scholarly journals Similarity Graph-Based Camera Tracking for Effective 3D Geometry Reconstruction with Mobile RGB-D Camera

Sensors ◽  
2019 ◽  
Vol 19 (22) ◽  
pp. 4897
Author(s):  
Jaepung An ◽  
Sangbeom Lee ◽  
Sanghun Park ◽  
Insung Ihm

In this paper, we present a novel approach for reconstructing 3D geometry from a stream of images captured by a consumer-grade mobile RGB-D sensor. In contrast to previous real-time online approaches that process each incoming image in acquisition order, we show that applying a carefully selected order of (possibly a subset of) frames for pose estimation enables the performance of robust 3D reconstruction while automatically filtering out error-prone images. Our algorithm first organizes the input frames into a weighted graph called the similarity graph. A maximum spanning tree is then found in the graph, and its traversal determines the frames and their processing order. The basic algorithm is then extended by locally repairing the original spanning tree and merging disconnected tree components, if they exist, as much as possible, enhancing the result of 3D reconstruction. The capability of our method to generate a less error-prone stream from an input RGB-D stream may also be effectively combined with more sophisticated state-of-the-art techniques, which further increases their effectiveness in 3D reconstruction.

2019 ◽  
Author(s):  
Marcelo Benedito ◽  
Lehilton Pedrosa ◽  
Hugo Rosado

In the Cable-Trench Problem (CTP), the objective is to find a rooted spanning tree of a weighted graph that minimizes the length of the tree, scaled by a non-negative factor , plus the sum of all shortest-path lengths from the root, scaled by another non-negative factor. This is an intermediate optimization problem between the Single-Destination Shortest Path Problem and the Minimum Spanning Tree Problem. In this extended abstract, we consider the Generalized CTP (GCTP), in which some vertices need not be connected to the root, but may serve as cost-saving merging points; this variant also generalizes the Steiner Tree Problem. We present an 8.599-approximation algorithm for GCTP. Before this paper, no constant approximation for the standard CTP was known.


2020 ◽  
Vol 3 (2) ◽  
pp. 89-93
Author(s):  
Siti Alvi Sholikhatin ◽  
Adi Budi Prasetyo ◽  
Ade Nurhopipah

A graph has several algorithms in its solution, including the Kruskal algorithm and Prim algorithm, both of which are greedy algorithms for determining the minimum spanning tree. Completion of graphs is useful in various fields of life, so an accurate graph calculation is important. Making an application to solve a graph, especially the Kruskal algorithm and Prim algorithm aims to facilitate the work of the graph so as to produce an accurate final result. The flow of research carried out are: a background review of research, study of literature and relevant literature, application design, building desktop-based applications, as well as implementation and application tests. The level of technological readiness or TKT in this research is based on self-assessment which is at level 7, meaning the prototype demonstration system in the actual environment, with details of the TKT indicators as follows: TKT indicator 1 is met, TKT indicator 2 is met, TKT indicator 3 is not met, TKT indicator 4, TKT indicator 5 are met, TKT indicator 6 are met, TKT indicator 7 is met, TKT indicator 8 and 9 are not met. The application that has been built is useful for completing a graph with the Kruskal algorithm and Prim algorithm. This research was conducted to answer the crucial needs of a weighted graph settlement application.


2021 ◽  
Vol 2021 (1) ◽  
pp. 1054-1064
Author(s):  
Salwa Rizqina Putri ◽  
Thosan Girisona Suganda ◽  
Setia Pramana

Untuk mendukung pertumbuhan ekonomi hijau Indonesia, diperlukan analisis lebih lanjut terkait aktivitas ekonomi di masa pandemi dan keterkaitannya dengan kondisi lingkungan. Penelitian ini bertujuan untuk menerapkan pendekatan Bayesian Network dalam memodelkan kondisi ekonomi hijau Indonesia di masa pandemi berdasarkan variabel-variabel yang disinyalir dapat berpengaruh seperti aktivitas ekonomi, kualitas udara, tingkat mobilitas penduduk, dan kasus positif COVID-19 yang diperoleh melalui big data. Model Bayesian Network yang dikonstruksi secara manual dengan algoritma Maximum Spanning Tree dipilih sebagai model terbaik dengan rata-rata akurasi 5-cross validation dalam memprediksi empat kelas PDRB sebesar 0,83. Model terbaik yang dipilih menunjukkan bahwa kondisi ekonomi Indonesia di era pandemi secara langsung dipengaruhi oleh intensitas cahaya malam (NTL) yang menunjukkan aktivitas ekonomi, kualitas udara (AQI), dan kasus positif COVID-19. Analisis parameter learning menunjukkan bahwa pertumbuhan ekonomi provinsi-provinsi Indonesia masih cenderung belum sejalan dengan terpeliharanya kualitas udara sehingga usaha untuk mencapai kondisi ekonomi hijau masih harus ditingkatkan.


Author(s):  
Riham Moharam ◽  
Ehab Morsy ◽  
Ismail A. Ismail

The t-spanner problem is a popular combinatorial optimization problem and has different applications in communication networks and distributed systems. This chapter considers the problem of constructing a t-spanner subgraph H in a given undirected edge-weighted graph G in the sense that the distance between every pair of vertices in H is at most t times the shortest distance between the two vertices in G. The value of t, called the stretch factor, quantifies the quality of the distance approximation of the corresponding t-spanner subgraph. This chapter studies two variations of the problem, the Minimum t-Spanner Subgraph (MtSS) and the Minimum Maximum Stretch Spanning Tree(MMST). Given a value for the stretch factor t, the MtSS problem asks to find the t-spanner subgraph of the minimum total weight in G. The MMST problem looks for a tree T in G that minimizes the maximum distance between all pairs of vertices in V (i.e., minimizing the stretch factor of the constructed tree). It is easy to conclude from the literatures that the above problems are NP-hard. This chapter presents genetic algorithms that returns a high quality solution for those two problems.


2019 ◽  
Vol 35 (22) ◽  
pp. 4537-4542 ◽  
Author(s):  
Katelyn McNair ◽  
Carol Zhou ◽  
Elizabeth A Dinsdale ◽  
Brian Souza ◽  
Robert A Edwards

Abstract Motivation Currently there are no tools specifically designed for annotating genes in phages. Several tools are available that have been adapted to run on phage genomes, but due to their underlying design, they are unable to capture the full complexity of phage genomes. Phages have adapted their genomes to be extremely compact, having adjacent genes that overlap and genes completely inside of other longer genes. This non-delineated genome structure makes it difficult for gene prediction using the currently available gene annotators. Here we present PHANOTATE, a novel method for gene calling specifically designed for phage genomes. Although the compact nature of genes in phages is a problem for current gene annotators, we exploit this property by treating a phage genome as a network of paths: where open reading frames are favorable, and overlaps and gaps are less favorable, but still possible. We represent this network of connections as a weighted graph, and use dynamic programing to find the optimal path. Results We compare PHANOTATE to other gene callers by annotating a set of 2133 complete phage genomes from GenBank, using PHANOTATE and the three most popular gene callers. We found that the four programs agree on 82% of the total predicted genes, with PHANOTATE predicting more genes than the other three. We searched for these extra genes in both GenBank’s non-redundant protein database and all of the metagenomes in the sequence read archive, and found that they are present at levels that suggest that these are functional protein-coding genes. Availability and implementation https://github.com/deprekate/PHANOTATE Supplementary information Supplementary data are available at Bioinformatics online.


Author(s):  
Ahmed Mostefaoui ◽  
Benoit Piranda

Multimedia sensor networks have emerged due to the tremendous technological advances in multimedia hardware miniaturization and the application potential they present. However, the time sensitive nature of multimedia data makes them very problematic to handle, especially within constrained environments. In this paper, the authors present a novel approach based on continuous 3D real time reconstruction of the monitored area dedicated for video surveillance applications. Real-time 3D reconstruction allows an important network bandwidth reduction in context to sensor nodes sending descriptive information to the fusion server instead heavy video streams. Each node has to support additional processing in order to extract this descriptive information in real-time, which results in video sensors capturing tasks, data analysis, and extraction of features needed for 3D reconstruction. In this paper, the authors focus on the design and implementation of such sensor node and validate their approach through real experimentations conducted on a real video sensor.


2005 ◽  
Vol 1 (1) ◽  
pp. 11-14 ◽  
Author(s):  
Sanguthevar Rajasekaran

Given a weighted graph G(V;E), a minimum spanning tree for G can be obtained in linear time using a randomized algorithm or nearly linear time using a deterministic algorithm. Given n points in the plane, we can construct a graph with these points as nodes and an edge between every pair of nodes. The weight on any edge is the Euclidean distance between the two points. Finding a minimum spanning tree for this graph is known as the Euclidean minimum spanning tree problem (EMSTP). The minimum spanning tree algorithms alluded to before will run in time O(n2) (or nearly O(n2)) on this graph. In this note we point out that it is possible to devise simple algorithms for EMSTP in k- dimensions (for any constant k) whose expected run time is O(n), under the assumption that the points are uniformly distributed in the space of interest.CR Categories: F2.2 Nonnumerical Algorithms and Problems; G.3 Probabilistic Algorithms


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