Custom-Made Cloud Enterprise Architecture for Small Medium and Micro Enterprises

Author(s):  
Promise Mvelase ◽  
Nomusa Dlodlo ◽  
Quentin Williams ◽  
Matthew O. Adigun

Small, Medium, and Micro enterprises (SMMEs) usually do not have adequate funds to acquire ICT infrastructure and often use cloud computing. In this paper, the authors discuss the implementation of virtual enterprises (VE) to enable SMMEs to respond quickly to customers’ demands and market opportunities. The virtual enterprise model is based on the ability to create temporary co-operations and realize the value of a short term business opportunity that the partners cannot fully capture on their own. The model of virtual enterprise is made possible through virtualisation technology, which is a building block of cloud computing. To achieve a common goal, enterprises integrate resources, organisational models, and process models. Through the virtual business operating environment offered by cloud computing, the SMMEs are able to increase productivity and gain competitive advantage due to the cost benefit incurred. In this paper, the authors propose a virtual enterprise enabled cloud enterprise architecture based on the concept of virtual enterprise at both business and technology levels. The business level comprises of organisational models, process models, skills, and competences whereas the technology level comprises of IT resources.

2012 ◽  
pp. 589-601 ◽  
Author(s):  
Promise Mvelase ◽  
Nomusa Dlodlo ◽  
Quentin Williams ◽  
Matthew O. Adigun

Small, Medium, and Micro enterprises (SMMEs) usually do not have adequate funds to acquire ICT infrastructure and often use cloud computing. In this paper, the authors discuss the implementation of virtual enterprises (VE) to enable SMMEs to respond quickly to customers’ demands and market opportunities. The virtual enterprise model is based on the ability to create temporary co-operations and realize the value of a short term business opportunity that the partners cannot fully capture on their own. The model of virtual enterprise is made possible through virtualisation technology, which is a building block of cloud computing. To achieve a common goal, enterprises integrate resources, organisational models, and process models. Through the virtual business operating environment offered by cloud computing, the SMMEs are able to increase productivity and gain competitive advantage due to the cost benefit incurred. In this paper, the authors propose a virtual enterprise enabled cloud enterprise architecture based on the concept of virtual enterprise at both business and technology levels. The business level comprises of organisational models, process models, skills, and competences whereas the technology level comprises of IT resources.


2011 ◽  
Vol 1 (3) ◽  
pp. 52-63 ◽  
Author(s):  
Promise Mvelase ◽  
Nomusa Dlodlo ◽  
Quentin Williams ◽  
Matthew O. Adigun

Small, Medium, and Micro enterprises (SMMEs) usually do not have adequate funds to acquire ICT infrastructure and often use cloud computing. In this paper, the authors discuss the implementation of virtual enterprises (VE) to enable SMMEs to respond quickly to customers’ demands and market opportunities. The virtual enterprise model is based on the ability to create temporary co-operations and realize the value of a short term business opportunity that the partners cannot fully capture on their own. The model of virtual enterprise is made possible through virtualisation technology, which is a building block of cloud computing. To achieve a common goal, enterprises integrate resources, organisational models, and process models. Through the virtual business operating environment offered by cloud computing, the SMMEs are able to increase productivity and gain competitive advantage due to the cost benefit incurred. In this paper, the authors propose a virtual enterprise enabled cloud enterprise architecture based on the concept of virtual enterprise at both business and technology levels. The business level comprises of organisational models, process models, skills, and competences whereas the technology level comprises of IT resources.


2013 ◽  
Vol 546 ◽  
pp. 45-49
Author(s):  
Jun Mei Ding ◽  
Tian Rui Zhang ◽  
Tian Biao Yu ◽  
Wan Shan Wang

As an organizational way, virtual enterprise had been the development tendency of contemporary enterprise operation. For complex market opportunities, the uncertainty of supply chain in virtual enterprises was the key of enterprise operation. This paper studied the production and order strategy for virtual enterprise members from single-stage supply chain, and then provided reference for subsequent multi-stage supply chain. This paper introduced expected loss, which was the base of making decisions for the enterprise. Through building the mathematical based on the strict mathematical derivation, the quantitative relation between the order quantity of core enterprises and production capacity of partners, and then the mathematical model was verified in the last.


2011 ◽  
pp. 308-345
Author(s):  
Maria Manuela Cunha ◽  
Goran D. Putnik

Chapter VII discussed how traditional Internet-based technologies could support Agile/Virtual Enterprise integration. Chapter VIII presented the specification of the Market of Resources as an enabler of this organizational model and Chapter IX introduced its development. This chapter discusses the ability of the Market of Resources to cope with the requirements of Agile/Virtual Enterprises and compares its performance with the performance of traditional Internet-based technologies. It starts with the explanation of the cost-and-effort analysis undertaken, based on the cost-and-effort models introduced in Chapters VII and VIII, followed by the parameterization of this models, by identifying its time constants. This chapter presents a comparative study of performance between the traditional Internet-based tools and the Market of Resources, based on the results of an analytical simulation of the cost and effort of the Market of Resources compared with the utilization of traditional tools in the support of A/VE integration. Finally it identifies the solution space where the Market of Resources presents more efficiency in A/VE integration.


2013 ◽  
Vol 340 ◽  
pp. 185-189
Author(s):  
Zhi Lin Geng ◽  
Qiu Hong Min

Under the background of cooperative Research and Development (R&D) in the virtual enterprise, the evolutionary game model was formulated in this paper, and the model was analyzed by evolutionary game theory. Using the computer simulation technology, this paper studied the influence of each parameter to the cooperative R&D in virtual enterprise. The results show that the cooperative ratio descends when the cost-benefit ratio increases, but rises when the total income is bigger, and the cooperative ratio will reach the top when the benefit distribution is relative equal.


Author(s):  
Jeffrey W. Herrmann ◽  
Giang Lam ◽  
Ioannis Minis

Abstract Virtual enterprises utilize the resources of the most capable partners for mutual benefit. This paper describes a high-level process planning and manufacturability analysis approach which increases decision support at the product design stage and reduces time to market by integrating the process of forming the virtual enterprise with design critiquing and process planning so that the designer can develop the process plan and evaluate the design with respect to the capabilities of the potential partners early in the design cycle. Alternative high-level process plans are generated based on the product design requirements, process capabilities, and plant performance measures. The manufacturability of each design-process plan combination is evaluated by estimating the cost, lead time, and expected quality of each high-level process plan.


2013 ◽  
Vol 303-306 ◽  
pp. 1391-1394
Author(s):  
Jing Liu ◽  
Xing Guo Luo ◽  
Bai Nan Li

Cloud computing is a new computing and business paradigm with flexible and powerful computational architecture to offer universal services to users via Internet. The performance of the scheduling system influences the cost benefit of this computing paradigm. Thus, jobs should be scheduled efficiently to reduce the execution cost and time. In this paper, we present an intelligent scheduling system, which considers both the requirements of different service requests and the circumstances of the computing infrastructure which consists of various resource, then, the main components of the system are introduced in detail, at last, the conclusions are drawn and the further research directions of the scheduling systems are pointed out.


Author(s):  
Joel S. Mtebe ◽  
Mussa M. Kissaka

Many higher education institutions in sub-Saharan Africa have been blending traditional face-to-face delivery with various Information and Communication Technologies (ICT) to meet the strong demand for higher education as well as to improve the quality of traditional campus programs. Despite the increased adoption of various forms of blended learning in the region, the cost of acquiring and managing ICT infrastructure remained to be the biggest challenge. While cloud computing can provide powerful computing at a fraction of the cost of traditional ICT infrastructure, its potential to enhance blended learning in higher education in sub-Saharan Africa is unexplored. This chapter proposes deployment and adoption strategy of cloud computing to enhance blended learning services in the region. This work contributes towards helping higher education in sub-Saharan Africa to understand cloud services and to make plans for successful migration of computing services into cloud.


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