scholarly journals A Prototype SSVEP Based Real Time BCI Gaming System

2016 ◽  
Vol 2016 ◽  
pp. 1-15 ◽  
Author(s):  
Ignas Martišius ◽  
Robertas Damaševičius

Although brain-computer interface technology is mainly designed with disabled people in mind, it can also be beneficial to healthy subjects, for example, in gaming or virtual reality systems. In this paper we discuss the typical architecture, paradigms, requirements, and limitations of electroencephalogram-based gaming systems. We have developed a prototype three-class brain-computer interface system, based on the steady state visually evoked potentials paradigm and the Emotiv EPOC headset. An online target shooting game, implemented in the OpenViBE environment, has been used for user feedback. The system utilizes wave atom transform for feature extraction, achieving an average accuracy of 78.2% using linear discriminant analysis classifier, 79.3% using support vector machine classifier with a linear kernel, and 80.5% using a support vector machine classifier with a radial basis function kernel.

Author(s):  
Ling Zou ◽  
Xinguang Wang ◽  
Guodong Shi ◽  
Zhenghua Ma

Accurate classification of EEG left and right hand motor imagery is an important issue in brain-computer interface. Firstly, discrete wavelet transform method was used to decompose the average power of C3 electrode and C4 electrode in left-right hands imagery movement during some periods of time. The reconstructed signal of approximation coefficient A6 on the sixth level was selected to build up a feature signal. Secondly, the performances by Fisher Linear Discriminant Analysis with two different threshold calculation ways and Support Vector Machine methods were compared. The final classification results showed that false classification rate by Support Vector Machine was lower and gained an ideal classification results.


Author(s):  
Ling Zou ◽  
Xinguang Wang ◽  
Guodong Shi ◽  
Zhenghua Ma

Accurate classification of EEG left and right hand motor imagery is an important issue in brain-computer interface. Firstly, discrete wavelet transform method was used to decompose the average power of C3 electrode and C4 electrode in left-right hands imagery movement during some periods of time. The reconstructed signal of approximation coefficient A6 on the sixth level was selected to build up a feature signal. Secondly, the performances by Fisher Linear Discriminant Analysis with two different threshold calculation ways and Support Vector Machine methods were compared. The final classification results showed that false classification rate by Support Vector Machine was lower and gained an ideal classification results.


Author(s):  
Wei-Yen Hsu

In this chapter, a practical artifact removal Brain-Computer Interface (BCI) system for single-trial Electroencephalogram (EEG) data is proposed for applications in neuroprosthetics. Independent Component Analysis (ICA) combined with the use of a correlation coefficient is proposed to remove the EOG artifacts automatically, which can further improve classification accuracy. The features are then extracted from wavelet transform data by means of the proposed modified fractal dimension. Finally, Support Vector Machine (SVM) is used for the classification. When compared with the results obtained without using the EOG signal elimination, the proposed BCI system achieves promising results that will be effectively applied in neuroprosthetics.


2018 ◽  
Vol 7 (4) ◽  
pp. 2095 ◽  
Author(s):  
Tarmizi Ahmad Izzuddin ◽  
Norlaili Mat Safri ◽  
Fauzal Naim Zohedi ◽  
Mohamad Afzan Othman ◽  
Muhammad Shaufil Adha Shawkany Hazim

Over the recent years, there has been a huge interest towards Electroencephalogram (EEG) based brain computer interface (BCI) system. BCI system enables the extraction of meaningful information directly from the human brain via suitable signal processing and machine learning method and thus, many researches have applied this technology towards rehabilitation and assistive robotics. Such application is important towards improving the lives of people with motor diseases such as Amytrophic Lateral Scelorosis (ALS) disease or people with quadriplegia/tetraplegia. This paper introduces features extraction method based on the Fast Fourier Transform (FFT) with logarithmic bin-ning for rapid classification using Support Vector Machine (SVM) algorithm, with an application towards a BCI system with a shared con-trol scheme. In general, subjects wearing a single channel EEG electrode located at F8 (10-20 international standards) were required to syn-chronously imagine a star rotating and mind relaxation at specific time and direction. The imagination of a star would trigger a mobile robot suggesting that there exists a target object at certain direction. Based on the proposed algorithm, we showed that our algorithm can distin-guish between mind relaxation and mental star rotation with up to 80% accuracy from the single channel EEG signals.  


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