scholarly journals THIRD-YEAR INTEGRATIVE PROJECTS FOR COMPUTER AND SOFTWARE ENGINEERING STUDENTS AT POLYTECHNIQUE MONTRÉAL

Author(s):  
Jérôme Collin ◽  
Olivier Gendreau

This paper presents the most important aspects of the third-year project for students in computer and software engineering at Polytechnique Montréal. In computer engineering, the third-year project mainly focusses on FPGA-based embedded systems, mobile application development (Android application), network communication and protocols, and user interface design. In software engineering, the third-year project mainly focusses on software reengineering (of the second-year project), mobile application development (iPad application), network communication and protocols, and user interface design. The important role of team and project management is also underlined. Teachers’ evaluation of students, as well as students’ evaluation of teachers are discussed.

1992 ◽  
Vol 36 (3) ◽  
pp. 222-226 ◽  
Author(s):  
Daryle Jean Gardner-Bonneau

The purpose of this paper is to present a case for the development of a user interface design guideline or standard for interactive voice response applications, to be widely disseminated throughout business and industry. A number of sample problems are cited, based on the author's consulting experience in this area, which serve to demonstrate that many of the problems encountered in IVR application development, particularly in scripting/dialogue design and use of automated speech recognition as a front-end, are not only solvable, but easily avoidable, given the current human factors knowledge base. The paper also discusses the Specification Document developed by the Voice Messaging User Interface Forum (1990, April), and the reasons why it cannot be applied, as written, to the user interface design of more complex IVR applications. Finally, the author proposes an approach to developing the proposed guideline/standard.


Author(s):  
Sybille Caffiau ◽  
Patrick Girard

In user interface design, model-driven approaches usually involve generative solutions, producing interface by successive transformations of a set of initial models. These approaches have obvious limitations, especially for advanced user interfaces. Moreover, top-down design approaches (as generative approaches are) are not appropriate for interactive application development in which users need to be included in the whole design process. Based on strong associations between task models and dialogue models, the authors propose a global process, which facilitates the design of interactive applications conforming to their models, including a rule-checking step. This process permits either to start from a task model or a user-defined prototype. In any case, it allows an iterative development, including iterative user modifications, in line with user-centered design standards.


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