scholarly journals Working in the COVID-19 pandemic: an observational study

2021 ◽  
Vol 12 (1) ◽  
pp. 283-293
Author(s):  
Diego Lisbôa ◽  
Thayssa da Rocha ◽  
Letícia Machado ◽  
Clara Caldeira ◽  
Cleidson De Souza

The restrictions of social isolation adopted to contain the spread of the COVID-19 pandemic have led many companies to adopt remote work in a mandatory and unplanned way. This sudden transition has caused profound changes in personal and professional relationships. In this article, we present the results of a qualitative observational study on the adaptations made in the activities of the software development process of two companies. These adaptations were intended to support the transition to teleworking during the pandemic. They were analyzed based on the theoretical framework of Olson and Olson for distributed collaboration. Software developers’ motivations and observed challenges are also presented. Based on these results, the article presents recommendations to facilitate the adaptation to remote work in software development teams.

2018 ◽  
Vol 20 (4) ◽  
pp. 93-109
Author(s):  
Farzaneh Tavakoli ◽  
Taghi Javdani Gandomani

Team productivity is one of the issues that always been considered in the software development teams. In software development process, as a team-oriented process, team productivity is a serious issue in software competitive industry that always gets high attention. Several studies have been conducted on various aspects of team productivity, but because of role of employed methodologies, providing a unified model in this regard is not possible. This article is specifically aimed to focus on team productivity in XP methodology and provide a productivity model dedicated for this method. The proposed model is developed based on the most influential features affecting team productivity. This model evaluated and gained enough acceptance. The article also shows the most effective XP practices that positively impact team productivity in XP projects.


Author(s):  
Andy Williamson ◽  
David M. Kennedy ◽  
Carmel McNaught ◽  
Ruth DeSouza

Developing educational software requires a complex environment and a range of specialised skills. The ideas that lie behind successful software are drawn from a broad pool of talent and, as mobility increases, ideas are disseminated through informal and new work practices into a wider community. This paper addresses how participants in the development process can receive appropriate acknowledgement for their contribution, even after leaving a project. It will identify team dependencies and highlight three channels for dissemination (publication, portfolio and product). Eight common myths relating to intellectual capital and intellectual property in relation to educational software development are explored. Finally, practices that can be applied to the software development process to ensure that all team members receive appropriate recognition for their contribution to the product are identified. In particular, emphasis is placed on the need for strong project management practices and the up front articulation of expectations.


Author(s):  
B.DEENA DIVYA NAYOMI ◽  
FAROOQ MOHAMMED ◽  
V. SANDEEP ◽  
TAMKEEN FATIMA

The concept of awareness plays a pivotal role in research in Computer-Supported Cooperative Work. Recently, Software Engineering researchers interested in the collaborative nature of software development have explored the implications of this concept in the design of software development tools. A critical aspect of awareness is the associated coordinative work practices of displaying and monitoring actions. This aspect concerns how colleagues monitor one another’s actions to understand how these actions impact their own work and how they display their actions in such a way that others can easily monitor them while doing their own work. we focus on an additional aspect of awareness: the identification of the social actors who should be monitored and the actors to whom their actions should be displayed. We address this aspect by presenting software developers’ work practices based on ethnographic data from three different software development teams. In addition, we illustrate how these work practices are influenced by different factors, including the organizational setting, the age of the project, and the software architecture. We discuss how our results are relevant for both CSCW and Software Engineering researchers.


Author(s):  
Fouad Abdulameer Salman ◽  
Aziz Bin Deraman ◽  
Masita Binti Abdul Jalil

As consumer demand for user friendly software increases, usability evaluation is crucial to develop software systems which are easy to learn and use. However, implementation of usability evaluation is challenging for small and medium-sized enterprises (SMEs) due to factors such as lack of technical expertise, knowledge and experience of methods and standards. This results in neglect, or poorly executed evaluations of projects, resulting in software that disappoints and frustrates clients. To overcome this loss of competitiveness, we propose here a visual incorporation tool derived from ISO standards that would assist software development teams in SMEs in understanding and implementing usability evaluations. It shows fundamental Usability Engineering (UE) and Software Engineering (SE) activities and artifacts relevant to the usability evaluation and software development process, with potential incorporation points being highlighted. Dependencies and relationships are shown by links between activities and artifacts. Additionally, convergent artifacts of both disciplines were identified and shown. Evaluation of the proposed tool was based on the questionnaire results of software development practitioners from SMEs.


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