional environment. This Augmented Reality technology is used for making applications for information and navigation in Sengkaling Recreation Park. On testing the system based on the results of the questionnaire with 5 questions to 30 respondents to use the AR Sengkaling Recreational Park application. From testing the AR application system to users who choose to agree with a percentage of 91%. Then the results obtained, the use of Augmented Reality applications responded well by visitors to the Sengkaling Recreation Park.


Sign in / Sign up

Export Citation Format

Share Document