scholarly journals Education and Training: Perceived educational impact, ­challenges and opportunities of hospice placements for foundation year doctors: a qualitative study

2019 ◽  
Vol 6 (1) ◽  
pp. 56-60 ◽  
Author(s):  
Sarah Frearson
Author(s):  
Khalifa Alshaya ◽  
Pamela Beck

This qualitative study explored the perceived challenges ELL teachers encounter when using and implementing digital games as educational tools. Six ELL teachers were interviewed, and a phenomenological lens was used to analyze the data. The synthesis of textural and structural meanings and essences as a last step of phenomenological data analysis lead to two major findings of ELL teachers' experiences with digital games: logistical and pedagogical. The findings indicate that there is a lack of resources, support, time, and overwhelming choices that characterize the logistical challenges. On the other hand, ELL teachers teaching philosophy, curriculum, and training highlights the pedagogical challenge of incorporating digital games.


2017 ◽  
Vol 30 (6) ◽  
pp. 599-611 ◽  
Author(s):  
Lore Van Praag ◽  
Rut Van Caudenberg ◽  
Ward Nouwen ◽  
Noel Clycq ◽  
Christiane Timmerman

2021 ◽  
Vol 11 (13) ◽  
pp. 5919
Author(s):  
Chong-Ju Chae ◽  
Daegun Kim ◽  
Hyeong-Tak Lee

Virtual reality (VR) has been adopted for education and training in numerous lines of work. In the field of maritime education and training (MET), training with VR has been implemented in areas such as engine room system familiarization, dangerous work onboard familiarization, and emergency response. In addition, in line with current trends in maritime autonomous surface ship (MASS) technology developments, trial applications of VR have been implemented to understand the applicability of this type of vessel. Moreover, there is an increasing need to reinforce education/training in MET to reduce ship accidents. The purpose of this study is to investigate the level of satisfaction with VR education/training, the impact of that education, and matters requiring training emphasis for implementation. To this end, the training participants’ satisfaction with VR training was compared to that of video training, and items of strategic importance in the training content were identified using Borich’s needs assessment, after which the educational impact of VR training was compared to that of video training. The results of this study are expected to contribute to the extended application of MET using VR, and can help in identifying areas for emphasis in training to reduce maritime accidents.


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