Maintaining the Descriptive Geometry’s Design Knowledge

2021 ◽  
pp. 467-481
Author(s):  
Ivan Grgić ◽  
Mirko Karakašić ◽  
Željko Ivandić ◽  
Hrvoje Glavaš
Keyword(s):  
Author(s):  
Honghai LI ◽  
Jun CAI

The transformation of China's design innovation industry has highlighted the importance of design research. The design research process in practice can be regarded as the process of knowledge production. The design 3.0 mode based on knowledge production MODE2 has been shown in the Chinese design innovation industry. On this cognition, this paper establishes a map with two dimensions of how knowledge integration occurs in practice based design research, which are the design knowledge transfer and contextual transformation of design knowledge. We use this map to carry out the analysis of design research cases. Through the analysis, we define four typical practice based design research models from the viewpoint of knowledge integration. This method and the proposed model can provide a theoretical basis and a path for better management design research projects.


1999 ◽  
Vol 12 (2) ◽  
pp. 221-228 ◽  
Author(s):  
Sanja Vranes̆ ◽  
Mladen Stanojević

Author(s):  
Lamya Alkhariji ◽  
Nada Alhirabi ◽  
Mansour Naser Alraja ◽  
Mahmoud Barhamgi ◽  
Omer Rana ◽  
...  

Privacy by Design (PbD) is the most common approach followed by software developers who aim to reduce risks within their application designs, yet it remains commonplace for developers to retain little conceptual understanding of what is meant by privacy. A vision is to develop an intelligent privacy assistant to whom developers can easily ask questions to learn how to incorporate different privacy-preserving ideas into their IoT application designs. This article lays the foundations toward developing such a privacy assistant by synthesising existing PbD knowledge to elicit requirements. It is believed that such a privacy assistant should not just prescribe a list of privacy-preserving ideas that developers should incorporate into their design. Instead, it should explain how each prescribed idea helps to protect privacy in a given application design context—this approach is defined as “Explainable Privacy.” A total of 74 privacy patterns were analysed and reviewed using ten different PbD schemes to understand how each privacy pattern is built and how each helps to ensure privacy. Due to page limitations, we have presented a detailed analysis in Reference [3]. In addition, different real-world Internet of Things (IoT) use-cases, including a healthcare application, were used to demonstrate how each privacy pattern could be applied to a given application design. By doing so, several knowledge engineering requirements were identified that need to be considered when developing a privacy assistant. It was also found that, when compared to other IoT application domains, privacy patterns can significantly benefit healthcare applications. In conclusion, this article identifies the research challenges that must be addressed if one wishes to construct an intelligent privacy assistant that can truly augment software developers’ capabilities at the design phase.


2021 ◽  
Vol 1 ◽  
pp. 1303-1312
Author(s):  
Ricardo Real ◽  
Chris Snider ◽  
Mark Goudswaard ◽  
Ben Hicks

AbstractWhilst prior works have characterised the affordances of prototyping methods in terms of generating knowledge about a product or process, the types, or ‘dimensions’ of knowledge towards which they contribute are not fully understood. In this paper we adapt the concept of ‘design domains’ as a method to interpret, and better understand the contributions of different prototyping methods to design knowledge in new product development. We first synthesise a set of ten dimensions for design knowledge from a review of literature in design-related fields. A study was then conducted in which participants from engineering backgrounds completed a Likert-type questionnaire to quantify the perceived contributions to design knowledge of 90 common prototyping methods against each dimension. We statistically analyse results to identify patterns in the knowledge contribution of different methods. Results reveal that methods exhibit significantly different contribution profiles, suggesting different methods to be suited to different knowledge. Thus, this paper indicates potential for new methods, methodology and processes to leverage such characterisations for better selection and sequencing of methods in the prototyping process.


2000 ◽  
Vol 19 (3) ◽  
pp. 189-200 ◽  
Author(s):  
Zdenek Zdrahal ◽  
Paul Mulholland ◽  
John Domingue ◽  
Mark Hatala

Author(s):  
Mi Song Kim

AbstractRecent research in technology-enhanced learning environments has indicated the need to redefine the role of teachers as designers. This supports successful learners better able to adapt to twenty-first century education, in particular STEM education. However, such a repositioning of teaching as a design science challenges teachers to reconceptualize educational practice as an act of design, not in the artistic meaning of the word. Our recent research finding also indicated that teacher design knowledge (TDK) processes are often invisible to both the teacher educators and the teachers. To respond to these challenges, this paper will define TDK for STEM teachers by making TDK visible in the form of a TDK competency taxonomy. A systematic literature review was conducted to identify the characteristics of teaching practices in technology-enhanced learning environments. This TDK competency taxonomy consists of four main categories drawing on existing literature on teacher design work and teacher instructional design: data practice, design practice, knowledge creation practice, and professional teaching practice. The implications of these findings were discussed.


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