2013 ◽  
Vol 442 ◽  
pp. 203-208
Author(s):  
Jozef Novak-Marcincin

Augmented Reality (AR) is a developing area of virtual reality research. The world environment around us provides a wealth of information that is difficult to duplicate in a computer. This is evidenced by the worlds used in virtual environments. An augmented reality system generates a composite view for the user. It is a combination of the real scene viewed by the user and a virtual scene generated by the computer that augments the scene with additional information. In paper is presented the example of virtual and augmented reality application in area of molding tool assembly realized by author.


2017 ◽  
Vol 9 (2) ◽  
pp. 258-265
Author(s):  
Rima Viršilaitė ◽  
Vida Davidavičienė

In this article the augmented reality technology, its definitions,conception, application fields and its communicative aspects are analysed. Used research method – analysis and generalization of scientific literature. The main characteristics and conceptions of augmented reality are presented, also its unique communicative features emphasized, which can improve communication process. Analysis and generalizations presented in this article can be useful for the organizations seeking innovative communication solutions.


2020 ◽  
Vol 10 (1) ◽  
pp. 64-72
Author(s):  
Akmal Junaidi ◽  
Rizky Prabowo ◽  
Admi Syarif ◽  
Yudistira Fazri

Furniture catalogs display items statically in 2-dimensional form only. Buyers often want to observe furniture in a real room. Home-View application in this study can display 3D furniture objects as they want. Home-View App has been developed with Augmented Reality technology. Application is developed using the Vuforia SDK library and User Defined Target (UDT) method in the Unity3D software. UDT is utilized to display 3D furniture on a target like magazine and book covers. Home-View application has two menus namely Marker Katalog and HomeView. Marker Katalog serves as a method to view 3D furniture in a small form in the furniture catalog. HomeView serves as a way to view 3D furniture in the desired room. This application has a positioning feature on the x and y axis and rotating feature on the z axis. The application can run by displaying 3D furniture to its actual size at the HomeView menu and successfully displaying 3D furniture as listed on the catalog at the Marker Katalog menu.


Author(s):  
Тетяна Грунтова ◽  
Юлія Єчкало ◽  
Андрій Стрюк ◽  
Андрій Пікільняк

Hruntova T. V., Yechkalo YU. V., Stryuk A. M. and Pikilʹnyak A. V. Augmented Reality Tools in Physics Training at Higher Technical Educational Institutions. Research goal: the research is aimed at theoretical substantiation of applying the augmented reality technology and its peculiarities at higher technical educational institutions. Research objectives: the research is to solve the problems of determining the role and place of the technology in the educational process and its possible application to physics training. Object of research: teaching physics to students of higher technical educational institutions. Subject of research: the augmented reality technology as a component of the training process at higher educational institutions. Research methods used: theoretical methods include analysis of scientific and methodological literature; empirical methods include studying and observation of the training process. Research results: analysis of scientific publications allows defining the notion of augmented reality; application of augmented reality objects during laboratory practical works on physics is suggested. Main conclusions. introduction of the augmented reality technology in thetraining process at higher technical educational institutions increases learning efficiency, facilitates students’ training and cognitive activities, improves the quality of knowledge acquisition, provokes interest in a subject, promotesdevelopment of research skills and a future specialist’s competent personality.


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