Practical color calibration method for multi-projectors display

2009 ◽  
Vol 29 (4) ◽  
pp. 982-986
Author(s):  
Jun ZHANG ◽  
Bang-ping WANG ◽  
Cheng YI ◽  
Xiao-feng LI ◽  
Hui LI
Author(s):  
Yoshiaki Ueda ◽  
Hideaki Misawa ◽  
Takanori Koga ◽  
Noriaki Suetake ◽  
Eiji Uchino ◽  
...  

Images of the same object taken by multiple different cameras should have the same color reproduction. However, the images sometimes show different color reproduction due to the individual differences of cameras or internal camera parameters automatically determined when the images are taken. Conventional color transfer methods can be used for unifying the color reproduction of images by transforming the color distribution of an image to that of a reference image. However, conventional methods do not always lead to a good color reproduction and sometimes result in the loss of color impression of original images. In the present paper, we propose a color calibration method for images of the same object taken by different cameras. Two color transfer methods are combined to realize color calibration without the loss of color impression of an original image. Resultant images obtained by the color transfer methods are appropriately mixed into an output image. In experiments, the proposed method is applied to a variety of images and the effectiveness of the proposed method is confirmed by subjective and objective evaluations.


2016 ◽  
Vol 12 (12) ◽  
pp. 1777-1784
Author(s):  
June-Young Jung ◽  
Seung-Wook Kim ◽  
Seung Park ◽  
Byeong-Doo Choi ◽  
Sung-Jea Ko

2015 ◽  
Vol 731 ◽  
pp. 49-52
Author(s):  
Yin Zhang ◽  
Mao Hai Lin

The accuracy of color appearance of displayed image on a liquid crystal display (LCD) is the fundamental to guarantee good results in the soft proofing and cross-media color reproduction. Since the color rendering mechanism of LCDs is different from cathode-ray tube (CRT) displays, the traditional color calibration method cannot turn a very good result. In this paper, a LCD color calibration model based on gamut-division algorithm is proposed using spline method through the analysis of its color rendering mechanism. The monitor 3D gamut is firstly divided along the axis of L* in CIELAB color space according to the hue angle, and then an optimal color calibration matrix of the sub-gamut is computed with mathematical method. The experimental results show that the average color difference, the maximum color difference and hue shift are reduced compared with the traditional method.


2014 ◽  
Author(s):  
Chuanrong Li ◽  
Lingling Ma ◽  
Xinfang Yuan ◽  
Ning Wang ◽  
Lingli Tang ◽  
...  

2011 ◽  
Vol 222 ◽  
pp. 98-101
Author(s):  
M. Kretkowski ◽  
Ryszard Jabłoński ◽  
Y. Shimodaira

This paper presents the development of a color calibration method based on spectrally reproduced colors produced by multi-primary color narrow-band LED’s. The additive mixture of the primary colors can spectrally reproduce an object color. This approach has been used in our work to overcome the insufficient calibration results obtained by commonly used color targets such as the Macbeth Chart. The method has been tested using a developed prototype of digitally controlled light source calibrated to simulate object color under D65 Daylight standard illumination. The method allows for obtaining of the average color difference for the calibrated XYZ camera of ∆E=0.79 and shows significant improvement in comparison with calibration using standard Macbeth (∆E=1.47). Moreover, we explain the advantages of color calibration with usage of multi-primary light source with regard to the amount of the primary colors.


2011 ◽  
Vol 35 (2) ◽  
pp. 89-98 ◽  
Author(s):  
Hitoshi Iyatomi ◽  
M. Emre Celebi ◽  
Gerald Schaefer ◽  
Masaru Tanaka

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