Software reuse and object-oriented software engineering in the undergraduate curriculum

Author(s):  
Rajiv Tewari
Author(s):  
Daniel Brandon Jr.

“Reuse [software] engineering is a process where a technology asset is designed and developed following architectural principles, and with the intent of being reused in the future” (Bean, 1999). “If programming has a Holy Grail, widespread code reuse is it with a silver bullet. While IT has made and continues to make laudable progress in our reuse, we never seem to make great strides in this area” (Grinzo, 1998). “The quest for that Holy Grail has taken many developers over many years down unproductive paths” (Bowen, 1997). This article is an overview of software reuse methods, particularly object oriented, that have been found effective in business systems over the years.


Author(s):  
Daniel Brandon

“Reuse [software] engineering is a process where a technology asset is designed and developed following architectural principles, and with the intent of being reused in the future” (Bean, 1999). “If programming has a Holy Grail, wide-spread code reuse is it with a silver bullet. While IT has made and continues to make laudable progress in our reuse, we never seem to make great strides in this area” (Grinzo, 1998). “The quest for that Holy Grail has taken many developers over many years down unproductive paths” (Bowen, 1997). This article is an overview of software reuse methods, particularly object oriented, that have been found effective in business systems over the years.


Author(s):  
Daniel Brandon Jr.

“Reuse (software) engineering is a process where a technology asset is designed and developed following architectural principles, and with the intent of being reused in the future” (Bean, 1999). “If programming has a Holy Grail, wide-spread code reuse is it with a bullet. While IT has made and continues to make laudable progress in our reuse, we never seem to make great strides in this area” (Grinzo, 1998). The quest for that Holy Grail has taken many developers over many years down unproductive paths” (Bowen, 1997). This chapter reports on software reuse research (both literature research and design/coding research) and presents an approach for effective software reuse in the development of business systems. This approach is based on Object Oriented technology and provides for both the specification and enforcement of software reuse and corporate standards.


Proceedings ◽  
2021 ◽  
Vol 74 (1) ◽  
pp. 13
Author(s):  
Hatice Koç ◽  
Ali Mert Erdoğan ◽  
Yousef Barjakly ◽  
Serhat Peker

Software engineering is a discipline utilizing Unified Modelling Language (UML) diagrams, which are accepted as a standard to depict object-oriented design models. UML diagrams make it easier to identify the requirements and scopes of systems and applications by providing visual models. In this manner, this study aims to systematically review the literature on UML diagram utilization in software engineering research. A comprehensive review was conducted over the last two decades, spanning from 2000 to 2019. Among several papers, 128 were selected and examined. The main findings showed that UML diagrams were mostly used for the purpose of design and modeling, and class diagrams were the most commonly used ones.


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