scholarly journals Development of a Mobile Application for Interaction between Patients and Doctors in Rural Populations

2021 ◽  
Vol 2021 ◽  
pp. 1-8
Author(s):  
Malik Bader Alazzam ◽  
Fawaz Alassery ◽  
Ahmed Almulihi

This study describes the process of construction and evolution of the software development of the mobile application that allows patient-doctor-specialist interaction in rural areas of Iraq and helps the patient receive prompt medical guidance without the need for unnecessary transfers because the doctor, general or specialist, can provide it through the application. The construction of the application was carried out using the Design Thinking process to obtain the MVP3 (minimum viable product) and the Running Lean process to perform the iterations and reach the application that adds value to the user. For the application software development, the evolutionary development model and some activities of the agile scrum framework were applied.

Author(s):  
Mohammed Maharmeh ◽  
Bhuvan Unhelkar

This chapter presents the use of Composite Application Software Development Process Framework (CASDPF) for Mobile Applications Development. This framework for software development, as its name suggests, is made up of the waterfall, iterative, and agile approaches to software development. There is a need to apply such a framework in developing mobile applications. The chapter explains and provides details on what comprises a CASDPF and how it can be used to develop a mobile application.


2021 ◽  
Author(s):  
Christian Bebis

In helping creative students and professionals find nearby spaces that are conducive to them working on their projects and crafts, I have shown how the Stanford Design Thinking model can be used to help empathize, design, ideate and prototype a mobile application. This design thinking model has been applied to solve a set of common problems for creatives, which are finding adequate workspaces, while creating and maintaining connections with others in their field. This paper will allow readers insight to the design thinking process and will attempt to contribute to a greater understanding of the methodology while attempting to create a solution that best fits the needs of the creative community. Keywords: creative, design thinking, studiogo, creative workspaces, crowdsourcing, user interface design


2021 ◽  
Author(s):  
Christian Bebis

In helping creative students and professionals find nearby spaces that are conducive to them working on their projects and crafts, I have shown how the Stanford Design Thinking model can be used to help empathize, design, ideate and prototype a mobile application. This design thinking model has been applied to solve a set of common problems for creatives, which are finding adequate workspaces, while creating and maintaining connections with others in their field. This paper will allow readers insight to the design thinking process and will attempt to contribute to a greater understanding of the methodology while attempting to create a solution that best fits the needs of the creative community. Keywords: creative, design thinking, studiogo, creative workspaces, crowdsourcing, user interface design


2017 ◽  
Vol 23 (3) ◽  
pp. 2028-2032 ◽  
Author(s):  
Riri Fitri Sari ◽  
Adian Fatchur Rochim ◽  
Ellen Tangkudung ◽  
Arman Tan ◽  
Timothy Marciano

2020 ◽  
Vol 51 (1) ◽  
pp. 159-185
Author(s):  
Ju Yeon Park, ◽  
Hye Young Chung, ◽  
Sung Hee Kim, ◽  
Young Mi Lee ◽  
Yoo Kyung Lee ◽  
...  

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