The estimation of distances by sight and passive touch: Some investigations into the evolution of the sense of touch.

1917 ◽  
Vol 2 (4) ◽  
pp. 264-288 ◽  
Author(s):  
Arthur B. Fitt
Keyword(s):  
2021 ◽  
Vol 17 (3) ◽  
pp. e1008848
Author(s):  
Chang Xu ◽  
Yuxiang Wang ◽  
Gregory J. Gerling

Our sense of touch helps us encounter the richness of our natural world. Across a myriad of contexts and repetitions, we have learned to deploy certain exploratory movements in order to elicit perceptual cues that are salient and efficient. The task of identifying optimal exploration strategies and somatosensory cues that underlie our softness perception remains relevant and incomplete. Leveraging psychophysical evaluations combined with computational finite element modeling of skin contact mechanics, we investigate an illusion phenomenon in exploring softness; where small-compliant and large-stiff spheres are indiscriminable. By modulating contact interactions at the finger pad, we find this elasticity-curvature illusion is observable in passive touch, when the finger is constrained to be stationary and only cutaneous responses from mechanosensitive afferents are perceptible. However, these spheres become readily discriminable when explored volitionally with musculoskeletal proprioception available. We subsequently exploit this phenomenon to dissociate relative contributions from cutaneous and proprioceptive signals in encoding our percept of material softness. Our findings shed light on how we volitionally explore soft objects, i.e., by controlling surface contact force to optimally elicit and integrate proprioceptive inputs amidst indiscriminable cutaneous contact cues. Moreover, in passive touch, e.g., for touch-enabled displays grounded to the finger, we find those spheres are discriminable when rates of change in cutaneous contact are varied between the stimuli, to supplant proprioceptive feedback.


1999 ◽  
Author(s):  
R. L. Klatzky ◽  
S. J. Lederman ◽  
C. Hamilton ◽  
G. Ramsay

Abstract This study investigates the psychophysical consequences for roughness perception of altering the speed with which textured surfaces are explored using a rigid probe. Two ranges of probe speed are used: a 4-fold change (Experiment 1) and a 10-fold change (Experiment 2). The data are examined in terms of the effects of speed upon the psychophysical roughness functions (i.e., perceived roughness as a function of interelement spacing). In addition, we perform a global comparison of the relative magnitude of haptic speed effects across current and previous experiments, using a new measure that we derive here. We discover that roughness constancy declines as the range of speed is reduced, sometimes quite substantially so. The results are considered as well in terms of their implications for producing and exploring simulated textures with haptic interfaces for teleoperation and virtual-environment systems. While we most often touch objects directly with our bare hands, we also frequently use intermediary links such as tools to bring about such interactions. In this paper, we report the results of two psychophysical experiments that extend our recent work (Klatzky & Lederman, 1999; Lederman & Klatzky, 1999) on how people perceive surface roughness via rigid probes. The current experiments investigate the effects of probe speed on roughness perception under active exploration. A more comprehensive paper, which also includes comparable results for passive touch (the surfaces are moved across a stationary probe), has been submitted1. In addition to their contribution to psychophysical issues pertaining to the sense of touch, the results are also relevant to the preparation and exploration of synthetic texture information by means of haptic interfaces for teleoperator and virtual-environment systems.


2020 ◽  
Author(s):  
Lisa Wati

Abstrak Perangkat lunak komputer (software) atau disebut juga dengan peranti lunak adalah sebuah program komputer yang menjadi jembatan penghubung antara pengguna komputer (user) dengan komputer. Dengan kata lain, perangkat lunak merupakan penerjemah antara user sebagai pemberi intruksi dan komputer sebagai pihak yang menerima intruksi. Software memiliki sifat bertolak belakang dengan hardware. Jika fisik hardware dapat disentuh, lain halnya dengan software, software tidak dapat disentuh dengan indra peraba secara fisik. Namun, software sangat penting dalam pengoprasian komputer. Karna tanpa software komputer hanya mesin yang tidak dapat dioperasikan dengan intruksi user. Sistem software dibuat dengan menggunakan bahasa pemrograman yang ditulis oleh programmer sehingga menjadi kode yang dapat dikenali perangkat keras.Kata kunci : Perangkat lunak komputer, software, programAbstractComputer software (software) is a computer program that serves as a bridge between computer users (users) and computers. In other words, software is a translator between the user as the giver of instructions and the computer as the party who receives the instructions. Software has the opposite properties to hardware. If physical hardware can be touched, another case with software, software cannot be touched with the physical sense of touch. However, software is very important in operating the computer. Because without computer software only machines that cannot be operated with user instructions. The software system is created using a programming language written by the programmer so that it becomes code that can be recognized by the hardware.Keywords: Computer software, software, program


2020 ◽  
Author(s):  
Lisawati

Abstrak Perangkat lunak komputer (software) atau disebut juga dengan peranti lunak adalah sebuah program komputer yang menjadi jembatan penghubung antara pengguna komputer (user) dengan komputer. Dengan kata lain, perangkat lunak merupakan penerjemah antara user sebagai pemberi intruksi dan komputer sebagai pihak yang menerima intruksi. Software memiliki sifat bertolak belakang dengan hardware. Jika fisik hardware dapat disentuh, lain halnya dengan software, software tidak dapat disentuh dengan indra peraba secara fisik. Namun, software sangat penting dalam pengoprasian komputer. Karna tanpa software komputer hanya mesin yang tidak dapat dioperasikan dengan intruksi user. Sistem software dibuat dengan menggunakan bahasa pemrograman yang ditulis oleh programmer sehingga menjadi kode yang dapat dikenali perangkat keras.Kata kunci : Perangkat lunak komputer, software, program AbstractComputer software (software) is a computer program that serves as a bridge between computer users (users) and computers. In other words, software is a translator between the user as the giver of instructions and the computer as the party who receives the instructions. Software has the opposite properties to hardware. If physical hardware can be touched, another case with software, software cannot be touched with the physical sense of touch. However, software is very important in operating the computer. Because without computer software only machines that cannot be operated with user instructions. The software system is created using a programming language written by the programmer so that it becomes code that can be recognized by the hardware.Keywords: Computer software, software, program


2020 ◽  
Author(s):  
Nirleka Nasution

Computer software is a computer program that serves as a bridge between computer users (users) and computers. In other words, software is a translator between the user as the giver of instructions and the computer as the party who receives the instructions. Software has the opposite properties to hardware. If physical hardware can be touched, another case with software, software cannot be touched with the physical sense of touch. However, software is very important in operating the computer. Because without computer software only machines that cannot be operated with user instructions. The software system is created using a programming language written by the programmer so that it becomes code that can be recognized by the hardware.Keywords: Computer software.


2020 ◽  
Author(s):  
Zulfa

Perangkat lunak komputer (software) atau disebut juga dengan peranti lunak adalah sebuah program komputer yang menjadi jembatan penghubung antara pengguna komputer (user) dengan komputer. Dengan kata lain, perangkat lunak merupakan penerjemah antara user sebagai pemberi intruksi dan komputer sebagai pihak yang menerima intruksi. Software memiliki sifat bertolak belakang dengan hardware. Jika fisik hardware dapat disentuh, lain halnya dengan software, software tidak dapat disentuh dengan indra peraba secara fisik. Namun, software sangat penting dalam pengoprasian komputer. Karna tanpa software komputer hanya mesin yang tidak dapat dioperasikan dengan intruksi user. Sistem software dibuat dengan menggunakan bahasa pemrograman yang ditulis oleh programmer sehingga menjadi kode yang dapat dikenali perangkat keras.Computer software (software) is a computer program that serves as a bridge between computer users (users) and computers. In other words, software is a translator between the user as the giver of instructions and the computer as the party who receives the instructions. Software has the opposite properties to hardware. If physical hardware can be touched, another case with software, software cannot be touched with the physical sense of touch. However, software is very important in operating the computer. Because without computer software only machines that cannot be operated with user instructions. The software system is created using a programming language written by the programmer so that it becomes code that can be recognized by the hardware.


2020 ◽  
Author(s):  
Lisa Wati

Abstrak Perangkat lunak komputer (software) atau disebut juga dengan peranti lunak adalah sebuah program komputer yang menjadi jembatan penghubung antara pengguna komputer (user) dengan komputer. Dengan kata lain, perangkat lunak merupakan penerjemah antara user sebagai pemberi intruksi dan komputer sebagai pihak yang menerima intruksi. Software memiliki sifat bertolak belakang dengan hardware. Jika fisik hardware dapat disentuh, lain halnya dengan software, software tidak dapat disentuh dengan indra peraba secara fisik. Namun, software sangat penting dalam pengoprasian komputer. Karna tanpa software komputer hanya mesin yang tidak dapat dioperasikan dengan intruksi user. Sistem software dibuat dengan menggunakan bahasa pemrograman yang ditulis oleh programmer sehingga menjadi kode yang dapat dikenali perangkat keras.Kata kunci : Perangkat lunak komputer, software, programAbstractComputer software (software) is a computer program that serves as a bridge between computer users (users) and computers. In other words, software is a translator between the user as the giver of instructions and the computer as the party who receives the instructions. Software has the opposite properties to hardware. If physical hardware can be touched, another case with software, software cannot be touched with the physical sense of touch. However, software is very important in operating the computer. Because without computer software only machines that cannot be operated with user instructions. The software system is created using a programming language written by the programmer so that it becomes code that can be recognized by the hardware.Keywords: Computer software, software, program


2020 ◽  
Author(s):  
Nirleka Nasution

Computer software is a computer program that serves as a bridge between computer users (users) and computers. In other words, software is a translator between the user as the giver of instructions and the computer as the party who receives the instructions. Software has the opposite properties to hardware. If physical hardware can be touched, another case with software, software cannot be touched with the physical sense of touch. However, software is very important in operating the computer. Because without computer software only machines that cannot be operated with user instructions. The software system is created using a programming language written by the programmer so that it becomes code that can be recognized by the hardware.Keywords: Computer software.


Sensors ◽  
2019 ◽  
Vol 19 (4) ◽  
pp. 966 ◽  
Author(s):  
Marco Costanzo ◽  
Giuseppe De Maria ◽  
Ciro Natale ◽  
Salvatore Pirozzi

This paper presents the design and calibration of a new force/tactile sensor for robotic applications. The sensor is suitably designed to provide the robotic grasping device with a sensory system mimicking the human sense of touch, namely, a device sensitive to contact forces, object slip and object geometry. This type of perception information is of paramount importance not only in dexterous manipulation but even in simple grasping tasks, especially when objects are fragile, such that only a minimum amount of grasping force can be applied to hold the object without damaging it. Moreover, sensing only forces and not moments can be very limiting to securely grasp an object when it is grasped far from its center of gravity. Therefore, the perception of torsional moments is a key requirement of the designed sensor. Furthermore, the sensor is also the mechanical interface between the gripper and the manipulated object, therefore its design should consider also the requirements for a correct holding of the object. The most relevant of such requirements is the necessity to hold a torsional moment, therefore a soft distributed contact is necessary. The presence of a soft contact poses a number of challenges in the calibration of the sensor, and that is another contribution of this work. Experimental validation is provided in real grasping tasks with two sensors mounted on an industrial gripper.


2020 ◽  
Vol 11 ◽  
Author(s):  
Chao Huang ◽  
Qizhuo Wang ◽  
Mingfu Zhao ◽  
Chunyan Chen ◽  
Sinuo Pan ◽  
...  

Minimally invasive surgery (MIS) has been the preferred surgery approach owing to its advantages over conventional open surgery. As a major limitation, the lack of tactile perception impairs the ability of surgeons in tissue distinction and maneuvers. Many studies have been reported on industrial robots to perceive various tactile information. However, only force data are widely used to restore part of the surgeon’s sense of touch in MIS. In recent years, inspired by image classification technologies in computer vision, tactile data are represented as images, where a tactile element is treated as an image pixel. Processing raw data or features extracted from tactile images with artificial intelligence (AI) methods, including clustering, support vector machine (SVM), and deep learning, has been proven as effective methods in industrial robotic tactile perception tasks. This holds great promise for utilizing more tactile information in MIS. This review aims to provide potential tactile perception methods for MIS by reviewing literatures on tactile sensing in MIS and literatures on industrial robotic tactile perception technologies, especially AI methods on tactile images.


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