scholarly journals The Design Space of Ubiquitous Mobile Input

Author(s):  
Rafael Ballagas ◽  
Michael Rohs ◽  
Jennifer G. Sheridan ◽  
Jan Borchers

The mobile phone is the first truly pervasive computer. In addition to its core communications functionality, it is increasingly used for interaction with the physical world. This chapter examines the design space of input techniques using established desktop taxonomies and design spaces to provide an indepth discussion of existing interaction techniques. A new five-part spatial classification is proposed for ubiquitous mobile phone interaction tasks discussed in our survey. It includes supported subtasks (position, orient, and selection), dimensionality, relative vs. absolute movement, interaction style (direct vs. indirect), and feedback from the environment (continuous vs. discrete). Key design considerations are identified for deploying these interaction techniques in real-world applications. Our analysis aims to inspire and inform the design of future smart phone interaction techniques.

Author(s):  
Rafael Ballagas ◽  
Michael Rohs ◽  
Jennifer G. Sheridan ◽  
Jan Borchers

The mobile phone is the first truly pervasive computer. In addition to its core communications functionality, it is increasingly used for interaction with the physical world. This chapter examines the design space of input techniques using established desktop taxonomies and design spaces to provide an in-depth discussion of existing interaction techniques. A new five-part spatial classification is proposed for ubiquitous mobile phone interaction tasks discussed in our survey. It includes supported subtasks (position, orient, and selection), dimensionality, relative vs. absolute movement, interaction style (direct vs. indirect), and feedback from the environment (continuous vs. discrete). Key design considerations are identified for deploying these interaction techniques in real-world applications. Our analysis aims to inspire and inform the design of future smart phone interaction techniques.


2021 ◽  
Author(s):  
Ariana Colleen Colleen Schrader-Rank

I propose that non fungible tokens (NFTs) will affect the greater public, and specifically the art market, at an exponential rate due to three factors. The first, scarcity mindset, drives the human sense of urgency for a particular commodity (Garvey, 2021). The next factor is the potential use of NFTs in real world applications or throughout the economy. The attraction of NFTs is that they are indiscriminate and allow anyone from various socioeconomic backgrounds to buy in. As scarcity seemingly increases, NFTs appear to be a good investment; but are there real world applications or do they merely exist within the virtual realm? The last determinant I would like to explore is the environmental impact of NFTs on the physical world. When comparing virtual ‘tokens’ used to fund digital art to paper money exchanged for a piece of physical artwork in concrete space, theoretically the former is much less detrimental to society. However, through practice-led research, I have conducted a six month investigation from May 2021 through October 2021 to uncover the true ramifications NFTs have on the world.


Author(s):  
Mark Wilson

Pierre Duhem’s celebrated writings on methodology have been profoundly misunderstood through a failure to consider the thermomechanical framework in which he worked. In particular, little attention has been paid to the carefully layered manner in which Duhem outfits “temperature” and “entropy” with a reliable range of real-world applications. These architectural underpinnings derive from the fundamental utilities that thermal vocabularies offer: codifying the energetic degradations that inevitably arise within a physical system as time wears on. Duhem’s cogent analysis of thermal usage supplies detailed insight into the gradualist manners in which other forms of descriptive vocabulary adapt themselves successfully to the requirements of the physical world. These studies should serve as a valuable corrective to popular semantic views in which traits like “temperature” are assigned simplistic “natural kinds” referents.


2018 ◽  
Author(s):  
Kyle Plunkett

This manuscript provides two demonstrations of how Augmented Reality (AR), which is the projection of virtual information onto a real-world object, can be applied in the classroom and in the laboratory. Using only a smart phone and the free HP Reveal app, content rich AR notecards were prepared. The physical notecards are based on Organic Chemistry I reactions and show only a reagent and substrate. Upon interacting with the HP Reveal app, an AR video projection shows the product of the reaction as well as a real-time, hand-drawn curved-arrow mechanism of how the product is formed. Thirty AR notecards based on common Organic Chemistry I reactions and mechanisms are provided in the Supporting Information and are available for widespread use. In addition, the HP Reveal app was used to create AR video projections onto laboratory instrumentation so that a virtual expert can guide the user during the equipment setup and operation.


Crystals ◽  
2021 ◽  
Vol 11 (3) ◽  
pp. 256
Author(s):  
Christian Rodenbücher ◽  
Kristof Szot

Transition metal oxides with ABO3 or BO2 structures have become one of the major research fields in solid state science, as they exhibit an impressive variety of unusual and exotic phenomena with potential for their exploitation in real-world applications [...]


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