A Novel E-Learning Management System for Appropriate Recommendations on the Learning Contents

Author(s):  
Jegatha Deborah Lazarus ◽  
Baskaran Ramachandran ◽  
Kannan Arputharaj

Educational organizations are able to bridge organizational gaps due to the rapid advances in science and technology. Specifically, e-learning drastically reduces the learning time compared to the traditional classroom setting. The challenges in e-learning are the organization of learning contents, characteristics of the learning individual, technological constraints, and performance evaluation. Moreover, the success of the e-learning environment is greatly influenced by the factors like appropriate recommendations of learning contents, content delivery, performance evaluation, and the maintenance of the psychological level through identification of the learning styles of the learners. The continual process of performance evaluation is commonly attributed by the challenging issues of Ontology Construction and Alignment in order to enhance the semantics of the evaluation documents. In the rest of the chapter, a novel rule-based e-learning management system is discussed as a solution for appropriate recommendations of the learning contents based on the psychological understanding of the learners for learning using fuzzy logic and the subsequent evaluation of the learners using Ontology Construction and Ontology Alignment technique using deontic logic. The experiments have been carried out on evaluating the learning of C programming language using an e-learning framework.

Author(s):  
Hyungsung Park ◽  
Young Kyun Baek ◽  
David Gibson

This chapter introduces the application of an artificial intelligence technique to a mobile educational device in order to provide a learning management system platform that is adaptive to students’ learning styles. The key concepts of the adaptive mobile learning management system (AM-LMS) platform are outlined and explained. The AM-LMS provides an adaptive environment that continually sets a mobile device’s use of remote learning resources to the needs and requirements of individual learners. The platform identifies a user’s learning style based on an analysis tool provided by Felder & Soloman (2005) and updates the profile as the learner engages with e-learning content. A novel computational mechanism continuously provides interfaces specific to the user’s learning style and supports unique user interactions. The platform’s interfaces include strategies for learning activities, contents, menus, and supporting functions for learning through a mobile device.


2016 ◽  
Vol 33 (5) ◽  
pp. 333-348 ◽  
Author(s):  
Mohammad Al-Omari ◽  
Jenny Carter ◽  
Francisco Chiclana

Purpose The purpose of this paper is to identify a framework to support adaptivity in e-learning environments. The framework reflects a novel hybrid approach incorporating the concept of the event-condition-action (ECA) model and intelligent agents. Moreover, a system prototype is developed reflecting the hybrid approach to supporting adaptivity in any given learning management system based on learners’ learning styles. Design/methodology/approach This paper offers a brief review of current frameworks and systems to support adaptivity in e-learning environments. A framework to support adaptivity is designed and discussed, reflecting the hybrid approach in detail. A system prototype is developed incorporating different adaptive features based on the Felder-Silverman learning styles model. Finally, the prototype is implemented in Moodle. Findings The system prototype supports real-time adaptivity in any given learning management system based on learners’ learning styles. It can deal with any type of content provided by course designers and instructors in the learning management system. Moreover, it can support adaptivity at both course and learner levels. Originality/value To the best of the authors’ knowledge, no previous work has been done incorporating the concept of the ECA model and intelligent agents as hybrid architecture to support adaptivity in e-learning environments. The system prototype has wider applicability and can be adapted to support different types of adaptivity.


2020 ◽  
Vol 10 (2) ◽  
pp. 34-39
Author(s):  
Triveni Chandriki ◽  
Kiran P. Savanur

The essential cause of this find out about to check out the influence of e-learning in greater education. The learn about observed out that the use of e-learning structures suggests a fine effect on scholar studying in greater training current world. Most instructors utilized e-learning gadget as presentation and education device in educating and learning. Higher training establishments advantage from the use of an Open Courseware Learning Management System in the following ways: teacher and pupil get entry to to mastering content material each time and anywhere, a centralized supply of learning, monitoring and reporting equipment to beautify pupil getting to know and performance, elevated effectivity in scholar things to do such as undertaking submission, accelerated communication, and mastering analytics. Higher schooling is widely described as one of key drivers of increase performance, prosperity, and competitiveness.


2020 ◽  
Vol 12 (1) ◽  
pp. 29-35
Author(s):  
Novita Mariana ◽  
Agus Prasetyo Utomo ◽  
Rara Sri Artati Rejeki

Penelitian ini hanya sampai pada hasil rancangan instrument (kuesioner) untuk mengukur kesiapan (readiness) mahasiswa baru untuk implementasi e-learning Universitas Stikubank Semarang. Dasar dari perancanngan kuesioner adalah adanya  hal-hal penting dalam untuk mendapatkan informasi penting tentang kesiapan mahasiswa baru untuk implementasi e-learning Universitas. Untuk menghasilkan instrumen pengukur kesiapan e-learning yang sesuai harus dipahami terlebih dahulu konsep e-learning, kesiapan e-learning, dan penilaian kesiapan e-learning (e-learning readiness assessment). Konsep elearning yang diterapkan saat ini di Universitas Sikubank yaitu proses penyampaian materi kuliah yang meliputi penempatan materi dan interaksi antara dosen dan mahasiswa melalui Internet, yang difasilitasi oleh suatu learning management system (LMS) yang berbasis Web. Berangkat dari konsep e-learning yang diterapkan, maka dibuat studi eksploratori untuk mengetahui faktor-faktor yang menentukan kesiapan e-learning mahasiswa. Agar peneliti bisa mendapatkan pemahaman lebih jauh mengenai suatu masalah dan faktor-factor utama penentunya, dapat dilakukan penelitian yang bersifat kualitatif. Penelitian kualitatif bersifat eksploratori, tidak terstruktur, dan berdasar pada sampel yang kecil. Penelitian ini dapat dilakukan dengan mendayagunakan teknik seperti focus group (wawancara berkelompok), word association (bertanya pada responden untuk mengindikasikan respon pertama mereka pada kata-kata stimulus yang disampaikan), dan depth interview (wawancara satu-satu untuk mengetahui pikiran responden secara detil). Hasil dari suatu studi yang bersifat eksploratori sebaiknya diikuti oleh penelitian eksploratori lain atau oleh penelitian yang bersifat konklusif. Dalam studi eksploratori yang dilakukan dalam penelitian ini, teknik yang digunakan adalah Wawancara (interview).Tujuan utamanya adalah mendapatkan pengertian mendalam akan hal yang menjadi minat peneliti dengan mendengarkan sekelompok orang yang relevan dengan minat tersebut. Langkah untuk menjalankan wawancara adalah menentukan sasaran atau pertanyaan yang harus dijawab. Dalam hal ini, sasaran wawancara adalah harus dapat mengidentifikasi pandangan mahasiswa mengenai e-learning, kondisi kesiapan e-learning, dan beberapa instrument pengukur kesiapannya. Dari hasil tersebut terlihat bahwa Pada mahasiswa, faktor yang dianggap mempengaruhi kesiapan mahasiswa adalah kemampuan komputer mahasiswa, fasilitas yang disediakan universitas, dan kekuatan motivasi mahasiswa menggunakan Learning Managemen System.  


2015 ◽  
Vol 67 (1) ◽  
pp. 99-104 ◽  
Author(s):  
Gabroveanu Mihai

Abstract Traditional Learning Management Systems are installed on a single server where learning materials and user data are kept. To increase its performance, the Learning Management System can be installed on multiple servers; learning materials and user data could be distributed across these servers obtaining a Distributed Learning Management System. In this paper is proposed the prototype of a recommendation system based on association rules for Distributed Learning Management System. Information from LMS databases is analyzed using distributed data mining algorithms in order to extract the association rules. Then the extracted rules are used as inference rules to provide personalized recommendations. The quality of provided recommendations is improved because the rules used to make the inferences are more accurate, since these rules aggregate knowledge from all e-Learning systems included in Distributed Learning Management System.


2020 ◽  
Vol 3 (9) ◽  
pp. 203-208
Author(s):  
Gracia M. N. Otta

The phenomenon of Coronavirus Disease 2019 forced the education system in Indonesia to be run online. The descriptive qualitative method was usedin this research to investigate some cases faced by the Fourth Semester Students of the English Department, Nusa Cendana University toward online learning in Cross-Cultural Communication Lecture. It was conducted to answer students’ perceptions, solutions, and expectations in joining online lectures for the last three months in the Even Semester of Academic Year 2019-2020. To collect the data, and a non-facial interview technique was applied through some online Learning Management System; e-learning by Nusa Cendana University and Google Classroom. The data were analyzed by categorizing the students’ answers. The result of this study showed that11.43% were ready for online lectures, while those who prefer regular classes were 82.86%.Only 27.14% could meet the needs of online lectures since they had available mobile data, while 47.14% frankly stated having mobile data problem. It can be concluded that there were some changes in learning culture that forced students to deal with online teaching-learning activities. Undeniable, it was not easy to organize except well prepared from the very first beginning of class by having Course Contract which only needed to be changed into an online form. Yet, their expectations for universities and government to increase Learning Management System and subsidies for the needs of mobile data bundle (for teachers, lecturers, and students).


2020 ◽  
Author(s):  
Rikardo Butar Butar

Model pembelajaran blended learning dan google classroom dalam mengefektifkan proses belajar mengajar di era revolusi Industri 4.0, adalah hal yang baru bagi sebagian pelaku pendidikan. Oleh karena itu tujuan penelitian ini adalah untuk mengetahui model pembelajaran blended learning dan google classroom dalam mengefektifkan proses belajar mengajar di era revolusi industri 4.0. Kombinasi antara pembelajaran tatap muka dengan pembelajaran e-learning (online) memudahkan terjadinya interaksi belajar antara guru dan siswa atau antar siswa. Akses informasi dan materi pelajaran dapat dilakukan kapanpun dan dimanapun. Google classroom adalah Learning Management System (LMS) yaitu sistem pengelolaan kelas secara virtual yang integratif dan lebih praktis dibandingkan sistem pembelajaran konvensional, sehingga sangat membantu meringankan pekerjaan guru dalam melakukan pengelolaan kelas, seperti memberikan pengumuman, tugas, berkomunikasi, dan mengevaluasi, sehingga dapat menghemat waktu dan kertas karena semuanya dibuat pada aplikasi satu tempat. Model Pembelajaran blended learning dan google classroom sangat memungkinkan dalam mengefektifkan proses belajar mengajar di era revolusi industri 4.0.


MINDA BAHARU ◽  
2020 ◽  
Vol 4 (2) ◽  
pp. 122
Author(s):  
Irmawati Liliana Kusuma Dewi ◽  
Anggita Maharani ◽  
Setiyani Setiyani

Tujuan dari kegiatan Pengabdian Kepada Masyarat (PKM) ini adalah untuk meningkatkan kualitas Pembelajaran Jarak Jauh (PJJ), terutama dalam masa pandemi menggunakan Learning Management System (LMS) - Schoology. Pemanfaatan e-learning mempermudah guru dalam berinteraksi secara online dengan siswa, mendistribusikan materi, mengunduh daftar hadir, dan membuat evaluasi pembelajaran. Peserta kegiatan PKM LMS-Schoology adalah 18 guru SMK Samudra Nusantara berlokasi di Astanajapura Kabupaten Cirebon. Metode dalam pengabdian ini terdiri dari tiga tahap, 1) tahap pra pelatihan yaitu merancang modul tutorial singkat, proses pelatihan, dan angket; 2) tahap pelatihan yaitu pengenalan LMS Schoology dan pembuatan akun; 3) tahap evaluasi yaitu tanggapan guru terhadap pelatihan melalui angket. Selama pelatihan berlangsung, peserta sangat antusias dalam menyimak materi dan aktif berdiskusi. Berdasarkan hasil angket respons peserta terhadap pelatihan LMS-Schoology diperoleh rata-rata dari aspek pemateri sebesar 76.23% termasuk kategori kuat. Kegiatan pendampingan ini memberikan nilai tambah bagi guru dalam penguasaan Ipteks dan dapat digunakan sebagai platform pembelajaran yang efektif.


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