The Application of Folk Art with Virtual Reality Technology in Visual Communication

Author(s):  
Rui Zhang ◽  
Xiaoxiong Zhao
Author(s):  
Hong Li

Virtual reality (VR) technology can bring us immersive, so it can be widely applied in all professions and trades. The application of multimedia in Chinese folk art performance teaching has many problems and defects, and VR technology can help overcome such problems and defects. This paper aims to develop and design multimedia teaching with VR technology from the aspects of system structure, system function, system multimedia, and system implementation based on the defects in the course of Chinese Folk Art Performance, to combine virtual situations created with VR technology with the teaching of Chinese folk art performance, and decompose classic teaching cases. Contrast experiment shows that the VR-based multiple teaching systems is helpful for students to improve their theoretical knowledge reserve and enhance students’ self-regulation of learning, arouse students’ learning interest, and improve classroom atmosphere. These findings indicate this teaching design can help students comprehend the teaching contents of Chinese folk art performance, and improve students’ learning ability and efficiency.


2017 ◽  
Author(s):  
Nicholas Gmeiner

This project aims to provide students with disabilities the same in class learning experience through virtual reality technology, 360-degree video capture, and the use of Arduino units. These technologies will be combined to facilitate communication between teachers in physical classrooms with students in virtual classrooms. The goal is to provide a person who is affected by a disability (which makes it hard to be in a traditional classroom) the same benefits of a safe and interactive learning environment.


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