Nash and subgame-perfect equilibria for natural monopoly markets

1998 ◽  
Vol 4 (2) ◽  
pp. 205-205
Author(s):  
K. Becker ◽  
E. T. von Ende
Author(s):  
Benoit Duvocelle ◽  
János Flesch ◽  
Hui Min Shi ◽  
Dries Vermeulen

AbstractWe consider a discrete-time dynamic search game in which a number of players compete to find an invisible object that is moving according to a time-varying Markov chain. We examine the subgame perfect equilibria of these games. The main result of the paper is that the set of subgame perfect equilibria is exactly the set of greedy strategy profiles, i.e. those strategy profiles in which the players always choose an action that maximizes their probability of immediately finding the object. We discuss various variations and extensions of the model.


2009 ◽  
Vol 11 (04) ◽  
pp. 407-417 ◽  
Author(s):  
HUIBIN YAN

Solution uniqueness is an important property for a bargaining model. Rubinstein's (1982) seminal 2-person alternating-offer bargaining game has a unique Subgame Perfect Equilibrium outcome. Is it possible to obtain uniqueness results in the much enlarged setting of multilateral bargaining with a characteristic function? This paper investigates a random-proposer model first studied in Okada (1993) in which each period players have equal probabilities of being selected to make a proposal and bargaining ends after one coalition forms. Focusing on transferable utility environments and Stationary Subgame Perfect Equilibria (SSPE), we find ex ante SSPE payoff uniqueness for symmetric and convex characteristic functions, considerably expanding the conditions under which this model is known to exhibit SSPE payoff uniqueness. Our model includes as a special case a variant of the legislative bargaining model in Baron and Ferejohn (1989), and our results imply (unrestricted) SSPE payoff uniqueness in this case.


2018 ◽  
Vol 76 ◽  
pp. 101-112 ◽  
Author(s):  
P. Jean-Jacques Herings ◽  
Andrey Meshalkin ◽  
Arkadi Predtetchinski

2015 ◽  
Vol 17 (03) ◽  
pp. 1550006
Author(s):  
Joachim Hubmer

Dynamic (or stochastic) games are, in general, considerably more complicated to analyze than repeated games. This paper shows that for every deterministic dynamic game that is linear in the state, there exists a strategically equivalent representation as a repeated game. A dynamic game is said to be linear in the state if it holds for both the state transition function as well as for the one-period payoff function that (i) they are additively separable in action profiles and states and (ii) the state variables enter linearly. Strategic equivalence refers to the observation that the two sets of subgame perfect equilibria coincide, up to a natural projection of dynamic game strategy profiles on the much smaller set of repeated game histories. Furthermore, it is shown that the strategic equivalence result still holds for certain stochastic elements in the transition function if one allows for additional signals in the repeated game or in the presence of a public correlating device.


2019 ◽  
Vol 67 (3-4) ◽  
pp. 185-195
Author(s):  
Kazuhiro Ohnishi

Which choice will a player make if he can make one of two choices in which his own payoffs are equal, but his rival’s payoffs are not equal, that is, one with a large payoff for his rival and the other with a small payoff for his rival? This paper introduces non-altruistic equilibria for normal-form games and extensive-form non-altruistic equilibria for extensive-form games as equilibrium concepts of non-cooperative games by discussing such a problem and examines the connections between their equilibrium concepts and Nash and subgame perfect equilibria that are important and frequently encountered equilibrium concepts.


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