college motivation
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MAENPO ◽  
2021 ◽  
Vol 11 (2) ◽  
pp. 216
Author(s):  
Asep Ramdan Afriyuandi ◽  
Andi Kurniawan Pratama ◽  
Adi Rahadian

This research aims to determine the students' motives in pursuing e-sport games. The research method used is a quantitative method with a descriptive approach. The sampling technique in this research used a purposive sampling technique with a total of 50 students at Suryakancana University, and used a questionnaire instrument with the motives of students pursuing e-sport games. The results obtained are 23% motives for spending time, 22% motives for seeking information, 21% motives for interpersonal relationships, 20% motives for convenience, and 15% motives for entertainment. It is recommended for students to make university education a top priority and not to make e-sport games an obstacle to keep achieving at university. E-sports competitions in Indonesia are often held, especially at the student level. With more frequent competitions to encourage students to excel.Key words: motives, students, e-sport games.


2009 ◽  
Vol 4 (2) ◽  
pp. 291-303
Author(s):  
Suzanne Winsberg ◽  
Louis Sainte-Marie

L’objectif de la présente étude est de vérifier si au secondaire IV les élèves plus fortement orientés vers les personnes développent moins d’intérêt pour leurs cours de physique que ceux qui sont moins fortement orientés vers les personnes. Les variables intérêt, au début et à la fin de l’année, et orientation vers les personnes furent mesurées à l’aide d’adaptations françaises des tests suivants : le Différentiateur sémantique de Geis, le Merritt College Motivation Inventory de Caughren. L’étude montre que seuls les élèves qui ne sont pas orientés vers les personnes conservent leur intérêt intact jusqu’à la fin de l’année scolaire et que l’intérêt des autres diminue.


1978 ◽  
Vol 6 (4) ◽  
pp. 359-380
Author(s):  
Staff

Because minorities hold a disproportionately low number of jobs in engineering and related professions, a program to attract and prepare more minority high school students for these fields has been developed and tested nationwide. New supplementary curriculum materials that apply practical life-experience situations of our technological society to basic mathematics, science, communications and guidance principles are provided. By using these materials, it is hoped that students will see the nature of modern technology and engineering and the strong interrelationship between technology and the quality of life for individuals. Since the positive attitude and influence of teachers, parents, and community members are necessary for the implementation of the minorities-in-engineering program, special activities, audio-visual aids, and workshops have been designed to interest and motivate teachers, administrators, parents, and community and industrial organizations for use on a regional basis.


1972 ◽  
Vol 10 (4) ◽  
pp. 188-192
Author(s):  
Willard R. Chappell ◽  
James F. Baur

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