scholarly journals Virtual-Reality Simulator System for Double Interventional Cardiac Catheterization Using Fractional-Order Vascular Access Tracker and Haptic Force Producer

2015 ◽  
Vol 2015 ◽  
pp. 1-12 ◽  
Author(s):  
Guan-Chun Chen ◽  
Chia-Hung Lin ◽  
Chien-Ming Li ◽  
Kai-Sheng Hsieh ◽  
Yi-Chun Du ◽  
...  

This study proposes virtual-reality (VR) simulator system for double interventional cardiac catheterization (ICC) using fractional-order vascular access tracker and haptic force producer. An endoscope or a catheter for diagnosis and surgery of cardiovascular disease has been commonly used in minimally invasive surgery. It needs specific skills and experiences for young surgeons or postgraduate year (PGY) students to operate a Berman catheter and a pigtail catheter in the inside of the human body and requires avoiding damaging vessels. To improve the training in inserting catheters, a double-catheter mechanism is designed for the ICC procedures. A fractional-order vascular access tracker is used to trace the senior surgeons’ consoled trajectories and transmit the frictional feedback and visual feedback during the insertion of catheters. Based on the clinical feeling through the aortic arch, vein into the ventricle, or tortuous blood vessels, haptic force producer is used to mock the elasticity of the vessel wall using voice coil motors (VCMs). The VR establishment with surgeons’ consoled vessel trajectories and hand feeling is achieved, and the experimental results show the effectiveness for the double ICC procedures.

2014 ◽  
Vol 26 (4) ◽  
pp. 486-495 ◽  
Author(s):  
Mitsuhiro Kamezaki ◽  
◽  
Junjie Yang ◽  
Hiroyasu Iwata ◽  
Shigeki Sugano ◽  
...  

<div class=""abs_img""><img src=""[disp_template_path]/JRM/abst-image/00260004/11.jpg"" width=""300"" />Virtual reality simulator</span></div> A virtual reality (VR) simulator is developed to aid in advancing teleoperated construction machines for disaster response work. VR simulators, which can measure arbitrary data, allow the operator to reproduce desired situations repeatedly, and change the machine and environmental configurations more easily than is possible in real environments, can create teleoperation technologies and quantitatively evaluate them, and can improve operational skills in complex disaster response works. As basic components of a VR simulator, a VR environment, operation-input, and videooutput components are developed. The VR environment is built using a basic graphics library and dynamics engine for simplification. The operation-input component consists of control levers for a demolition machine that has a grapple and environmental cameras with yaw, pitch, and zoom functions. The videooutput component consists of a two-dimensional monitor that can display an in-vehicle camera view, multiple environmental camera views, and the machine status. Experiments conducted show that operators can adequately transport debris in the VR environment while watching views on the monitor from the in-vehicle and environmental cameras. The experiments also reveal the characteristics that reduce the machine’s time efficiency. </span>


2016 ◽  
Vol 53 ◽  
pp. 230-243 ◽  
Author(s):  
Guan-Chun Chen ◽  
Chia-Hung Lin ◽  
Chien-Ming Li ◽  
Kai-Sheng Hsieh ◽  
Yi-Chun Du ◽  
...  

Author(s):  
Hind Alsharif ◽  
◽  
Wadee Alhalabi ◽  
Khalid Bajunaid ◽  
Richard Satava ◽  
...  

This work focuses on ergonomics skills based on Virtual Reality (VR) training simulator for spine surgery. The proposed system used the Head Mounted Display (HMD) device for monitoring and data collection. The aim of the project was to provide a training approach for residents that would enable them to acquire the proper ergonomic skills needed while performing spine surgery. A VR training simulator has been designed and implemented to measure two ergonomic skills required that need to be maintained during any surgery. The two components were neck’s angle and table’s height. The experiments showed that the users are usually focused on their work and tend to pay less attention to their body’s position and movements. This can result in a wrong ergonomics setup, which leads to musculoskeletal pain. Thus, the users (residents) need to be trained to have good ergonomics positions. The proposed system measured this using a specific metric that collected head positions, angles, elbow height, and other parameters. The designed model was a VR simulator for neurosurgical education in particular; however, it might be good for some other similar surgeries. The study concluded that incorporating simulations into residents’ training and simulated surgeries can strengthen the surgeons’ skills and outcomes. As a result, both residents and expert surgeons can benefit from the use of the developed model.


Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1537
Author(s):  
Florin Covaciu ◽  
Adrian Pisla ◽  
Anca-Elena Iordan

The traditional systems used in the physiotherapy rehabilitation process are evolving towards more advanced systems that use virtual reality (VR) environments so that the patient in the rehabilitation process can perform various exercises in an interactive way, thus improving the patient’s motivation and reducing the therapist’s work. The paper presents a VR simulator for an intelligent robotic system of physiotherapeutic rehabilitation of the ankle of a person who has had a stroke. This simulator can interact with a real human subject by attaching a sensor that contains a gyroscope and accelerometer to identify the position and acceleration of foot movement on three axes. An electromyography (EMG) sensor is also attached to the patient’s leg muscles to measure muscle activity because a patient who is in a worse condition has weaker muscle activity. The data collected from the sensors are taken by an intelligent module that uses machine learning to create new levels of exercise and control of the robotic rehabilitation structure of the virtual environment. Starting from these objectives, the virtual reality simulator created will have a low dependence on the therapist, this being the main improvement over other simulators already created for this purpose.


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