Technologies of Play in Hip-Hop and Electronic Dance Music Production and Performance

Author(s):  
Mike D’Errico
Popular Music ◽  
2009 ◽  
Vol 28 (2) ◽  
pp. 161-177 ◽  
Author(s):  
AKSEL H. TJORA

AbstractEven though electronic and computer-based technologies are commonly used in music composition, performance and recording, this field of technology use has, with a few exceptions, remained fairly unexplored within social studies of technology. In this article, the role of technology in music production is investigated by applying the notion of script (Akrich 1992) to an empirical study of users of the Roland MC303 Groovebox, a self-contained instrument for making techno, rap, jungle, hip-hop, acid and other styles of electronic (dance) music. The study focuses especially on individual differences between users' perceptions of the musical-stylistic directedness of the Groovebox and how they construct different user scripts and more advanced needs as they become more familiar with the instrument. The latter observation highlights the relevance of a user trajectory, the notion that enthusiast technology users may keep on using a specific technological artefact through various usage modes or scripts over time.


Author(s):  
Tammy L. Anderson ◽  
Philip R. Kavanaugh ◽  
Ronet Bachman ◽  
Lana D. Harrison

2021 ◽  
Author(s):  
Sara Wei-Ming Chan

This study is an exploration into how dance music cultures (better known as "rave" or "club" cultures) find ways to straddle the divide between human and machine through their incorporation of both of these oft-competing elements. Electronic dance music and its digital composition methods represent what Mike Berk calls "a new sonic paradigm." The different modes of production, performance and consumption within this paradigm require alternative ways of thinking about originality, creativity, and authenticity. While I do look briefly at issues of consumption and performance within dance music cultures, I focus specifically on how electronic music producers are bound by a unique vision of musical authenticity and creativity, borne out of their own "technological imagination" and the sonic possibilities enabled by digital technology. To use the concepts employed within my paper, I contend that dance music cultures make evident what Michael Punt calls the "postdigital analogue"--a cultural condition in which the decidedly more "human" or "analogue" elements of felt experience and authenticity coexist and converse with the predominance of the digital technologies of simulation and artifice. Dance music cultures are an emergent social formation, to use Williams' term, revising and questioning the typical relationships understood between digital and analogue. This postdigital analogue manifests in a number of ways in the cultural, aesthetic, and technological principles promoted by dance music cultures. In terms of production in particular, signs of digital and analogue coexist in a form of virtual authenticity, as the sound of the technological process engaged to make electronic dance music bears the mark of musical creativity and originality. This study reveals the unique manner in which dance music cultures incorporate both analogue and digital principles, bridging a sense of humanity with the acceptance of the technological.


Author(s):  
Leila Adu-Gilmore

This study is an examination of the music and working practices of three Ghanaian music producers, Appietus and DJ Breezy—as in much non-Western music, the definitions of composition and improvisation continuously disrupt each other. The studio highlights this blending of processes where the hardware and software can form both the instruments and compositional tools. Hip-hop and electronic dance music rely heavily on improvisation through studio techniques that are idiomatic to the genre, including sampling, sequencing and looping new musical ideas or material from an existing recording. Text and rhythm in Hip-hop are well documented but compositional process involving harmonic and melodic analysis, as well as close sonic study of new production techniques are often overlooked. The music of minority composers of new genres is under represented in scholarship. Therefore, this article focuses to a greater extent on musical analysis and studio, improvisation and compositional processes, with supporting observations on broader cultural context. The methodological approach in this article centers on transcriptions and music analysis, as well as research through interviews with the producers in Accra, Ghana. This blending of interview material and musical analysis (through transcription, reduction and ecological acoustics) examines distinct threads of Ghanaian and international music styles, their paths through different formal and informal networks of education and the environmental affects on their process. An analysis of these producers’ processes requires looking at both musical elements as well as the resources of education and environment, changing the way that we read these contexts by foregrounding the music itself. A brief history of Ghanaian music, from pre-independence to contemporary electronic dance music, including contemporary hiplife and afrobeats, is followed by case studies. In the case of Appietus’ music, transcriptions show Ghana’s unique highlife harmony and its idiomatic harmonic tendencies, whilst interview material on his process shows his unique methods of vocalization in combination with production tools that are informed by local formal and informal educational networks and the Internet. DJ Breezy’s vertically sparse, minimalist Hip-hop influenced afrobeats No. 1 hit, ‘Tonga,’ is analysed using ecological acoustics. In order to focus this paper, I argue that firstly, we rethink the relationship between improvisation and composition through the work of these producers, secondly, that we cannot analyze the music of these producers outside of context, we need to change the way in which we read the context, and thirdly, that we stop using a type of ethnography that exacerbates essentialism.


Author(s):  
Paula Guerra

The EDM has been growing since the 1980s with a set of features that work simultaneously as distinctive features, but also as the basis from which the genre obtains its legitimacy, from within the contemporary music production field. Starting from this approach, our main goal is to highlight an important proposition of post-subcultural studies: although electronic dance music, club culture and psytrance are globalized, there is no doubt that local appropriations are of the utmost importance. So our focus in this chapter will be to analyze the emergence and dynamics of psytrance at a global level and at the Portuguese level, based on the inputs from post-subcultural studies. By addressing psytrance, we propose to discuss these theories taking into consideration their potential heuristic nature in view of the interpretation of these contemporary musical and cultural manifestations, characterized by being complex, global, and local in nature.


Author(s):  
Leila Adu-Gilmore

This open electronic music compositional activity is designed as preparation for a university-level final assignment in any style, including electroacoustic music, electronic dance music, hip-hop, and song. Working with a seed requires discipline and creativity, and when used in the context of electronic music, it pushes composers to learn the ins and outs of the platform they are using. In addition, there is also a reflective written element (scratchpad) embedded in this activity, which is intended to percolate students’ creative goals. Finally, this activity is designed to induce a rigorous, fulfilling, and well-paced compositional process for an autonomous yet supported final piece.


Popular Music ◽  
2010 ◽  
Vol 29 (3) ◽  
pp. 397-416 ◽  
Author(s):  
Ed Montano

AbstractIn light of the growing literature on DJ culture, this article explores how technological change is having a significant impact on specific areas of music production and distribution within contemporary electronic dance music culture. An ethnographic methodology is employed, based around research conducted in the Sydney dance music scene between 2002 and 2007. The aim of the article is to reveal some of the discourses and reactions in DJ practice that result from shifts in technology. With the increasing use of CDs, mp3s and computer programs such as Ableton Live, the notion that vinyl and turntables represent the authentic technology of DJ culture seems somewhat redundant. The physical movement required to mix vinyl records has meant that the associated skills of DJing have become bound up in notions of physical and visible manipulation of technology, and so the use of technology that does not require and afford such physical expression has raised questions around the fundamental skills of DJing. As such, it would seem that there needs to be a redefinition of the concept of DJing, and a reframing of the skills and abilities seen as being essential to DJ practice.


Author(s):  
Grace Kong ◽  
Heather LaVallee ◽  
Alissa Rams ◽  
Divya Ramamurthi ◽  
Suchitra Krishnan-Sarin

BACKGROUND The ability to perform vape tricks (ie, blowing large vapor clouds or shapes like rings) using e-cigarettes appeals to youth. Vape tricks are promoted on social media, but the promotion of vape tricks on social media is not well understood. OBJECTIVE The aim of this study was to examine how vape tricks were promoted on YouTube to youth. METHODS Videos on vape tricks that could be accessed by underage youth were identified. The videos were coded for number of views, likes, dislikes, and content (ie, description of vape tricks, e-cigarette devices used for this purpose, video sponsors [private or industry], brand marketing, and contextual characteristics [eg, model characteristics, music, and profanity]). RESULTS An analysis of 59 sample videos on vape tricks identified 25 distinct vape tricks. These videos had more likes than dislikes (11 to 1 ratio) and a 32,017 median view count. 48% (28/59) of the videos were posted by industry accounts (27% [16/59] provaping organizations, 15% [9/59] online shops, and 3% [2/59] vape shops) and 53% by private accounts (55% [17/31] private users, 26% [8/31] vape enthusiasts, and 19% [6/31] YouTube influencers); 53% (31/59) of the videos promoted a brand of e-cigarette devices, e-liquids, or online/vape shops, and 99% of the devices used for vape tricks were advanced generation devices. The models in the videos were 80.2% (160/198) male, 51.5% white (102/198), and 61.6% (122/198) aged 18 to 24 years; 85% (50/59) of the videos had electronic dance music and hip hop, and 32% (19/59) had profanity. CONCLUSIONS Vape trick videos on YouTube, about half of which were industry sponsored, were accessible to youth. Restrictions of e-cigarette marketing on social media, such as YouTube, are needed.


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