scholarly journals A dataset for evaluating one-shot categorization of novel object classes

Data in Brief ◽  
2020 ◽  
Vol 29 ◽  
pp. 105302
Author(s):  
Yaniv Morgenstern ◽  
Filipp Schmidt ◽  
Roland W. Fleming
Keyword(s):  
2011 ◽  
Vol 23 (7) ◽  
pp. 1829-1843 ◽  
Author(s):  
Sven Panis ◽  
Johan Wagemans ◽  
Hans P. Op de Beeck

Previous studies have argued that faces and other objects are encoded in terms of their deviation from a class prototype or norm. This prototype is associated with a smaller neural population response compared with nonprototype objects. However, it is still unclear (1) whether a norm-based representation can emerge for unfamiliar or novel object classes through visual experience at the time scale of an experiment and (2) whether the results from previous studies are caused by the prototypicality of a stimulus, by the physical properties of individual stimuli independent from the stimulus distribution, and/or by the trial-to-trial adaptation. Here we show with a combined behavioral and event-related fMRI study in humans that a short amount of visual experience with exemplars from novel object classes determines which stimulus is represented as the norm. Prototypicality effects were observed at the behavioral level by behavioral asymmetries during a stimulus comparison task. The fMRI data revealed that class exemplars closest to the prototypes—the perceived average of each class—were associated with a smaller response in the anterior part of the visual object-selective cortex compared with other class exemplars. By dissociating between the physical characteristics and the prototypicality status of the stimuli and by controlling for trial-to-trial adaptation, we can firmly conclude for the first time that high-level visual areas represent the identity of exemplars using a dynamic, norm-based encoding principle.


2019 ◽  
Vol 165 ◽  
pp. 98-108 ◽  
Author(s):  
Yaniv Morgenstern ◽  
Filipp Schmidt ◽  
Roland W. Fleming
Keyword(s):  

2021 ◽  
Vol 8 ◽  
Author(s):  
Gal Gorjup ◽  
Lucas Gerez ◽  
Minas Liarokapis

Robot grasping in unstructured and dynamic environments is heavily dependent on the object attributes. Although Deep Learning approaches have delivered exceptional performance in robot perception, human perception and reasoning are still superior in processing novel object classes. Furthermore, training such models requires large, difficult to obtain datasets. This work combines crowdsourcing and gamification to leverage human intelligence, enhancing the object recognition and attribute estimation processes of robot grasping. The framework employs an attribute matching system that encodes visual information into an online puzzle game, utilizing the collective intelligence of players to expand the attribute database and react to real-time perception conflicts. The framework is deployed and evaluated in two proof-of-concept applications: enhancing the control of a robotic exoskeleton glove and improving object identification for autonomous robot grasping. In addition, a model for estimating the framework response time is proposed. The obtained results demonstrate that the framework is capable of rapid adaptation to novel object classes, based purely on visual information and human experience.


2018 ◽  
Vol 18 (10) ◽  
pp. 556
Author(s):  
Yaniv Morgenstern ◽  
Filipp Schmidt ◽  
Roland Fleming
Keyword(s):  

1994 ◽  
Vol 3 (1) ◽  
pp. 79-88 ◽  
Author(s):  
Theresa A. Kouri

Lexical comprehension skills were examined in 20 young children (aged 28–45 months) with developmental delays (DD) and 20 children (aged 19–34 months) with normal development (ND). Each was assigned to either a story-like script condition or a simple ostensive labeling condition in which the names of three novel object and action items were presented over two experimental sessions. During the experimental sessions, receptive knowledge of the lexical items was assessed through a series of target and generalization probes. Results indicated that all children, irrespective of group status, acquired more lexical concepts in the ostensive labeling condition than in the story narrative condition. Overall, both groups acquired more object than action words, although subjects with ND comprehended more action words than subjects with DD. More target than generalization items were also comprehended by both groups. It is concluded that young children’s comprehension of new lexical concepts is facilitated more by a context in which simple ostensive labels accompany the presentation of specific objects and actions than one in which objects and actions are surrounded by thematic and event-related information. Various clinical applications focusing on the lexical training of young children with DD are discussed.


2021 ◽  
Author(s):  
Ivonne Becker ◽  
Lihua Wang‐Eckhardt ◽  
Julia Lodder‐Gadaczek ◽  
Yong Wang ◽  
Agathe Grünewald ◽  
...  

Animals ◽  
2021 ◽  
Vol 11 (5) ◽  
pp. 1383
Author(s):  
Megan Elizabeth Corgan ◽  
Temple Grandin ◽  
Sarah Matlock

It is dangerous for both riders and horses when a horse suddenly startles. Sometimes horses do this in familiar environments because familiar objects may look different when rotated. The purpose of this study was to determine whether horses that had been habituated to a complex object (children’s playset) would react to the object as novel when rotated 90 degrees. Twenty young horses were led past the playset 15 times by a handler. Next, the rotated group was led past the rotated playset 15 times. Each time the horse was led by the object was a pass. The behavioral responses observed and analyzed were ears focused on the object, nostril flares, neck raising, snort, avoid by stopping, avoid by moving feet sideways, and avoid by flight. An increasing reactivity scale was used to quantify behavioral responses. A two-sample t-test was performed on the reactivity scores comparing the first pass by the novel object to the first pass by the rotated object. The horses in the rotated group reacted to the rotated orientation similarly to the first exposure (p = 0.001, α < 0.05). Being aware of potential reactions to changes in previously familiar environments can help keep the handler safer.


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