Utilizing Augmented Reality in Library Information Search

Author(s):  
Robert Gibson

A cross-disciplinary academic team at Emporia State University is currently in the process of developing and utilizing a mobile-based augmented reality application in the context of library information search. Specifically, the team is researching the use of mobile applications that can generate multi-sensory information retrieval relative to archives and special collections. Using this application, student and faculty researchers can physically point their mobile devices at an archival object that has been specifically marked with a photo-generated “tag” and, using specially designed software, access videos, photos, music, text, and other data that is germane to the object. This allows the archivist to preserve the object behind protective glass or other physical barriers, while allowing the information seeker to learn more about the object using embedded multimedia. This minimizes the potential for damage while providing extra dimensions of information. Of the many virtualizations currently under development are videos related to a rare novel and music compositions relative to rare sheet music – both currently housed within Special Collections at Emporia State University.

Author(s):  
Robert Gibson

A cross-disciplinary academic team at Emporia State University is currently in the process of developing and utilizing a mobile-based augmented reality application in the context of library information search. Specifically, the team is researching the use of mobile applications that can generate multi-sensory information retrieval relative to archives and special collections. Using this application, student and faculty researchers can physically point their mobile devices at an archival object that has been specifically marked with a photo-generated “tag” and, using specially designed software, access videos, photos, music, text, and other data that is germane to the object. This allows the archivist to preserve the object behind protective glass or other physical barriers, while allowing the information seeker to learn more about the object using embedded multimedia. This minimizes the potential for damage while providing extra dimensions of information. Of the many virtualizations currently under development are videos related to a rare novel and music compositions relative to rare sheet music – both currently housed within Special Collections at Emporia State University.


Author(s):  
Asrul Huda ◽  
Nelda Azhar ◽  
Almasri Almasri ◽  
Rizky Ema Wulansari ◽  
Akrimullah Mubai ◽  
...  

This study aims at developing the augmented reality application technology, a complementary learning on graphic design to face the skills and learning of the industrial revolution 4.0. This study uses a 4D (four-D) development method for the development of augmented reality application technology and uses a survey method for validity. This AR application will be validated by 12 experts, while the respondents used in filling out the needs analysis questionnaire at the define stage (four-D) are students and lecturers of Informatics Engineering Education, Padang State University. The results of this study indicate that on the analysis of the achievement of the learning process, it can be seen that there are still expectations and advantages in the achievement of the learning process desired by lecturers and students, where the learning process is still in the sufficient category and 80%, students need development of technology as complement reality to be used as learning media in the learning process. The validation test also shows that the augmented reality application technology is included in the valid category with an average value of V value of 0.933. So, it cannot be denied that the augmented reality application technology is valid to be used in the learning process.


Faktor Exacta ◽  
2018 ◽  
Vol 11 (2) ◽  
pp. 179
Author(s):  
Aswin Fitriansyah

<p><span style="font-size: medium;"><strong>Abstract</strong>. In the history of human life, science is one of the bridges of man to perfection. The human tendency to become pious makes it always move forward to become a better creation day by day. One of the many dynamic movements of humans is reflected in the development of technology and information that helps human work to be more effective and efficient, especially in the application of learning media. Based on this reason, an Augmented Reality application was developed in the learning of the solar system. Through the analysis and design of application infrastructure built using the waterfall method, the analysis stages include system weakness analysis and system requirements analysis, design or design which includes a modeling system using flowchart. From this study produced an Andorid based solar learning Augmented Reality application.</span></p><p><span style="font-size: medium;">Keywords: Solar System, System, Android</span></p>


2017 ◽  
Vol 121 ◽  
pp. 04001 ◽  
Author(s):  
Cătălin Gheorghe Amza ◽  
Aurelian Zapciu ◽  
Diana Popescu ◽  
Octav Teodorescu

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