scholarly journals “My pockets are full”: The Emotional and Mechanical Function of Goodbyes in Animal Crossing

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2021 ◽  
Vol 13 (22) ◽  
pp. 59-71
Author(s):  
Anna Maria Kalinowski

This article focuses on goodbyes within the Animal Crossing series, describing them as an important but often overlooked mechanic afforded through the inventory space.  Beginning with defining the general mechanics withing the series, the article highlights the value of inventory space and argues that inventory space affords the central mechanic of collecting to emerge.  As inventory space is not infinite, collecting is accompanied by the necessary mechanic of goodbyes.  In order to make more room to collect players will be faced with choices of departing from both items and villagers, the game’s NPCs (Non-Playable Characters), emphasizing goodbyes’ mechanical and emotional function within this virtual world.  Ultimately, this article concludes by highlighting how these mechanics serve to emphasize the parasocial attachments and agency players encounter when faced with the dilemma of departure.


2019 ◽  
Vol 42 ◽  
Author(s):  
Jeffrey R. Alberts ◽  
Christopher Harshaw ◽  
Gregory E. Demas ◽  
Cara L. Wellman ◽  
Ardythe L. Morrow

Abstract We identify the significance and typical requirements of developmental analyses of the microbiome-gut-brain (MGB) in parents, offspring, and parent-offspring relations, which have particular importance for neurobehavioral outcomes in mammalian species, including humans. We call for a focus on behavioral measures of social-emotional function. Methodological approaches to interpreting relations between the microbiota and behavior are discussed.



Author(s):  
Caleb T. Carr ◽  
Paul Zube

Network autocorrelation occurs when individuals receive assistance from others which regulates their own behavior, and it can be used to explain how group members may improve their task performance. This study explored how network autocorrelation, via informal communication within a virtual group, affected an individual’s task achievement in the online game World of Warcraft. Informal interactions between guild members during a 4-year period were collected and analyzed to assess how informal interactions with other group members affected an individual’s in-game achievement. Findings indicate informal communication from other group members (specifically the experience and helpfulness of the other members) positively predict an individual’s task performance, while tenure with the group negatively predict individual achievement. Findings are discussed with respect to network analysis and influence in online groups.



2002 ◽  
Author(s):  
Siri Carpenter
Keyword(s):  


2011 ◽  
Author(s):  
John Tawa ◽  
Uma Shanmugham ◽  
Tam K. Dao ◽  
Venus Tsui ◽  
Phuong T. Nguyen ◽  
...  


1998 ◽  
Author(s):  
Fiona Czerniawska ◽  
Gavin Potter
Keyword(s):  


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