Block play.

Author(s):  
Mary Anne Peabody
Keyword(s):  
1977 ◽  
Vol 5 (1) ◽  
pp. 36-38
Author(s):  
Nancy Hensel
Keyword(s):  

1961 ◽  
Vol 55 (1) ◽  
pp. 13-18 ◽  
Author(s):  
E. B. Margolin ◽  
D. A. Leton
Keyword(s):  

2020 ◽  
Vol 3 (1) ◽  
pp. 14
Author(s):  
M. Marhun

Teachers in ECE (Early Childhood Education) should have the knowledge and skills in guiding children when playing blocks, but this is not shared by most PAUD teachers in Indonesia. Therefore, this study develops a block play model that refers to the PKPK model from Hirsch and Dodge with the adjustment of conditions in Indonesia. This research is a research and development (R&D) that seeks to develop, refine (re-construct), test, and validate Masnipal-models that are easy for teachers to use and effectively develop children's creativity. This study begins with testing the PKPK model to a group of subjects to obtain data about the ability of teachers to understand and apply the model. After revisions and improvements, the model of reconstruction results was further tested. Research subjects were PAUD teachers in Cianjur (n = 42) and Bandung (n = 78). Data collection uses observation and peer assessment techniques and data analysis uses descriptive analysis techniques. The novelty of this study is the resulting Masnipal-model that facilitates PAUD teachers in Indonesia in guiding children to develop creativity through block play.


2019 ◽  
Vol 16 (4) ◽  
pp. 172988141986542
Author(s):  
Wenchuan Qiao ◽  
Zheng Fang ◽  
Bailu Si

Autonomous exploration is a key step toward real robotic autonomy. Among various approaches for autonomous exploration, frontier-based methods are most commonly used. One efficient method of frontier detection exploits the idea of the rapidly-exploring random tree and uses tree edges to search for frontiers. However, this method usually needs to consume a lot of memory resources and searches for frontiers slowly in the environments where random trees are not easy to grow (unfavorable environments). In this article, a sampling-based multi-tree fusion algorithm for frontier detection is proposed. Firstly, the random tree’s growing and storage rules are changed so that the disadvantage of its slow growing under unfavorable environments is overcome. Secondly, a block structure is proposed to judge whether tree nodes in a block play a decisive role in frontier detection, so that a large number of redundant tree nodes can be deleted. Finally, two random trees with different growing rules are fused to speed up frontier detection. Experimental results in both simulated and real environments demonstrate that our algorithm for frontier detection consumes fewer memory resources and shows better performances in unfavorable environments.


Nursery World ◽  
2011 ◽  
Vol 2011 (4) ◽  
Author(s):  
Anne O'Connor
Keyword(s):  

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