TEACHING INTERPERSONAL SKILLS THE USE OF ROLE PLAYING WITH SIXTH‐YEAR MEDICAL STUDENTS

1971 ◽  
Vol 2 (18) ◽  
pp. 918-925 ◽  
Author(s):  
Margaret MacNamara
1972 ◽  
Vol 17 (3) ◽  
pp. 189-193
Author(s):  
P. Burra

A relatively new and increasingly popular method of teaching interpersonal skills has been described. The method has been in operation for the past year in the Department of Psychiatry at Queen's University. Evaluation by forty-five fourth-year medical students of the year 1970–71 points to a very favourable student reaction to this method.


1977 ◽  
Vol 5 (1_suppl) ◽  
pp. 5-10 ◽  
Author(s):  
Cathy Stein Greenblat

Simulation entails abstraction and representation from a larger system in terms of process as well as structure. Central features are identified and simplified, less important elements are omitted from the model. In medical and health education, simulation enables learners to practice in an environment where mistakes are not costly, such as with simulated patients. Gaming-simulation incorporates role-playing into a defined system of interaction simulating a real world system and is characterized by the degree of structure of the roles and the focus on role interactions. Employment of gaming-simulation is embryonic in health education. Examples included in this Monograph concern problems of aging, hemophiliacs, and the dying; teaching interpersonal skills in psychiatric nursing; interactions of health care systems with their communities; and several other topics. Evaluation is discussed in a separate paper. A variety of health care gaming resources are described.


L Encéphale ◽  
2018 ◽  
Vol 44 (2) ◽  
pp. 101-105 ◽  
Author(s):  
B. Rolland ◽  
T. Fovet ◽  
J. Poissy ◽  
C. Eichholtzer ◽  
M. Lesage ◽  
...  

1987 ◽  
Vol 32 (3) ◽  
pp. 185-189 ◽  
Author(s):  
Daniel Frank ◽  
Arthur Propst ◽  
Paul Goldhamer

A psychiatric clerkship which emphasizes a clinical exposure to the conduct of outpatient psychodynamic psychotherapy is described and evaluated. Compared to more traditional inpatient based clerkships, an outpatient psychotherapy-oriented clerkship attracts significantly greater numbers of students. In addition, medical students taking such a rotation rate its educational value on its completion significantly more positively compared to other clerkship sites. Finally, students taking the psychotherapy oriented clerkship opt for psychiatry as a specialty significantly more frequently than students taking the more traditional clerkships. The impact of such a learning experience on interpersonal skills with non-psychiatric, medical patients is also discussed.


1994 ◽  
Vol 11 (4) ◽  
pp. 339-346 ◽  
Author(s):  
Michael Anbar ◽  
Michael Raulin

Five computerized role-playing scenarios, which accept unrestricted natural language input, were developed and administered to seventy-two freshman medical students. The scenarios, written in CASIP, measured and automatically scored each response on five psychological dimensions: Social skills, level of frustration, submissiveness, combativeness, and negotiative ability. The programmed scenarios also monitored nonverbal dimensions, which may reflect the emotional state of the testee. These included: The time it took to start an answer; the time spent reviewing the answer; the lengths of answers and of the words used. The testees behaved significantly different in handling the different role-playing scenarios. While no significant correlations were found between the psychological dimensions expressed in the different scenarios, the tests identified individual testees who displayed a pattern of extremes of psychological behavior.


1994 ◽  
Vol 57 (5) ◽  
pp. 613-618 ◽  
Author(s):  
David A. Sloan ◽  
Michael B. Donnelly ◽  
Steven B. Johnson ◽  
Richard W. Schwartz ◽  
William E. Strodel

2020 ◽  
Author(s):  
Kazuyo Yamauchi ◽  
Yoko Hagiwara ◽  
Nahoko Iwakura ◽  
Saori Kubo ◽  
Azusa Sato ◽  
...  

Abstract The traditional curriculum for medical students in Japan does not include sufficient opportunity for the students to develop their skills for musculoskeletal examination and clinical reasoning and diagnosis. So, many residents report a lack of confidence in performing these tasks. Our aim was to assess the effectiveness of peer role-playing to improving these skills among 90 women medical students who were completing their first orthopaedic clinical clerkship. Participants were allocated into two groups. One group participated in role-play (the simulation group) and the other did not participate in role-play because of the clerkship schedule or almanac circumstance (the no-simulation group). This program consisted of two modules: the simulation-based module and the outpatient encounter module. Each module included two sessions. The simulation-based module had two parts: a structured encounter with role-play for musculoskeletal cases, and a structured debriefing with the course supervisor including self-reflection. The students’ performance was observed and assessed using the mini clinical evaluation exercise (mini-CEX) for musculoskeletal cases in the simulation-based module (Day1) and the outpatient encounter module (Day2). The simulation-based module increased the physical examination score on the mini-CEX because of the encounters with real-life patients with musculoskeletal symptoms. This result suggests that role-play as a peer enhancing simulation may help to improve the competency of medical students in performing a musculoskeletal physical examination in a clinical setting.


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