(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game
Keyword(s):
A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.
2021 ◽
pp. 670-689
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Keyword(s):
2021 ◽
Vol 15
(05)
◽
pp. 615-617
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Keyword(s):
Keyword(s):