3D Human Body Shape and Pose Estimation from Depth Image

Author(s):  
Lei Liu ◽  
Kangkan Wang ◽  
Jian Yang
2021 ◽  
Vol 11 (9) ◽  
pp. 4241
Author(s):  
Jiahua Wu ◽  
Hyo Jong Lee

In bottom-up multi-person pose estimation, grouping joint candidates into the appropriately structured corresponding instance of a person is challenging. In this paper, a new bottom-up method, the Partitioned CenterPose (PCP) Network, is proposed to better cluster the detected joints. To achieve this goal, we propose a novel approach called Partition Pose Representation (PPR) which integrates the instance of a person and its body joints based on joint offset. PPR leverages information about the center of the human body and the offsets between that center point and the positions of the body’s joints to encode human poses accurately. To enhance the relationships between body joints, we divide the human body into five parts, and then, we generate a sub-PPR for each part. Based on this PPR, the PCP Network can detect people and their body joints simultaneously, then group all body joints according to joint offset. Moreover, an improved l1 loss is designed to more accurately measure joint offset. Using the COCO keypoints and CrowdPose datasets for testing, it was found that the performance of the proposed method is on par with that of existing state-of-the-art bottom-up methods in terms of accuracy and speed.


Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1299
Author(s):  
Honglin Yuan ◽  
Tim Hoogenkamp ◽  
Remco C. Veltkamp

Deep learning has achieved great success on robotic vision tasks. However, when compared with other vision-based tasks, it is difficult to collect a representative and sufficiently large training set for six-dimensional (6D) object pose estimation, due to the inherent difficulty of data collection. In this paper, we propose the RobotP dataset consisting of commonly used objects for benchmarking in 6D object pose estimation. To create the dataset, we apply a 3D reconstruction pipeline to produce high-quality depth images, ground truth poses, and 3D models for well-selected objects. Subsequently, based on the generated data, we produce object segmentation masks and two-dimensional (2D) bounding boxes automatically. To further enrich the data, we synthesize a large number of photo-realistic color-and-depth image pairs with ground truth 6D poses. Our dataset is freely distributed to research groups by the Shape Retrieval Challenge benchmark on 6D pose estimation. Based on our benchmark, different learning-based approaches are trained and tested by the unified dataset. The evaluation results indicate that there is considerable room for improvement in 6D object pose estimation, particularly for objects with dark colors, and photo-realistic images are helpful in increasing the performance of pose estimation algorithms.


2011 ◽  
Vol 403-408 ◽  
pp. 2593-2597
Author(s):  
Hong Bao ◽  
Zhi Min Liu

In the analysis of human motion, movement was divided into regular motion (such as walking and running) and random motion (such as falling down).Human skeleton model is used in this paper to do the video-based analysis. Key joints on human body were chosen to be traced instead of tracking the entire human body. Shape features like mass center trajectory were used to describe the movement, and to classify human motion. desired results achieved.


Author(s):  
Y Chong ◽  
Y Wang ◽  
S Pan ◽  
Z Wang ◽  
H Dai ◽  
...  

Sign in / Sign up

Export Citation Format

Share Document