Culture, Interface Design, and Design Methods for Mobile Devices

Author(s):  
Kun-pyo Lee
Author(s):  
Shamsul Arrieya Ariffin ◽  
Azniah Azniah Ismail ◽  
Maizatul Hayati Yatim ◽  
Salman Firdaus Sidek

<p class="0abstract">The growing popularity of mobile devices, together with the constant technological improvement of mobile websites and applications informed about the quality of the user interface design. However, the particularities of mobile devices require special attention in terms of their usability aspects, such as culture. Therefore, this study evaluated the use of culturally appropriate design guidelines for a mobile learning web site. The research methodology used comprised a survey from heuristic evaluation questionnaires with undergraduate students. This research captured the students’ experiences in using the MLearn website of Universiti Pendidikan Sultan Idris, Malaysia.  From the study, the lowest ranking is realistic error management at 3.5, and the highest is suitable content for local culture at 4.6.  This study affirmed that general usability and cultural principles in design are important for a usable mobile learning website system in a local university context.</p>


1995 ◽  
Vol 8 (1) ◽  
pp. 36-47
Author(s):  
Paul Stiff

This article begins by describing a recent argument in print about interface design in human-computer interaction. The argument was provoked by published illustrations of some prototypes of dialogue boxes. It was about the methods used in designing for 'culturally diverse' users, about testing and intuition, usability and style, and about the undeclared assumptions and biases of designers. The account of the argument is followed by a commentary which raises questions about the positions taken by both sides; some of these questions have already arisen in the design of print 'interfaces'. The article concludes by pointing to wider questions which arise in designing for cultural diversity - questions which come up against the limits of designing.


Author(s):  
Joanna Lumsden

Mobile technology has been one of the major growth areas in computing over recent years (Urbaczewski, Valacich, & Jessup, 2003). Mobile devices are becoming increasingly diverse and are continuing to shrink in size and weight. Although this increases the portability of such devices, their usability tends to suffer. Fuelled almost entirely by lack of usability, users report high levels of frustration regarding interaction with mobile technologies (Venkatesh, Ramesh, & Massey, 2003). This will only worsen if interaction design for mobile technologies does not continue to receive increasing research attention. For the commercial benefit of mobility and mobile commerce (m-commerce) to be fully realized, users’ interaction experiences with mobile technology cannot be negative. To ensure this, it is imperative that we design the right types of mobile interaction (m-interaction); an important prerequisite for this is ensuring that users’ experience meets both their sensory and functional needs (Venkatesh, Ramesh, & Massey, 2003). Given the resource disparity between mobile and desktop technologies, successful electronic commerce (e-commerce) interface design and evaluation does not necessarily equate to successful m-commerce design and evaluation. It is, therefore, imperative that the specific needs of m-commerce are addressed–both in terms of design and evaluation. This chapter begins by exploring the complexities of designing interaction for mobile technology, highlighting the effect of context on the use of such technology. It then goes on to discuss how interaction design for mobile devices might evolve, introducing alternative interaction modalities that are likely to affect that future evolution. It is impossible, within a single chapter, to consider each and every potential mechanism for interacting with mobile technologies; to provide a forward-looking flavor of what might be possible, this chapter focuses on some more novel methods of interaction and does not, therefore, look at the typical keyboard and visual display-based interaction which, in essence, stem from the desktop interaction design paradigm. Finally, this chapter touches on issues associated with effective evaluation of m-interaction and mobile application designs. By highlighting some of the issues and possibilities for novel m-interaction design and evaluation, we hope that future designers will be encouraged to “think out of the box” in terms of their designs and evaluation strategies.


Author(s):  
Dong Yu ◽  
Li Deng

Multimodal user interface (MUI) allows users to interact with a computer system through multiple human- computer communication channels or modalities. Users have the freedom to choose one or more modalities at the same time. MUI is especially important in mobile devices due to the limited display and keyboard size. In this chapter, we provide a survey of the MUI design in mobile technology with a speech-centric view based on our research and experience in this area (e.g., MapPointS and MiPad). In the context of several carefully chosen case studies, we discuss the main issues related to the speechcentric MUI in mobile devices, current solutions, and future directions.


2009 ◽  
pp. 1213-1222
Author(s):  
Christopher J. Pavlovski ◽  
Stella Mitchell

Traditional user interface design generally deals with the problem of enhancing the usability of a particular mode of user interaction, and a large body of literature exists concerning the design and implementation of graphical user interfaces. When considering the additional constraints that smaller mobile devices introduce, such as mobile phones and PDAs, an intuitive and heuristic user interface design is more difficult to achieve. Multimodal user interfaces employ several modes of interaction; this may include text, speech, visual gesture recognition, and haptics. To date, systems that employ speech and text for application interaction appear to be the mainstream multimodal solutions. There is some work on the design of multimodal user interfaces for general mobility accommodating laptops or desktop computers (Sinha & Landay, 2002). However, advances in multimodal technology to accommodate the needs of smaller mobile devices, such as mobile phones and portable digital assistants, are still emerging. Mobile phones are now commonly equipped with the mechanics for visual browsing of Internet applications, although their small screens and cumbersome text input methods pose usability challenges. The use of a voice interface together with a graphical interface is a natural solution to several challenges that mobile devices present. Such interfaces enable the user to exploit the strengths of each mode in order to make it easier to enter and access data on small devices. Furthermore, the flexibility offered by multiple modes for one application allows users to adapt their interactions based on preference and on environmental setting. For instance, handsfree speech operation may be conducted while driving, whereas graphical interactions can be adopted in noisy surroundings or when private data entry, such as a password, is required in a public environment. In this article we discuss multimodal technologies that address the technical and usability constraints of the mobile phone or PDA. These environments pose several additional challenges over general mobility solutions. This includes computational strength of the device, bandwidth constraints, and screen size restrictions. We outline the requirements of mobile multimodal solutions involving cellular phones. Drawing upon several trial deployments, we summarize the key designs points from both a technology and usability standpoint, and identify the outstanding problems in these designs. We also outline several future trends in how this technology is being deployed in various application scenarios, ranging from simple voice-activated search engines through to comprehensive mobile office applications.


2012 ◽  
Vol 12 (4) ◽  
pp. 441-451 ◽  
Author(s):  
Samit Bhattacharya ◽  
Subrata Laha

1992 ◽  
Vol 31 (31) ◽  
pp. 6747 ◽  
Author(s):  
J. A. Dobrowolski ◽  
R. A. Kemp

Sign in / Sign up

Export Citation Format

Share Document