scholarly journals PhpHMM Tool for Generating Speech Recogniser Source Codes Using Web Technologies

10.14311/1440 ◽  
2011 ◽  
Vol 51 (5) ◽  
Author(s):  
R. Krejčí

This paper deals with the “phpHMM” software tool, which facilitates the development and optimisation of speech recognition algorithms. This tool is being developed in the Speech Processing Group at the Department of Circuit Theory, CTU in Prague, and it is used to generate the source code of a speech recogniser by means of the PHP scripting language and the MySQL database. The input of the system is a model of speech in a standard HTK format and a list of words to be recognised. The output consists of the source codes and data structures in C programming language, which are then compiled into an executable program. This tool is operated via a web interface.

2021 ◽  
Vol 2 ◽  
pp. 52-62
Author(s):  
Igor Košťál ◽  
Martin Mišút

Almost every Android user application has some kind of user interface. Android programmers who create Xamarin.Forms applications and who uses the Microsoft Visual Studio development environment to do so can create user interfaces in the XAML (the Extensible Application Markup Language) or in the C# programming language. This paper deals with a comparison of creating this user interface by the first and the second way. We demonstrate the differences in the creation of Android application user interfaces in XAML and in C# by way of using two of our Android applications which were created by the Microsoft Visual Studio 2019 Enterprise, which work as text editors with the ability to store text to disc, and have user interfaces that are visually identical. However, the user interface of the first Android application was created in XAML with a C# support code, whereas the user interface of the second Android application was created entirely in C#. While comparing the source codes of the user interfaces of both these Android applications, we identify the advantages and disadvantages of both approaches to creating a user interface and we try to find out which of these approaches is better for maintaining and modifying user interfaces. In this study, we also contrast the processes of handling events of controls of a user interface created in the XAML code for the first Android application as well as that of the same user interface created in the C# code for the second Android application. Furthermore, we were interested in determining whether the different ways of creating user interfaces affected the execution time of basic operations that included disc files that were performed on the same data by both the applications. We assume that it does not fundamentally affect the execution time, and so, we performed an experiment to confirm or refute our assumption.


2018 ◽  
Vol 12 (1) ◽  
pp. 27-33
Author(s):  
Mümine Kaya Keles ◽  
Abdullah Emre Keles

The concept of distance education systems is a concept that applies to all levels of education, including universities. The use of distance education systems has increased considerably in universities today. M any faculties in many universities use distance education systems for their courses. The purpose of this paper is to design and develop a system that can be used to upload lecture notes and assignments online via the Internet, to do online exams, to provide a compilation control of all the assignments written, especially in the C programming language, by instructors who are primarily in the Engineering Department, then all instructors in the universities using the Moodle platform. Moreover, the aim of this paper is to design and develop a system in which the students primarily in the Engineering Department using the Moodle platform and then students in all the universities can follow the course contents, upload the assignments, and discuss their questions about the course with their instructors and their friends. As a result of this paper, a scheme is provided to easily compile, run and grade the programming assignments (source codes) given in the Programming courses using the Moodle website collected in a single place.


10.12737/3574 ◽  
2014 ◽  
Vol 2 (3) ◽  
pp. 16-26 ◽  
Author(s):  
Дмитриев ◽  
Vladislav Dmitriev

Both at school and at higher educational institutions the priority generally is given to standard mathematical problems, which in most cases seem to have quite evident solutions. However some of these problems can be solved in more optimal ways, which are often not been found at all. Based on a range of examples the paper considers how to seek and apply efficient algorithms when solving a specific class of problems in the course of programming teaching. The algorithm efficiency is meant that the program (as far as the current problem specifications require) meets requirements of minimal memory use and certain speed of algorithms. The author has successfully used the problems discussed in the paper for running the distant programming competition among students of physical-mathematical and engineering profiles. Source codes for the programs discussed are indicated in terms of C++ programming language.


2016 ◽  
Vol 66 (1) ◽  
pp. 17-26 ◽  
Author(s):  
Michal Šofer ◽  
Rostislav Fajkoš ◽  
Radim Halama

AbstractThe main aim of the presented paper is to show how heat treatment, in our case the induction hardening, will affect the wear rates as well as the ratcheting evolution process beneath the contact surface in the field of line rolling contact. Used wear model is based on shear band cracking mechanism [1] and non-linear kinematic and isotropic hardening rule of Chaboche and Lemaitre. The entire numerical simulations have been realized in the C# programming language. Results from numerical simulations are subsequently compared with experimental data.


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