A Cooperative Computer Game for Public Efficiency Development
2014 ◽
Vol 13
(8)
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pp. 4760-4766
Keyword(s):
This paper presents a design case study of SIDES: Design Interfaces to Develop Effective Public Efficiency. SIDES is a tool designed to help adolescents in Public group therapy, specifically individuals with Asperser’s Syndrome, practice effective group work efficiency using a four-player cooperative computer game that runs on computer games technology. We are represent the design process and evaluation of SIDES conducted over a period of six months with a middle school Public group therapy class. Our findings indicate that computer games are a motivating and supported tool for effective group work among. My target population and reveal different design lessons to inform the development of similar systems.
2014 ◽
Vol 2014
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pp. 1-12
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2017 ◽
Vol 1
(2)
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pp. 17
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2019 ◽
Vol 254
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pp. 012011
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2021 ◽
Vol 167
◽
pp. 105393
2020 ◽
Vol 4
(CSCW1)
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pp. 1-23
1981 ◽
Vol 75
(2)
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pp. 41-45
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Keyword(s):
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