scholarly journals A comparison of natural user interface and graphical user interface for narrative in HMD-based augmented reality

Author(s):  
Yunshui Jin ◽  
Minhua Ma ◽  
Yongning Zhu
e-xacta ◽  
2013 ◽  
Vol 6 (2) ◽  
pp. 93
Author(s):  
Felipe Francisco Ramos de Oliveira ◽  
Marlon Marques Ferreira ◽  
Alexandre Furst

<p align="justify">Este artigo documenta e analisa o processo de evolução das principais interfaces homem-máquina, com enfoque na usabilidade, e as diferenças tecnológicas entre elas. A pesquisa desempenhada para elaboração deste documento procura, também, experimentar o desempenho das interfaces CLI (Command Line Interface), GUI (Graphical User Interface) e NUI (Natural User Interface) por meio de um experimento de usabilidade que aborde as três interfaces em um único objetivo e permita o recolhimento de dados para avaliação.</p><p align="justify">Abstract</p><p align="justify">This article documents and analyzes the evolution of the main man-machine interfaces, with a focus on usability and technological differences between them. The research carried out for the preparation of this document also seeks to experience the performance of interfaces CLI (Command Line Interface) GUI (Graphical User Interface) and NUI (Natural User Interface) through an experiment that addresses the usability of three interfaces on a single goal and allow the collection of data for evaluation.</p>


2021 ◽  
Vol 1 ◽  
pp. 761-770
Author(s):  
Nicolas Gio ◽  
Ross Brisco ◽  
Tijana Vuletic

AbstractDrones are becoming more popular within military applications and civil aviation by hobbyists and business. Achieving a natural Human-Drone Interaction (HDI) would enable unskilled drone pilots to take part in the flying of these devices and more generally easy the use of drones. The research within this paper focuses on the design and development of a Natural User Interface (NUI) allowing a user to pilot a drone with body gestures. A Microsoft Kinect was used to capture the user’s body information which was processed by a motion recognition algorithm and converted into commands for the drone. The implementation of a Graphical User Interface (GUI) gives feedback to the user. Visual feedback from the drone’s onboard camera is provided on a screen and an interactive menu controlled by body gestures and allowing the choice of functionalities such as photo and video capture or take-off and landing has been implemented. This research resulted in an efficient and functional system, more instinctive, natural, immersive and fun than piloting using a physical controller, including innovative aspects such as the implementation of additional functionalities to the drone's piloting and control of the flight speed.


Author(s):  
Daniele Regazzoni ◽  
Caterina Rizzi ◽  
Andrea Vitali

The Natural User Interface (NUI), which permits a simple and consistent user’s interaction, represents a meaningful challenge for developing virtual/augmented reality applications. This paper presents a set of guidelines to design optimal NUI as well as a software framework, named FrameworkVR, which encapsulates the rules of presented guidelines. FrameworkVR allows developing NUI for VR/AR reality applications based on Oculus Rift, Leap Motions device and on the VTK open source library. An example of VR application for prosthesis design developed using FrameworkVR, is also described. Tests have been carried to validate the approach and the designed NUI and results reached so far are presented and discussed.


2010 ◽  
Author(s):  
Chris Argenta ◽  
Anne Murphy ◽  
Jeremy Hinton ◽  
James Cook ◽  
Todd Sherrill ◽  
...  

2019 ◽  
Vol 24 (3) ◽  
pp. 527-539 ◽  
Author(s):  
Chih-Kai Yang ◽  
Yu-Hsi Chen ◽  
Tung-Jui Chuang ◽  
Kalpana Shankhwar ◽  
Shana Smith

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