application sharing
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2021 ◽  
Author(s):  
Jason Yeung

This thesis describes the design and testing of a videoconferencing system for supporting the academic and social needs of hospitalized high school students. The underlying technologies of PEBBLES (Providing Education by Bringing Learning Environments to Students) were incorporated into the High School PEBBLES Prototype (HSPP) with new functionality such as application sharing and a whiteboard. Laboratory studies were conducted with four groups of high school students in a simulated classroom/hospital environment, assigning them a storyboarding task that encouraged use of the prototype's videoconferencing and application sharing features. The results indicated that the students could work collaboratively through the HSPP, and the students were able to experience presence. Some of the critical requirements for effective presence through videoconferencing were identified. The systems development approach used in this thesis highlights the value of intelligent modeling of systems in order to meet the specific requirements of the users.


2021 ◽  
Author(s):  
Jason Yeung

This thesis describes the design and testing of a videoconferencing system for supporting the academic and social needs of hospitalized high school students. The underlying technologies of PEBBLES (Providing Education by Bringing Learning Environments to Students) were incorporated into the High School PEBBLES Prototype (HSPP) with new functionality such as application sharing and a whiteboard. Laboratory studies were conducted with four groups of high school students in a simulated classroom/hospital environment, assigning them a storyboarding task that encouraged use of the prototype's videoconferencing and application sharing features. The results indicated that the students could work collaboratively through the HSPP, and the students were able to experience presence. Some of the critical requirements for effective presence through videoconferencing were identified. The systems development approach used in this thesis highlights the value of intelligent modeling of systems in order to meet the specific requirements of the users.


Author(s):  
Jing Yang ◽  
Quan Zhang ◽  
Lihua Gong ◽  
Longzhu Zhu ◽  
Kunpeng Liu

Big data application sharing supermarket is a big data application sharing portal. The first, one or more enterprise users can share and use the same big data application product. This product comes from the contribution of enterprise users of a certain sharing supermarket. In this way, we can solve the problem of unbalanced development of big data capabilities, and avoid repeated construction and repeated investment in the same kind of big data applications; the second. Through such a sharing platform, many enterprises carry out cooperation such as federal learning to jointly create big data application products.


Author(s):  
Eric B. Blancaflor ◽  
Christian Collins C. Chua ◽  
Vince Anthony A. Parallag ◽  
William P. Rey ◽  
Sanami Tamarauoyerimini ◽  
...  

Web Development is skill that is used to develop the web application, web development is rapidly growing as the technologies are also. A web developer should develop an application based on the client requirement and must be friendly and easily understood by the client or the users. AASTHI-Asset Administration System is the web application that is relevance to the asset management system in which plays typical role in the organizations and enables to computerized system widely spread which is used for the private network, communication between the members of an application, sharing the information between different users or members, automatically estimating the depreciation amount per annum is very important thing that has been focused on. The main theme of our paper AASTHI-Asset Administration System is to focus on the asset, license and to maintain the company environment. The procedure to calculate the depreciation amount of the asset is difficult and been estimated through the category of asset, asset type, asset devices, etc. In this paper work is focused on staff, vendor and allows them to communicate through the application called AASTHI which is Asset Administration System.


2019 ◽  
Vol 31 (6) ◽  
pp. 539-554
Author(s):  
Takuma Hagiwara ◽  
Kazuki Takashima ◽  
Morten Fjeld ◽  
Yoshifumi Kitamura

Abstract As the range of handheld, mobile and desktop devices expands and worldwide demand for collaborative application tools increases, there is a growing need for higher speed impromptu cross-device application sharing to keep up with workplace requirements for on-site or remote collaborations. To address this, we have developed CamCutter, a cross-device interaction technique enabling a user to quickly select and share an application running on another screen using the camera of a handheld device. This technique can accurately identify the targeted application on a display using our adapted computer vision algorithm, system architecture and software implementation, allowing impromptu real-time and synchronized application sharing between devices. For desktop and meeting room set-ups, we performed a technical evaluation, measuring accuracy and speed of migration. For a single-user reading task and a collaborative composition task, we carried out a user study comparing our technique with commercial screen sharing applications. The results of this study showed both higher performance and preference for our system. Finally, we discuss CamCutter’s limitations and present insights for future vision-based cross-device application sharing.


Author(s):  
I. Psaras ◽  
S. Reñé ◽  
K. V. Katsaro ◽  
V. Sourlas ◽  
G. Pavlou ◽  
...  

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