Surface Reconstruction by Alpha Geometric Shape Based on Triangulation
2011 ◽
Vol 480-481
◽
pp. 1536-1541
Keyword(s):
Surface reconstruction by alpha geometric shape based on triangulation is a new idea and method in computer graphics and reverse engineering. In the process of Topology reconstruction, the points are reduced and projected to a middle slice plane. The adjacency among slices is established by section line subdivision, and triangle mesh is stored and called by the form of STL. The simplexes are classified and computed in order to obtain α interval by the external-ball radius and center of every simplex, and the data structure is designed to save them. Through the man-machine interactive selection modes, α-shape can be reconstructed by different α parameters. The surface reconstruction is completed.
Keyword(s):
2014 ◽
Vol 971-973
◽
pp. 402-405
2002 ◽
Vol 26
(10)
◽
pp. 1961-1970
2002 ◽
Vol 2
(3)
◽
pp. 160-170
◽
2014 ◽
Vol 496-500
◽
pp. 2746-2750
Keyword(s):
2014 ◽
Vol 697
◽
pp. 298-301